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| Banned ![]() Join Date: Nov 2006 Location: Titan
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| RE EDITED LIST RE EDITED LIST Knights Templar Army List Trait Somber Advantage See, but don't be seen Advantage Suffer Not the Works of Heretics Drawback Flesh over Steel HQ Commander Infiltrate 1 Master 135 Terminator Honours, Master Crafted Power Weapon, Combat Shield, Bolt Pistol, & Frag Grenades Command Squad Infiltrate 1 Veteran Sergeant 50 7 Veteran Space Marines 208 8 Terminator Honours, 1 Power Weapon, 1 Combat Shield, 7 Bolt Pistols, 7 Close Combat Weapons, & 8 Frag Grenades Characters Infiltrate 1 Company Standard Bearer 60 Company Standard Company Standard, Power Weapon, Combat Shield, Bolt Pistol, Frag Grenades 1 Company Champion 44 Power Weapon, Combat Shield, Bolt Pistol, & Frag Grenades Elites Terminator Assault Squad Deep Strike & Furious Charge 1 Sergeant 40 4 Terminator 160 5 Pairs of Lightning Claws Troops Tactical Squad 1 Veteran Sergeant 45 8 Space Marines 120 Terminator Honours, Power Sword, & Combat Shield Scout Squad Infiltrate 1 Sergeant 75 4 Space Marine Scout Terminator Honours, Power Sword, & Combat Shield Scout Squad Infiltrate 1 Sergeant 75 4 Space Marine Scout Terminator Honours, Power Sword, & Combat Shield Fast Attack Assault Squad Deep Strike 1 Veteran Sergeant 52 5 Space Marine 110 Power Fist Assault Squad Deep Strike 1 Veteran Sergeant 52 5 Space Marine 110 Power Fist Heavy Support Devastator Squad See, But don't be seen 1 Sergeant 150 4 Space Marine 4 Heavy Bolters Devastator Squad See, But don't be seen 1 Sergeant 150 4 Space Marine 4 Heavy Bolters Devastator Squad See, But don't be seen & Suffer Not the Works of Heretics 1 Sergeant 185 4 Space Marine 4 Missile Launchers (now these guys are pretty much assured to destory something when they hit) Points: less than 1850 Last edited by MSguardsmen; 03-08-2007 at 05:49 AM. Reason: new list |
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| | #2 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Trait Somber Advantage: See, but dont be seen & No Mercy, No Respite Drawback: Flesh over Steel HQ Commander Master 112 Master Crafted Power Weapon, Combat Shield, Bolt Pistol, Frag Grenade Terminator honors costs as much, and IMO, is more useful... assaulting with 6 attacks is evil. Command Squad 1 Sergeant 144 8 Space Marines 9 Bolt Pistols & Close Combat Weapons, 9 Frag Grenades This is pretty good... but if you could get say, a p. fist on the sergeant, it'd be a lot better... dreads and wraithlords are the bane of S4. Characters 1 Company Standard Bearer 40 Company Standard I like the apothecary the best, but, the Company champion is also pretty good, considering its a cheap powerweapon. As for the company standard... with a Master, its not really that useful IMO. Elites Terminator Assault Squad 1 Sergeant 258 5 Terminaotrs 6 Paired Lighting Claws (Deep Strike & Furious Charge) This is nice, but, mabye teleport homers somewhere? Troops Tactical Squad 9 Space Marines 175 1 Veteran Sergeant Terminator Honours & Power Weapon IMO, Powerfist is the weapon of choice. Scout Squad 4 Space Marine Scouts 75 1 Sergeant 4 Bolters & 1 Missile Launcher I like bigger squads... and heavy bolters, but this is pretty nice. (infiltrate & stealth training) Scout Squad 4 Space Marine Scouts 75 1 Sergeant 4 Bolters & 1 Missile Launcer Same as above. (infiltrate & stealth training) Fast Attack Assualt Squad 9 Space Marines 250 1 Sergeant (No Mercy, No Respite & Deepstrike) Assualt Squad 9 Space Marines 250 1 Sergeant (No Mercy, No Respite & Deepstrike) These two guys NEED powerfists. Also, I've used Assault marines, and, they can be useful, but, why are you deepstriking them? Its better to deploy them and then use their speed to smash the enemy. Heavy Support Devastator Squad 4 Space Marines 150 1 Sergeant 4 Heavy Bolters (See, but don't be seen) Devastator Squad 4 Space Marines 150 1 Sergeant 4 Heavy Bolters (See, but don't be seen) Devastator Squad 4 Space Marines 170 1 Sergeant 4 Missile Launchers (See, but don't be seen) This squads are great, but, I like 8 man dev. squads... its just me really, but I think the 4 extra bodies would go quite nicely.
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| | #3 (permalink) |
| Banned ![]() Join Date: Nov 2006 Location: Titan
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| ill think about ther terminator honour and drop a space marine or 3 in the command squad to get it and the powerfist as for the standard. you just gotta have one on the battlefield even if its just for fluff or visual. well thats what i think anyway. i knew i forgot something. should put that on the master so when he takes the objective if he needs help he can call them down. i think ill take out the tactical squad and get a veteran and give them all powerweapons and combat shields to try and stick to my budding fluff. im not for sure deepstriking the assault marines im just listing that they have the option to. and after seeing the success of the da devastator squad in WD im sure these guys will take out a good bit of the enemy. heck i love the 4 heavy bolter squads. they can wipe out a guardsmen squad in one shooting and almost certainly take out that heavy weapon team and once the vehicles are gone the missile launchers can concentrate on high toughness targets like chaplains and so on and so forth. now to go create my Knight Templar fluff and a few more edits |
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| | #4 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Don't get me wrong... I LOVE heavy bolters, I am just one of those people... the idea of lots of bullets is always a good thing. But, I also like bodies... my favorite squad number is 8 men... don't ask why, maybe its a sign that Khorne likes me, but I think the best squad number is 8, espcially in Dev. squads. Combat shields... I don't like it, but they're so cheap, depending on what your fighting, I won't argue against it... you're not fighting a lot of high T or dreads are you?
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| | #5 (permalink) |
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| nope as a matter of fact i have only fought against 2 dreads at most and one was a ranged version which was knocked out quite early in the game. the most dreads that have ever been fielded where i play are the 3 that i use in my grey knights. now my fluff is centered around the real Knights Templar. men who lived and died by the sword and for their god. they used a bunch of excellent weapons (my preference for power weapons and the master crafted power weapon the master uses) and were not above picking up a bow and shooting like the rest of them (why im not only focused on cc i have some great ranged as well). thats only the out line im about to get writing on the stuff as soon as i find the right water mark |
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| | #6 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Oh... well, in that case... fluff over fighting. Though Terminator Honors could be fluffy to. Nice idea for the fluff.
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| | #7 (permalink) |
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| oh theres plenty of terminator honours in this list. hmm lets see about 16 Terminator honours in this list 1 master, 8 of his command squad, 5 terminators, and 2 assault marines. its just that in a 1850 points start getting tight. |
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| | #8 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Okay, I like this list a lot more The only thing I don't think you can do is the all powerweapons in the Command squad... lemme check in my codex real fast... Nope, sorry, its actually a bit confusing, considering this is one of the 2 occasions where you can't get armory access with terminators honors. However, you still get the free attack. Oh, and your standard bearer can get a power weapon though. So, fix that, and you're good to go.
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