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| Corporal ![]() | So yea ive been looking at Tau as of late, im really fickle lolBut i was just wandering, are the majority of tau armys Static, that just sit back and shoot?? or can you field Tau agressively and move them out and about much?? thaanx ^^
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| Captain ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
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| the main strength of a tau army is static with set fields of fire but you can make a more mobile tau force but dont expect to win too much with this config but with luck you can put a real hurtin on someone with a mobile tau force the dice gods will have to smile on you but it is possible
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| the interlocking fields of fire are their strength you can only be static for so long you still have to capture objectives i have fun playing them because they are different from my assault heavy marines
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| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | How is gleefully killing your opponet while he tries to pry you from cover boring? Try it once. Dig in and fire away for a turn or two, then launch a quick and hard hitting counterattack at his weakest point. I would imagine using Tau this way would be DEADLY. I used this stategy alot when I first started playing, using Iron Warriors. Although I was usually outnumbered in points and my IW didn't have as much hard hitting fast units as my BL does now, I still did well. Just don't sit too long.
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| The Dark Apostle ![]() ![]() ![]() ![]() | erm....romules? have u used an aggresive tau army? my friend ben can decimate my marines if he used them right. hes one of those guys who you always get a good game against. he has a highly mobile force and we play almost every week (for about the last year) and we're about 50:50 its true tau CAN be static, but if you go against a massive swarm army like speed freaks or hormagaunt heavy nids then you are going down. fast. thats the whole point of Mont'ka VS. Kauyon tactics. Trust me, mobile tau are nothing to snub.
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| mobile tau armies are heavily reliant on survivable devilfish transports - so don't hold back on the protective upgrades like the decoy launchers! the 'fish of fury' formation is the epitome of the aggressive mobile tau assault; the fire warriors jet forwards, jump out of their devilfish transports and then shoot underneat them. the devilfish stop the enemy from simply assaulting strait into you. combine this alongside things like pirahan squadrons, crisis suits and stealthsuit teams and you can keep your opponent on his/her toes indefinately as they try to respond to multiple mobile threats! and to hold down your deployment zone, you can always stick those longer-ranged static things like pathfinder squads, broadside teams & sniper drones teams! cheers!
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| hey dan i said the main strength of the tau is static not the only strength a mobile tau force is faster to strike but one wrong move and the game is over
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| since i have never played a tau army i have played against them. and mobile attacks are a serious pain in the arse. the only thing that does suck is when you transports get shot all to hell and your sorta stranded. |
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| Emperor ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
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I have to strongly disagree. It is either mobile tau or Hybrid. Pure Static will not cut it, because single shot S5 will not cut enough- many armies will plow your army in turn 3? Yes- Mobile tau CAN, die in one wrong move, but thats why you don't setup your self in that position. To protect the mobile theme, you do not have to take a lot of fire warriors. When you play mobile, FW are not exactly your killing force, its your Hammerheads, Dfish, Drones, and Crisis Suits. And thats not a bad thing. While your output shooting is not high on a turn basis, in the long run your shooting output is still as great overall, because you will be shooting all 6 of your turns. Static- You will not. Your casualty and losses are lower - too since vehicles are hard to crack. You can even come out of cover and shoot and kill what you want. Low in that your guys are hard to kill, and you can deny a lot of points being taken by not dieing. I play Mech Hybrid Tau, 5x Dfish, 2x HHead, 2x Broadsides, 12x Crisis - 2k Army I make the biggest 8 vehicle Fish of Fury wall, and I decimate everything that stands in my way. If you want static, Imperial Guard will outdo you in every way. Tau should make use of mobility, or else its wasted. Static? Just go IG - field 12x lascannons 12x hvy bolters and more in a 2k list. Hvy bolters guns down tau anyday.
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| I understand what you are saying IK but as i said before its just their MAIN strength and its my oppinion from my experience with them there are mobile elements of a tau force but i think their true power baseis in the interlocking fields of fire from a static position ive had alot of success with this form im not saying that i just sit back and wait but i use the mobile parts of my army to draw them to the static firing line which is a classic tau manuever
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