Quote:
Originally Posted by experiment 626 hmmmm... the main thing to keep in mind is your command squad is actually only 7 men for scoring unit purposes. (keep in mind the commander doesn't count as he's an IC!)
to get an extra marine in there for scoring purposes, i suggest the following;
- drop the flamers from the two 8-man tac squads.
- drop the termie honours & storm bolter on the scout sergeant.
that saves roughly 30pts or so, more than enough for an 8th command squad marine! plus there should be enough pts to pass out a melta bomb or two to your other vet sergeants!
cheers! |
hmmm... i'll think about it, stitch. for now, i'll wait until i get a chance to actually play test this thing :] i'm still not sure about my anti-tank capabilities, as all i have are 3 powerfists and a few meltaguns, but i'm hoping that nobody will try to play a 1000 point army with, LOL 3 land raiders to make a world of pain and use like,haha 2 5 man squads of scouts for troops and that dark angels scout HQ for his hq choice, then i'd be in lots of trouble, haha :]
that said, thank you all for your input, it's really appreciated haha :]
i'll tell you how it goes when i get around to it.
-ant