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| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | Hey guys I dont really have any intention of making this list (well not till I've finished the Penitent Knights at leat ) and I was hoping I could get some feedback A.S.A.P. thanks in advance.Traits: See, But Don’t Be Seen Faithful Unto Death HQ *Reclusiarch Brencis: frags, bolt pistol, terminator honours, jump pack =117pts TROOPS Tactical Squad Beta-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =235pts Tactical Squad Delta-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =235pts Tactical Squad Gamma-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =235pts Tactical Squad Omega-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =235pts Scout Squad Arrow-8 scouts: missile launcher, 7 sniper rifles =149pts Scout Squad Javelin-8 scouts: missile launcher, 7 sniper rifles =149pts FAST ATTACK *Assault Squad Command- 8 marines: Sgt w/terminator hons. & power fist =206pts HEAVY SUPPORT Devastator Squad Theta -6 marines: infiltrate, 2 lascannons, 2 missile launchers =218pts Devastator Squad Alpha -6 marines: infiltrate, 2 lascannons, 2 missile launchers =218pts Total=1997pts
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Battles Updated Daily (Enter via Insignia) Last edited by Baron Spikey; 02-26-2007 at 05:26 PM. |
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| Not bad at all man! I like the infilitrate, and the list seems balanced. Only thing you seem to lack at all is the presence of armor, which actually works for you psychologically atleast. Slamming this many powered armored boys onto the table, with infilitration ontop of it, will likely have anybody a little shaky. |
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| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | Hey anyone else got an opinion or do you all agree with Erus? I know it looks boring and too symetrical but Im just want to see if this is a list that could play to win (unlike my Penitent Knights which are a fluffy force).
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| Extremis Diabolus ![]() ![]() ![]() | This is a pretty cool list! And I would have to agree with Erus that putting so much power armour on the table is a psychological blow to your opponent.
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel |
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| Confused and Enraged ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: South-east Ireland
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| I wouldn't like to see 40 marines appearing twelve inches from my lines any time soon. Shudders
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| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | Quote:
was just going over my marine collection (BA & PK) and I realised I could make this list as well as the Knights with my existing collection- I couldnt field both at the same time though sadly. I gave the devastators infiltrate because I was reading this article in Firebase that said with infiltrate you can deploy your devastators after the enemy has deployed his own heavy support- perfect firing positions anyone?
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| Banned ![]() Join Date: Nov 2006 Location: Titan
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| truely a pyshological blow to have that many powersuits appear that close and wow those devastators will be deadly that first turn. Thought for the day: Hareliquins cant juggle |
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| | #8 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Might I suggest adding cleanse and purify for the extra melta gun? Perhaps coupled with the Drawback Eye to Eye or Flesh over steel. Truly a great list! Its the kind I would hate to play. BTW, I make lists up all the time... most of them are soon scraped for a better/newer idea... its what I enjoy doing.
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| | #9 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | I would have had cleanse and purify but I wanted to get as many bodies on the table as possible- I cant take marines from the scouts/devastators/assault marines without seriously lowering their survival chances, and I'd prefer to have full tactical squads. It just the difference between 40 tac marines and 37 really. I think I've got enough weapons to deal with enemy armour anyway: 4 lascannons, 6 missile launchers, 4 melta guns, and 5 power fists. I've definitely got enough to deal with any infantry- but I do see what you mean. Im going to change the list slightly because thats a good recommendation. places in bold are the changes. Traits: See, But Don’t Be Seen Cleanse and Purify Flesh Over Steel HQ *Reclusiarch Brencis: frags, bolt pistol, terminator honours, jump pack =117pts TROOPS Tactical Squad Beta-10 marines: infiltrate, frags, 2 melta guns, Sgt w/terminator hons. & power fist =240pts Tactical Squad Delta-10 marines: infiltrate, frags, 2 melta guns, Sgt w/terminator hons. & power fist =240pts Tactical Squad Gamma-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =230pts Tactical Squad Omega-10 marines: infiltrate, frags, 1 melta gun, Sgt w/terminator hons. & power fist =230pts Scout Squad Arrow-8 scouts: missile launcher, 7 sniper rifles =149pts Scout Squad Javelin-8 scouts: missile launcher, 7 sniper rifles =149pts FAST ATTACK *Assault Squad Command- 8 marines: Sgt w/terminator hons. & power fist =206pts HEAVY SUPPORT Devastator Squad Theta -6 marines: infiltrate, 2 lascannons, 2 missile launchers =218pts Devastator Squad Alpha -6 marines: infiltrate, 2 lascannons, 2 missile launchers =218pts Total=1997pts Ha I went over the list and I'd actually paid 5pts too many for each tactical squad, changed that and managed to get myself 2 extra melta guns without changing army total wooo.
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