![]() | ![]() | |||
| | #1 (permalink) |
| Trooper ![]() Join Date: Jan 2007 Location: NZ
Posts: 107
Rep Power: 2 ![]() Thanks: 0
Thanked 0 Times in 0 Posts
| DA' GEAR HEADS list HQ 1 Warboss-60pts upgrades -bionik arm - - bionik bonce - -cybork body - -'evy armour - -kustom job more dakka - -kustom job blasta - -kustom job shootier - -power claw- -slugga - total=132 ELITES 8 Stormboyz-120 upgrades -frag & krak bombz - -nob - total=134 5 Kommandos-50 total=50 5 Kommandos-50 total=50 TROOPS 12 slugga boyz=108 upgrades -nob - -with power claw - -with slugga - -1 flamer - total=151 TROOPS 12 slugga boyz=108 upgrades -nob - -with power claw - -with slugga - -flamer - total=151 HEAVY SUPPORT Ork dread=70 big shoota - burna - total=83 GRAND TOTAL=751 you like... ![]()
__________________ WAAAAAAAAGGHH dat rigt we orks...ned i say morr To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Last edited by Ork warlord 'Waazzza'; 04-01-2007 at 09:06 PM. |
| | |
| Sponsored Links |
| | #2 (permalink) |
| The Dark Apostle ![]() ![]() ![]() ![]() | you really need more boyz, though i cant see anyway to effectivly drop men without weakining some other area.
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. I am a leaf on the wind Watch how i soar To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
| | |
| | #3 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
Posts: 1,947
Rep Power: 2 ![]() Thanks: 72
Thanked 146 Times in 114 Posts
Blog Entries: 1 | Before I analyse your list... You cant post individual point costs for items, its a infringement of Games Workshop copyright. Im not a moderator so I cant edit your post myself but I suggest you do it yourself ASAP. Back to the list: In a 750pts army you've spent too much on your Warboss, and those small units of kommandos wont be all too effective- use those points to increase the size of your slugga boyz, 12 is a great troop size for MEQs but with a 6+ save those orks are going to drop too quickly with only 2 medium sized squads. Also change the 'flamer' to a big shoota, your orks dont need its help in close combat they're already overly-qualified for the task already but the extra shots from the shoota can help prune down squads you'll be assaulting.
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Battles Updated Daily (Enter via Insignia) |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |