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| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | http://www.gamespot.com/pc/strategy/...om_clk=topslot This article reveals through several screen shots and in the article itself that the SoB are the other race in Dawn of War Soulstorm. It also confirms that the new campaign will take place on different planets in a system.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | SWEET gonna kill some SOB's with my GK! wow that can be interpreted in a few ways =/
__________________ My Site: www.freewebs.com/ejshtuffz All of my stuff are there. Current Projects, etc. General Wargaming Guide: here Picture/Art Blog: here (BT) Asomrof: Crusade Fluff: here Crusaders Fluff: here ![]() (BT) "2k7-2k8 NHL Season" Crusade (i.e. Ottawa Senators) [WIP] http://www.freewebs.com/jason-lastword/index.htm |
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| Lieutenant ![]() ![]() Join Date: Dec 2006
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Blog Entries: 2 | At least repentia will be a zillion times better than those annoying cultists and heretics! I had to drop the sound level each time i played chaos ![]()
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| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | ditto that, plus repentia would be less of an EYESORE than the cultists too xD
__________________ My Site: www.freewebs.com/ejshtuffz All of my stuff are there. Current Projects, etc. General Wargaming Guide: here Picture/Art Blog: here (BT) Asomrof: Crusade Fluff: here Crusaders Fluff: here ![]() (BT) "2k7-2k8 NHL Season" Crusade (i.e. Ottawa Senators) [WIP] http://www.freewebs.com/jason-lastword/index.htm |
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| | #5 (permalink) |
| Sergeant ![]() | if only the forgeworld renegades had been around back when DoW was first being developed, then we wouldn't have the very unimpressive classic cultists look.
__________________ My Projects: Nova Legion CSM ToXG My Reviews: Games Day UK 2007 Report - The Pavillion Games Day UK 2007 Report - The Forum Games Day UK 2007 Report - The Arena Forgeworld Renegrade Ogryn with D.K.K. Victim Other: My Advice to Inquisitor players. Graham McNeill - "After all, it beats tossing in bed all night for no result." |
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| | #6 (permalink) | |
| inquisitor lord of terra. ![]() ![]() ![]() Join Date: Oct 2007 Location: titusville florida
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Blog Entries: 1 | go repentia! go showing of skin! go almost naked SoB! go soulstorm! i am camping out infront of my local target the day before this comes into the store!!!!
__________________ ![]() ![]() "madness, THIS IS TERRA!!!" W/D/L with marines 2 0 3 enemies of the emperor killed = 37 W/D/L with tau 0 0 0 enemies killed for the greater good = 0 Quote:
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| | #7 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Sweet. I gotta get my computer fixed so I can play! Not that I'll be using Dark Eldar or Sisters of Battle. Chaos for the win!
__________________ “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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| Trooper ![]() Join Date: Oct 2007 Location: Caracas / Venezuela
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| Wiii! Witch hunters! they look amazing! the battle sisters become very popular! i still miss the tyranids maybe they would make the game more like Starcraft... but i would love to see them as an army
__________________ I serve the God Emperor! Visit Calabozo Criollo Forums Venezuelan site for RPG and Miniatures |
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| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Personally I don't think Tyranids would have worked out well at all since they would have to swarm and the fact that they would probably get shredded by any force before getting into close combat. It would end up being very taxing on computers.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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Blog Entries: 2 | Now that`s just silly ![]() First off, there already are 2 armies that swarm (IG and ORKS) and second, it`s all in the stats ![]() Now, only reason i want nids in DoW2 is the crappy path finding system in DoW and the HUGE and FAULTY model mox which makes models take more space than they appear to (ever noticed how some units can`t pass though a perfect fit?).Belive you me, it is comepletly in Relic`s grasp to make Nids a playable and effective army for DoW ![]() They`re simply not doing it :P
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| | #12 (permalink) | |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War | |
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| | #13 (permalink) |
| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | yes and DoW engine is quite old, and it can handle the numbers and pcs have improved enough to handle those numbers too. If you were saying a revamped CoH engine cant handle the swarms that they have, ok i may agree. DOW's engine definitely can.
__________________ My Site: www.freewebs.com/ejshtuffz All of my stuff are there. Current Projects, etc. General Wargaming Guide: here Picture/Art Blog: here (BT) Asomrof: Crusade Fluff: here Crusaders Fluff: here ![]() (BT) "2k7-2k8 NHL Season" Crusade (i.e. Ottawa Senators) [WIP] http://www.freewebs.com/jason-lastword/index.htm |
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| | #14 (permalink) |
| Each Shot Kills Spam (She never misses) ![]() ![]() ![]() ![]() | No thats not it at all. They wanted to make a workable Nid army but it was Relic's and GW belief that they couldnt do that while being true to the bio-morph stats. If you think about it there are tons of combinations that you can do with Nids, and the sheer number of comdinations makes it impossible for the game to really hold true to the nids |
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| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | There you go, that's the correct arguements: Nids get TONS of biomorphs and weapons, but the DoW interface basically maxes out at about 7.
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| Adeptus Arbrites ![]() ![]() ![]() Join Date: Nov 2006 Location: Oregon
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| Conscript ![]() Join Date: Aug 2007 Location: Redmond, Washington
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but anyway who cares GO SOULSTORM! | |
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| | #18 (permalink) | ||
| Lieutenant ![]() ![]() Join Date: Dec 2006
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![]() Quote: ![]() People should really stop underestimating the creative powers ![]()
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| Trooper ![]() Join Date: Oct 2007 Location: Caracas / Venezuela
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| Yes and if they make the game why they can´t place tyranids... as tyranids are so cool they are preparing a expansion pack for them alone (they did with other swarm the imperial guard) What could be the advantage... that they work like zergs in star craft.... swarm, fast, hard in melee. Fast building/training unit could be the point to prevent other players to build with calm.
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| | #20 (permalink) | |
| First Chaplain ![]() ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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__________________ ![]() "Truth is infinite. It is defined by our perception of the facts; therefore we can never know absolute truth, we can only guess at it. A man who knows he has done no wrong needs no redemption, regardless of the views of others. The truth is what he believes it to be. A man who knows he has done wrong can only be redeemed when he chooses to forgive himself." -Lord Inquisitor Balkoth Black Saints Adeptus Astartes Chapter | |
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| | #21 (permalink) |
| Lieutenant ![]() ![]() Join Date: Dec 2006
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Blog Entries: 2 | i`m betting most morphs will work just like every other upgrade ![]() Some will simple change stats (look at necron warrior upgrades)... some will give passive abilities (culstist stealth), some will change weapon size/form/style (points at sargents getting power weapon and pistol) some will give activated abilities (points and fleet of foot and call for war and so on) while a few might work as heavy weapons ![]() It`d be cool if they worked on the whole squad though meaning, you wand bigger claws or something like that, all the gaunts in teh suqd get them, but it`ll have to cos a lot more than a single heavy bolter and such ![]() But the last bit is just a personal wish ![]()
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| | #22 (permalink) |
| Adeptus Arbrites ![]() ![]() ![]() Join Date: Nov 2006 Location: Oregon
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Blog Entries: 1 | I don't have Codex:Bugs, but I'm shure that you can represent most, if not all of the biomorphs, using a variety of researches, squad upgrades and all that great stuff. |
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