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| | #31 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Will your scouts be infiltrating?
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| | #32 (permalink) |
| bears. beets. BSG. ![]() ![]() ![]() ![]() | he could probably add a few more in there*, just for kicks, in higher point games..or he could drop the whirlwind or something. he's definitely already got a solid number of long range support, so a few more tornados might do well :] few more pertaining to erus' post about more speeders, sorry haha
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| | #33 (permalink) |
| Trooper ![]() Join Date: Sep 2007
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| well in higher point games the 1st thing im going to do is fill out my troops with more sniper scouts or bolter scouts. then add a master with termie honours/dual lightning claws/combat shield/jump pack the only thing that im scared of is not enough scouts on the board with 2000pts and the scouts will infiltrate depending on what army my opponent has at the time |
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| | #34 (permalink) |
| Adeptus Arbrites ![]() ![]() Join Date: Jul 2007 Location: socal
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| i think some more landspeeders would fit in nicely. and fit the fluffyness. berhaps insted of the dread. imo
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| | #35 (permalink) |
| High Lord of Terra ![]() ![]() ![]() Join Date: Nov 2006
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| hes got landspeeders with assault cannons... when(if) you go up to 2500pts I 'd add 2 tactical squads for numbers and their generalised value- everything in your force seems to be specialised in some way so a strong backbone of 20 marines would be a good idea for your army to pivot around. |
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| | #39 (permalink) |
| Adeptus Arbrites ![]() ![]() Join Date: Jul 2007 Location: socal
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| the reson i say more speeders than the dred is cause he said his dread has a asscannon anyway and he is gonna need to suport those infultrating scouts. seems the speeders will be able to get up ther and suport way faster than the slow lumbering dread. eather way it looks like a good solid list.
__________________ Let the galaxy be illuminated, As it burns!!! ![]() Last edited by God_Grinder; 09-14-2007 at 07:37 PM. |
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| | #41 (permalink) |
| bears. beets. BSG. ![]() ![]() ![]() ![]() | actually god grinder's got a point. if you get more speeders, you'll keep the assault cannon but shave off 30 points. you lose a powerfist, but the dready is too slow to keep up with your infiltrating and deep striking/jumping force anyways...so maybe consider dropping the dread and/or the whirlwind ? just a suggestion :] -ant
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| | #42 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | When you do infiltrate, don't put them too far out of range of your support units. My friend recently made the mistake of doing this in a recent game with his DA, and paid dearly for it. A run of the mill Chaos Marine unit will make mincemeat out of them if allowed to get into assault range. Do you ever plan on bikes or assault bikes? ![]()
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| | #44 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | How about Predators?
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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| | #46 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Ever thought about using a Rhino or two for your scouts with Bolters?
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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| | #49 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Sorry, I was unware that scouts couldn't take Rhinos. Sorry, I'm a Chaos player lol.
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| | #53 (permalink) | |
| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| comments/suggestions and such included in the list ![]() keep in mind this is purely an 'optimimal approch' look to things... Quote:
also, you should always infiltrate your scouts when you can! infiltrate doesn't mean you have to set-up closer, it simply lets you deploy after your opponent has rolled everything out onto the table! (handy for setting up things like wraithlords or carnifexes for a 1st turn barrage of sniper fire!) as for what else to add, think about an attack bike squadron w/multi-meltas to support your assault marines. (who have little anti-tank capability right now!) attack bikes are great value for their pts. cheers!
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| | #55 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Im with him <->
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| you might want another dreadnought, especially venerable in a 2000 pts list
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