Re: Gent Vs Romulas Wow... this is a tough one to judge.
To me I think it bassically comes down to Termies with Lightning Claws vs. Assault Squads.
Gent although lacking true Long Range AP does have enough Melta, plasma, and meltabombs that sense there is only a very sparse amount of armour on the opposing side that he should have no problem with them. On the other side his Dev. Squads are armed with H. Bolters. Against Marines I think you should have gone with a slightly different weapon here. I beleive these will be wasted points. Same goes for the Scouts. Try Sniper Rifles to see if you can't cause some pinning.
As for WR list... well that is a crap tone of Termies, but they are totally geared for assault. Sense they can't do anything the turn they deep strike in that is a lot of plasma/melta goodness comeing there way. If the Scouts stay alive and you are able to hone in on their Teleport Homer than that increases your chance of winning greatly. (as a side note your 2nd FOC is missing a Troops slot)
My two cents,
Servo ++++EDIT+++
Wow didn't see that the 2nd FOC of WR had 6 squads of Tac Marines instead of just 1... hmm this changes things a bit. That extra 50 marines might make a difference I will remove my vote for the time being and rethink the results of the battle.
Last edited by Sir_Servo; 03-20-2008 at 11:34 AM.
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