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| Extremis Diabolus ![]() ![]() ![]() | Chaplain -Jump Pack Death Company (7) -Jump Packs Terminator Squad -Thunder Hammers and Storm Shields Scout Squad -5 Sniper Rifles Tactical Squad -+5 Marines -Flamer Tactical Squad -+5 Marines -Flamer Assault Squad -Power Fist Land Speeder -Assault Cannon Predator -Turret Lascannon -Lascannon Sponsons Baal Predator -Heavy Bolter Sponsons Suggestions/comments/compliments/thoughts/other-stuff-on-topic welcome. Is this a good, balanced list? Can it reasonably deal with hordes and MEQs? Go.
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel |
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| The Emperor's Mercy ![]() ![]() ![]() | Quote:
-ant
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| Tyrant of Moray ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: Eye Of Terror
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Blog Entries: 4 | He cant increase the Tactical squads to 6 Marines-its either 5 or 10 Marines!
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| Extremis Diabolus ![]() ![]() ![]() | Yeah the rules have been updated, r4wr89. They are more like those of the new Dark Angels. Unless indicated, the squads are 5 marines. The "+5 Marines" is to designate that I have taken the option to add 5 more marines. Also, every model comes equipped with CCW, Bolt Pistol, Frag & Krak grenades. EVERY model. You can go here to download the new BA codex. http://us.games-workshop.com/games/4...ex/default.htm As for the Terminators, I was kinda lazy as I only TH & SS models at the moment... but you're right, r4wr89. I really should add some LCs to the mix. What ratio were you thinking? 3LCs to 2 THs?
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel |
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| maintaing a roughly 2:1 ration between claws:hammers seems to be the optimal format... however, that 5th 'swing man' can go either way really, depending on what kinds of opponent's you'll normally face. if you face alot of large gribblies, then i'd go for an extra hammer, otherwise stick to the claws for the I strike. i'd probably drop 1 tac squad down to 5 men and bump up the assault squad to full strength... assault marines typically aren't the greatest assault troops overall and with small squads, they need the numbers badly. it can also give you more options being able to field either one large assault squad or else two smaller ones. (1 could support the DC, the other support the termies?!) the smaller tactical squad can keep the flamer, and perhaps add-in a rocket launcher or lascannon to the full-strength squad... break it down and have two smaller 5-man units w/flamers holding key points, and leave the lascannon behind in support of your scouts and their sniper rifles. i'd also drop the sponsons on the annhilator as they're damned expensive! besides, it's always better to keep your vehicles mobile even if only to stop your opponent's assault troops from hitting it automatically in combat! cheers!
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| Extremis Diabolus ![]() ![]() ![]() | Quote:
But I do value your advice, so I will come up with a few different configurations, one being what you have suggested. Thank you r4wr89 and Stitch!
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel | |
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![]() well, if you face 'stealers quite often, then the hammers are definately a better option! you could always try using rare earth magnets on your termies though to swap them around between claws and hammers as you need them?! against 'nids, you might want a 5-man dev squad w/4 heavy bolters for crowd control? coupled with the baal pred, you should be taking taking down whole broods a turn! those tac marines might even want plasma guns instead of flamers for the ap2 rapid fire... if they can somehow gang up on that tyrant or are in range of the broodlord after your baal pred has disposed of it's retinue, you should be able to melt the synapse gribbly. (or at least shave a couple easy wounds off of it!) cheers!
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| The Emperor's Mercy ![]() ![]() ![]() | WOW i can't believe i forgot about the 5/10 rule! sorry about that. i haven't been able to look at the new BA codex because every time i try to download it my computer freezes or the browser closes -______- maybe i can pester someone into sending it to me over aim...sigh. but yea, 2:1 claws to hammers makes for a deadly assault force with a decent punch for tanks and big things as well :] 3:2 could probably work alright as well, depending on what sorts of armies you fight more often. :] yea sorry about the mix up...wow. haha -ant
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| Extremis Diabolus ![]() ![]() ![]() | Quote:
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel | |
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