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Old 03-26-2008   #5 (permalink)
minmaxticus
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Default Re: to kroot or not to kroot

See, if the Kroot are supposed to be "speed bumps" I would hope they'd be able to assault decently... example being... if I've got Firewarriors who're soon going to be besieged by superior enemies in close combat, I should be able to pull my Kroot out of a nearby forest, have them charge/assault and be able to hold the enemy for a turn or two. But no, they don't do that. Basically, they're good for soaking up damage and giving your opponent some cheap points. Thankfully, it's not TOO many points. But I'd like to have guys in my army for something other then dying so my other guys live.
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