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Old 02-03-2008   #1 (permalink)
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Default Ork Killness

So the new codex is out. The frist question on every warboss's mind is when his next drink is coming? The Second Question how to best use the boyZ to make dem 'umans fear Da WAAAGHHH!

My question is how do you terrans out there in internet land think are some interesting and new ways to us the new ork dex to its max potential
?
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Old 02-03-2008   #2 (permalink)
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Default Re: Ork Killness

Masssss ork boys.

Mass Bikes - Turbo Boost all then CC right after.

Killa Kan + KFF Screen backed up by a mob

KFF +3-4x Battlewagon screen backed up by mob (BiltzKrieg anyone?)
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Old 02-03-2008   #3 (permalink)
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Default Re: Ork Killness

Warboss!!! Tool him out good, make him a monster!

Grots! Meat shields are yummy.

Killa Kans! Metal shields ain't yummy but they don't asplode.......much

Trukks are good en mass

Lots of boyz....flood 'em with ladz


Just some basics
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Old 02-03-2008   #4 (permalink)
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Default Re: Ork Killness

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Originally Posted by Ikarus View Post
Masssss ork boys.

Mass Bikes - Turbo Boost all then CC right after.

Killa Kan + KFF Screen backed up by a mob

KFF +3-4x Battlewagon screen backed up by mob (BiltzKrieg anyone?)
Pretty much what i was thinking about only that i can`t seem to understand what KFF is at this hour
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Old 02-03-2008   #5 (permalink)
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Default Re: Ork Killness

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Originally Posted by Wakim View Post
Pretty much what i was thinking about only that i can`t seem to understand what KFF is at this hour
Kustom Force field is what I'm guessing. Personally, i'm just all about the infantry. Thats why I'm a Ork boy anyway.
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Old 02-03-2008   #6 (permalink)
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Default Re: Ork Killness

Yup, that`s what it is

As for army composition, i still think you need bikers for the extra punch/speed and kans for still stomping power.
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