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| Lodge Member ![]() ![]() ![]() ![]() ![]() | Rogal Dorn -------------------------------------------------------------------------------- WS BS S T W I A Ld Sv Rogal Dorn 6 6 6 6 5 5 5 10 2+/3+ Independent character Wargear: Black Sword with Bolt Pistol and Combat Shield or Soul Spear with Bolt Pistol, Artificer Armour SPECIAL RULES The Black Sword: The Black Sword a blade of dark metal fashioned into a weapon of incredible strength. It is a power weapon in all aspects of games play. While being used by Dorn in battle his secondary weapons choices are a combat shield and bolt pistol. The Black Sword may not be used in the same game in which the Soulspear is being used. Soulspear: The Soulspear is a double handed power weapon which emanates a blade of pure warp energy from each end. While being used by Dorn in battle his secondary weapons choice is a bolt pistol. The Soulspear may not be used in the same game in which the Black Sword is being used. Artificer Armour: Confers 2+ Save Primarch Field Generator:Confers a 3+ invulnerable save Blind to the Risk: In a mission with variable game length, upon the end of the game, the opponent of Dorn’s forces may choose for a single extra turn be played. Dorn’s force must comply. Tactical Genius: Any unit within 12" of Dorn may add 1 to any armor penetration rolls as he uses his superior knowledge to point out the best place to attack (this does not apply to barrage/artillery/blast weapons)-A Leadership test must be passed though before the bonus is added. Stubborn Defense: Anytime Dorn’s forces are involved in an action where they are the defenders the count as being stubborn. They will automatically pass any moral check even ones that would normally cause automatic failure. They will never voluntarily fall back. Outside fortifications and in those built by an enemy they gain no benefit to this rule. Siege Master: Calling on years of experience Dorn can call in Artillery with devastating accuracy any unit within 12" of the model may re-roll the scatter dice when rolling to hit. Preliminary Bombardment: When resolving Preliminary Bombardment Dorn’s forces gain one extra roll per 500 point played. This may result in a single enemy unit being hit several time. Dorn’s forces may not choose to roll extra dice against a unit that has already been attacked; all dice rolled against a particular unit must be rolled together. Honor of the Primarch: Dorn may take a body guard comprising of any standard HQ choice from the command/terminator command squad options, as per Codex: Space Marines.
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| Corporal ![]() Join Date: Mar 2008 Location: San Jose, California!
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Blog Entries: 1 | I see that he has the soulspear. Perhaps, when he strikes with the soulspear, he takes a test. On a 4+, the soulspear unleashes the vortex. Dorn's controlling player places a small blast template over the enemy he has just struck, and they are killed on a 2+, representing that some duck down and cower, or they find some form of shelter. Just a gamer's two cents, hoping it might help.
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