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Old 06-04-2008   #1 (permalink)
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Default Lion El'Jonson

Lion El'Jonson

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WS BS S T W I A Ld Sv
Lion El'Jonson 6 6 6 6 5 5 5 10 2+/3+Inv

Independent character

Wargear: Lion's Roar, Sword of the Lion, Lion Helm, Plate of the Lion, Winged Sword, Frag Grenades

SPECIAL RULES

Lion's Roar: Noted for his liking of the fierce plasma technology, El'Jonson went into battle carrying a massive bolter with a baroque underlsung plasma gun, both relics of bygone Terran Warlords his father had defeated in his rise to power, but enhanced by the master smiths of Mars.

Master Crafted Combi-Plasma Gun with the following change: The Lions roar may always fire as a plasma or bolter, not just once, but only once per shooting phase (no matter if within rapid fire range or not, the plasma gun always counts as having 1 shot only).The player must declare which weapon he is using at the start of his turn, not the start of his shooting phase. The Lions Roar is also highly experimental and unstable, and thus is still prone to the 'Gets Hot!' rule when fired as a plasma weapon.

Sword of the Lion: The sword the Lion bore was commissioned for him by priests and smith from the Order on Caliban, tutored and mentored by magos from Mars. It has been chanted over many times by the most powerful tech priests and consecrated with potent oils considered anathema to the beasts and horrors of the warp.

In game terms, it has the following effects: The anointed weapon counts as a power weapon and against Daemons will always cause wounds on the roll of 4+, unless his normal strength would make this roll less. Against possessed vehicles and possessed Dreadnoughts the anointed weapon confers 2D6+Strength for armour penetration. Against non-daemonic allies, it counts as a power weapon that confers +2 str (this bonus IS counted when configuring for instant death*).

Lion Helm: Built into the helmet is a device that can be used to create a protective force field. This has the effect of providing any model (friend or foe) within 3" of the Helmet Bearer with a 4+ invulnerable save against any shooting attacks. Note that the helmet does not need to be worn in order to be used, and also note that the save may be taken instead of another save, not as well as it.

The Lion Helm effect does not extend to vehicles.

Plate of the Lion: Masterfully ornate armor crafted for the Lion by his brother Sanguinius. It is worked on the breast plate to resemble as massive lions head, with the fur of a great forest lion worked into a cloak about his shoulders. Once per game the cunning devices in the head on the breastplate may be used to amplify the Lions own voice and emit a fearsome roar. This inspires all Dark Angels units around him, swelling their pride and urging them to feats of glory, thus granting the Lion and any Dark Angels unit in 6" an extra attack. It also provides the Lion with a 2+ invulnerable save.



Winged Sword: Hooked to the shoulder pad of his massively crafted armor is another relic, this of unknown origin though it is reputed to have been taken from the main fortress of the Order. It is a massive black and white marble sword with stylized eagle wings, easily the size of a short sword for a mortal man, but a mere adornment for the Lion. It possess some inert energy or blessing that defies the most astute arcane magos of the mechanicum, thus providing the Primarch with a 3+ invulnerable save.

Master Tactician: Lion El Johnson Grants All Dark Angels The Scouts Ability. Also, on any reserve rolls or strategy rolls, El'Jonson grants a +1 to strategy, and a +1 roll the first time the unit becomes available.

Determined: Johnson can never run. He will stick in combat until his mission is accomplished whether he is alive or dead.

Any Squad he joins Gains The Fearless trait and also can never fall back and must remained locked in combat or stay their ground if shot at.

Honor of the Primarch: Lion El'Jonson may possess a body guard comprising of any standard HQ choice and accompanying command squad, as per Codex: Dark Angels.



credit- SteveBerenyi
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