Quote:
Originally Posted by experiment 626 you can't blame GW for the fact that today's youth in general are getting dumber and dumber than the previous |
hear hear!
i started playing this game when i was 8 a few months before the death of rogue trader and i had no problem understanding the rules and tables that found their place in the game...
are kids these days just stupid or lazy? is it that were so used to living in a spoon-fed generation that no one can be half-arsed to do something by himself anymore?
honestly i think its because of the
way GW markets the games more than anything else. its like the hobby is a throwaway craze to over 50% of gamers. if i had to take many of the regulars to my local store during my heyday (when i was about 8-18), id say well over 50% of them dropped out after a few years of not-even-serious-gaming in favour of computer games or some other craze (like mtg or pokemon) that theyd no doubt drop in a few years. of the remaining 25%, id say many have had to stop due to so called real-life commitments, even though its not like the few who remain solidly in the hobby dont have families and lives of their own.
and, since many gamers nowadays are not lifers, and just craze people, they dnt care so much about the game, rather than spending their parents' money. so to keep them around maybe GW thinks theyre better off simplifying the game.
i think 2 things of this: 1) keeping the game more complex encourages more of the really interested people (ie those more likely to become lifers) to play. but then again im just a pleb off the street, so im probably wrong
and 2) deep down the core of the games are the same and when comparing 1st ed to 4th (and now 5th), the removal of all those tables and charts cannot be a bad thing, and this, coming from me (an advocate of complex cames) is saying something.
ahem... rant over.