![]() | ![]() | |||
| |||||||
| Notices |
| The Battlefield LET THE BATTLE BEGIN HERE. |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 (permalink) |
| Confused and Enraged ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: South-east Ireland
Posts: 1,084
Rep Power: 2 ![]() Thanks: 35
Thanked 30 Times in 24 Posts
| Mission: Seek And Destroy Game Length: 6 turns Special Rules: Deep Strike, Infiltrate, Reserves Terrain: Table 6' x 4'. River is impassable terrain (except at bridging points), Woods provide 5+ cover save and are difficult terrain, Hills don't impeed movement but are high enough to block line of sight. Voting ends Friday April 18th. Please post your votes in a different colour. ![]() Warmaster Romulas Crimson fists: suffer not an alien to live: all troops havepreffered enemy orksat +1 pt per model (already added in) faithful until death HQ Mater Ulysses -bolt pistol,power weapon,purity seals command squad x5 -Bolt pistols, Close combat weapons, heavy bolter -Sergeant - terminator honors, power weapon Razorback- -Twin-linked Heavy Bolter, extra armour, dozer blade, smoke launcher 300pts Elite Squad Fortinbras Veteran squad x6 -furious charge, frag grenades -x1 power weapon -Sergeant -terminator honors, power weapon Razorback- -Twin-linked Heavy Bolter, dozer blade, smoke launcher, extra armour 243pts Troop Squad Ajax Marine x10 -heavy bolter, flamer Rhino -dozer blade, extra armour, smoke launcher 234pts Squad Laertes Marine x10 -heavy bolter, flamer Rhino -dozer blade, extra armour, smoke launcher 234pts Scorpion squad Scouts x6 -x5 bolters -heavy bolter 89pts Cobra Squad Scouts x5 -x4 bolter -heavy bolter 75pts Bengel squad scouts x5 -x4 Bolt pistol and close combat weapon -heavy bolter 75pts Fast Attack Squadron Alpha Landspeeder -Heavy bolter Landspeeder Tornado -Heavy Bolter, Assault cannon 130pts Squadron Beta Landspeeder -Heavy bolter Landspeeder Tornado -Heavy bolter, Assault cannon 130pts Heavy support Squad Raine Devastors x6 -x2 missle launchers -x2 heavy bolters Razorback -Twin-linked Heavy bolter, Extra Armour, smoke launchers 244pts Squad Buck Devastors x6 -x2 missle launchers -x2 heavy bolters Razorback -Twin-linked Heavy bolter, Extra Armour, smoke launchers 244pts TOTAL:1998pts ------------------------------------------------------------------------ Ikarus HQ: Wazdakka - 180 pts * Power Klaw * Kustom Megablasta * Bosspole * BIKE OF Aporkalypse o Dakkacannon (Str 8 Assault 4) o (Can shoot this even after turbo boost) Elites: 8x Nobz on Bikes - 460 Points * 2x Power Klaws * Bosspole * Waaagh Banner + 1 WS * Painboy (Feel no pain for the whole squad) Troops: (Wazzdakka's Special rule allows Bike Mobz to be troops) Da Lo' Ridaz Biker Mob 12x Bikes - 340 Points * Nob o Power Claw o Boss Pole Da 'uge Choppaz Biker Mob 12x Bikes - 340 Points * Nob o Power Claw o Boss Pole Da Big Wheelz Biker Mob 12x Bikes - 340 Points * Nob o Power Claw o Boss Pole Da WazDakka's Boyz Biker Mob 12x Bikes - 340 Points * Nob o Power Claw o Bosspole Total:2000pts Da Kunning' Plan- 57 Bikes All Turbo - get in and kill on Turn 2.
__________________ Don't complain about that which you can change. Change it yourself or it won't change at all... As for that which is unchangeable. Stop complaining, you're annoying me... ![]() Vote On The Battlefield Last edited by Stubber; 03-29-2008 at 03:24 AM. |
| |
| Sponsored Links |
| | #2 (permalink) |
| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
Posts: 1,255
Rep Power: 2 ![]() Thanks: 66
Thanked 73 Times in 52 Posts
Blog Entries: 1 | Brutal Romulas...You took everything to kill those orks! Marines. How can they loose with all those tools...shredding... I can't see Ikky getting enough orks into the fight before Rom shreds them...considering the terrain and the shear number of marine squads...enough to set up a good line and not be over whelmed. Rom has a few good counter attack troops to in his HQ and elites
__________________ "The heart that quavers in the breast be damned! We'll stand our ground right here upon the field; And we'll provide the carnage and the slaughter -Roland Vote on the Battlefield <---Pssst! Thats a link Last edited by BrainDeleted; 03-26-2008 at 06:45 PM. |
| |
| | #3 (permalink) |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
Posts: 1,593
Rep Power: 2 ![]() Thanks: 68
Thanked 375 Times in 140 Posts
Blog Entries: 3 | I think you may be missing out these facts: -About 60x Ork bikes turbo boost = Invurn save 24'' -Normal save on Warbike is a 4+ COVER SAVE ALWAYS. Heavy Bolters will NOT negate AP. And it is toughness 5 on all bikes. -Nobz are Toughness 5 - 4+ Cover - 2 wounds - Feel No pain -All bikes also has furious charge.
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() Last edited by Ikarus; 03-26-2008 at 07:19 PM. |
| |
| | #4 (permalink) |
| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
Posts: 1,255
Rep Power: 2 ![]() Thanks: 66
Thanked 73 Times in 52 Posts
Blog Entries: 1 | And he has 14 heavy bolters, 2 flamers, 4 missile launchers and two assault cannons. Plus vehicles to serve as an obstacle to your bull rush strategy...Plus the terrain puts you in two or three lanes (Unless you want to go through the difficult terrain?) both of which he can bombard with massed bolter and heavy weapon fire... Landspeeders... Razorbacks and Rhinos...just to mess with you. Its a lot of fire even if you have saves...its a lot of fire...
__________________ "The heart that quavers in the breast be damned! We'll stand our ground right here upon the field; And we'll provide the carnage and the slaughter -Roland Vote on the Battlefield <---Pssst! Thats a link Last edited by BrainDeleted; 03-26-2008 at 07:23 PM. |
| |
| | #5 (permalink) |
| Major ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
Posts: 1,770
Rep Power: 2 ![]() Thanks: 201
Thanked 122 Times in 96 Posts
| Heavy Bolters will NOT negate AP. but flamers do Tactics you hit it on the head BD)Crimson fist hate orks really really bad while facing this bike army they will fire and fire (with HBs and missles and ass cannons even 4+ covers fail) and when they get close enough charge with prefered enemy they hit on 3+ in CC(every marine) my elites and hq are my counter attack H2H all in all with 2 mobile/fast armies on a death wish victory will be swift / so will defeat
__________________ ![]() ""A true patriot is a lover of his country who rebukes and does not excuse its sins." Frederick Douglass "A toll is a toll, and a roll is a roll, if we dont get no tolls then we dont eat no rolls" Little John Robin Hood: Men in Tights Last edited by Warmaster Romulas; 03-26-2008 at 07:30 PM. |
| |
| | #6 (permalink) |
| Adeptus Arbrites ![]() ![]() ![]() Join Date: Nov 2006 Location: Oregon
Posts: 2,052
Rep Power: 3 ![]() Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1 | What are the dimensions of the board? I think that will most likely determine who wins. |
| |
| | #7 (permalink) |
| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
Posts: 1,255
Rep Power: 2 ![]() Thanks: 66
Thanked 73 Times in 52 Posts
Blog Entries: 1 | I doubt you'll get much flaming in but the other fire is, IMO, enough. Wat ever is left should get beat down by the marines...though if the warboss & co. it the marines lines it will be bad.
__________________ "The heart that quavers in the breast be damned! We'll stand our ground right here upon the field; And we'll provide the carnage and the slaughter -Roland Vote on the Battlefield <---Pssst! Thats a link |
| |
| | #8 (permalink) | |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
Posts: 1,593
Rep Power: 2 ![]() Thanks: 68
Thanked 375 Times in 140 Posts
Blog Entries: 3 | Quote:
You only get 1 round of shooting, by then I am in CC. 24'' Turbo. 12'' Movement + 6'' Charge 42'' total movement. Guaranteed Turn 2 assault anyone? Best orks in CC? I am toughness 5, Str 4 vs toughnesss 5, bit tough isn't it? WazDakka also has 4 Str 8 shots, about 1 shot should make it through, thats a str 8 hit to any vehicle. Hm. Furious charge puts you to the test however. Unless you want to charge me, but I have a 18'' movement, I don't see how double tap, and 3x Shots 18'' dakkagun Str 5 each bike which would be on the turn my bikes CC you. 3 Attacks per Biker on charge. 4 Attacks powerclaw Nobz on biker squad. Nob Squad is base 3 attacks. WS5 - Init 4 Str 5. 2x Powerclaws in that squad ++ Feel No pain. Negate cover? AP 5 Flamers. I still have 4+ base saves - I just get cover bonus via special rules~ We aren't even talking about the nob squad again. To kill my ork bike it is - 3+ to hit 4+ to wound I get a 4+ save after. I'd treat heavy bolter hits as if I was getting smacked by pulse rifles tau. Which str 5 is hard to kill even space marines. How about an ork? He has to wipe out my whole units of bikes, and spend more effort on wiping out unit by unitspread = then my whole unit still impacts You would have to commit full shots into my squads fully wiping them out. If you spread out the shots, then my whole army still impacts in CC.
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() Last edited by Ikarus; 03-26-2008 at 08:03 PM. | |
| |
| | #9 (permalink) |
| Major ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
Posts: 1,770
Rep Power: 2 ![]() Thanks: 201
Thanked 122 Times in 96 Posts
| what the statline on a dakkagun? 18" s5 ap4 assault 2 no big deal at BS 2 I'd treat heavy bolter hits as if I was getting smacked by pulse rifles Tau. Which str 5 is hard to kill even Space Marines. How about an ork? they dont kill marines because of their ap not the strength(i know from experience)
__________________ ![]() ""A true patriot is a lover of his country who rebukes and does not excuse its sins." Frederick Douglass "A toll is a toll, and a roll is a roll, if we dont get no tolls then we dont eat no rolls" Little John Robin Hood: Men in Tights Last edited by Warmaster Romulas; 03-26-2008 at 08:09 PM. |
| |
| | #10 (permalink) |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
Posts: 1,593
Rep Power: 2 ![]() Thanks: 68
Thanked 375 Times in 140 Posts
Blog Entries: 3 | Dakkagun Str 5 AP 5 Assault 3
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() |
| |
| | #11 (permalink) |
| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
Posts: 1,255
Rep Power: 2 ![]() Thanks: 66
Thanked 73 Times in 52 Posts
Blog Entries: 1 | If you turbo no one shoots but the warboss....
__________________ "The heart that quavers in the breast be damned! We'll stand our ground right here upon the field; And we'll provide the carnage and the slaughter -Roland Vote on the Battlefield <---Pssst! Thats a link |
| |
| | #12 (permalink) |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
Posts: 1,593
Rep Power: 2 ![]() Thanks: 68
Thanked 375 Times in 140 Posts
Blog Entries: 3 | Yes but next turn I got: 12'' Movement 6'' Charge Dakkagun is 18'' Turbo is 24'' Movement is 12'' Charge is 6'' I would have potential move 42'' by turn 2. I'd make it. He can't double tap either, with 18'' movement from my end after turbo, why would my orks be 12'' close? Only way to double tap is to move 6'' and 12'' double tap. HOWEVER that means no heavy bolter shots. Mass shots - 14 heavy bolters = 42 Shots Str 5, not bad, but i doubt it will 2 flamers - I highly doubt with my movement, flaming range? 4 missile launchers = 4 frags? about 2 bikers per frag? = 8 hits two assault cannons = 8 shots =58 Shots I'd be taking. Most wounds on a 4+. I'd get a 4+ Save. If he shot at my nobz, then I get feel no pain. I highly doubt even 50% of my army will die. Again, you can look at deaths but if you think about the game it is also about the units. I am split into: 4x 12x Bikes 8x Nobz Wazdakka To fully wipe out, you have to focus on one bike squad at a time. You do that? Then the squad beside them will impact at full force. You spread shots? Then both squads will hit you.
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() Last edited by Ikarus; 03-26-2008 at 08:14 PM. |
| |
| | #13 (permalink) |
| Major ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
Posts: 1,770
Rep Power: 2 ![]() Thanks: 201
Thanked 122 Times in 96 Posts
| no heavy bolter shots on a move and double tap except from all those razerbacks
__________________ ![]() ""A true patriot is a lover of his country who rebukes and does not excuse its sins." Frederick Douglass "A toll is a toll, and a roll is a roll, if we dont get no tolls then we dont eat no rolls" Little John Robin Hood: Men in Tights |
| |
| | #14 (permalink) |
| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
Posts: 1,255
Rep Power: 2 ![]() Thanks: 66
Thanked 73 Times in 52 Posts
Blog Entries: 1 | Errr....Yes. 58 shots. But then there are a ton more bolter shots...he can still shoot 24" with those things... The scouts can probably buy him an extra round of shootings since they will be ahead of his main force and after they get torn to shreds...he gets to shoot. Vote! And then vote on every other battle thats running!
__________________ "The heart that quavers in the breast be damned! We'll stand our ground right here upon the field; And we'll provide the carnage and the slaughter -Roland Vote on the Battlefield <---Pssst! Thats a link |
| |
| | #15 (permalink) |
| Major ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
Posts: 1,770
Rep Power: 2 ![]() Thanks: 201
Thanked 122 Times in 96 Posts
| one minor correction on your heavy bolter count that would be 18 heavy bolters 4 of which are twin linked thats 54 s5 shots plus the other shots from missles asscannons and regular bolter fire i should get at least least 2 shooting phases maybe more before we engage in cc (where the crimson fist hit orks on 3+) on a side note wow this is a good battle i would love to actually get this on a table
__________________ ![]() ""A true patriot is a lover of his country who rebukes and does not excuse its sins." Frederick Douglass "A toll is a toll, and a roll is a roll, if we dont get no tolls then we dont eat no rolls" Little John Robin Hood: Men in Tights Last edited by Warmaster Romulas; 03-26-2008 at 09:54 PM. |
| |
| | #16 (permalink) |
| Adeptus Arbrites ![]() ![]() ![]() Join Date: Nov 2006 Location: Oregon
Posts: 2,052
Rep Power: 3 ![]() Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1 | It all depends on how wide the board is, and how many shots Romulas can rip off before all those bikes come smashing into him. Thats my take on it. |
| |
| | #17 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
Posts: 2,653
Rep Power: 3 ![]() Thanks: 70
Thanked 95 Times in 73 Posts
Blog Entries: 1 | At first I wanted to go with SM, but Ikky has made some very convincing arguments. Actually, both combatants have. I'll wait to hear more to cast may vote, but I'd say as of now, Ikky has the edge, but only by a slim margin. I forget, what does Preferred Enemy do? Always hit on a 4+? Not sure enough to vote yet, but I'll surely be watching this battle closely.
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
| |
| | #18 (permalink) |
| Major ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
Posts: 1,770
Rep Power: 2 ![]() Thanks: 201
Thanked 122 Times in 96 Posts
| PE hits on 3+ in close combat now to business 58 shots +12 you missed thats 70 HEAVY WEAPON shots not counting bolters(per turn) thats alot of lead in the air and my guys wouldnt be slouches in CC either (hitting on 3+, and warbikers needing 5+ to wound marines) (the elite squad would be particulary nasty with their bp&ccw and power weapons) there is only 5 bike squads that means they could only engage 5 out of my 9 squads at one time leaving the others to do damage either by shooting if orks win the initial assault (which is unlikely) or counter assault(on my next turn) the whole ork gameplan hinges on getting into CC on turn 2 that is never gauranteed
__________________ ![]() ""A true patriot is a lover of his country who rebukes and does not excuse its sins." Frederick Douglass "A toll is a toll, and a roll is a roll, if we dont get no tolls then we dont eat no rolls" Little John Robin Hood: Men in Tights Last edited by Warmaster Romulas; 03-28-2008 at 06:27 AM. |
| |
| | #19 (permalink) |
| Lodge Member ![]() ![]() ![]() ![]() ![]() | Ewwww,Thats alot of bikes and alot of bolter shells.This should be interesting.I agree i would love to see this on a TT.
__________________ Check out the Librarium and the Battlefield My Stuff ( links ) Lupercal! A truescale Luna Wolf's W.I.P Wolves of Fenris A Space Wolve's W.I.P Death Guard, Land Raider W.I.P Legion of the Damned W.I.P Tricks of the Trade |
| |
| | #20 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
Posts: 2,653
Rep Power: 3 ![]() Thanks: 70
Thanked 95 Times in 73 Posts
Blog Entries: 1 | I'm still torn guys. Ikky has a lot of movement and CC ability, but will enough Orks reach the SM? Rom has Rhinos and Landspeeders, and could use them to circle behind the Orks once they hit his lines, surrounding them. The Orks have alot of mobility, though. Ah, I still can't decide!
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
| |
| | #21 (permalink) | |
| Master Procrastinator ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: As a figment of my own deranged imagination, i don't actually exist anywhere. Or London, UK.
Posts: 3,446
Rep Power: 5 ![]() ![]() ![]() Thanks: 207
Thanked 362 Times in 262 Posts
Blog Entries: 1 | man this is a tough one to call. both lists are very good and extreemly fluffy but i'm weighing in for the orks of ikarus on this one. the sheer speed of the ork bikers will let ikarus all but dictate the assult phase and negate the effectiveness of rom's heavy weapons.
__________________ Quote:
![]() Howling At The Moon - A Truescale Space Wolf W.I.P Black Legion W.I.P Frozen Leaves Falling to Cut - eldar W.I.P | |
| |
| | #22 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
Posts: 2,653
Rep Power: 3 ![]() Thanks: 70
Thanked 95 Times in 73 Posts
Blog Entries: 1 | Right. I vote Orks. Their speed, numbers and CC ability should be enough to counter Rom's ranged firepower, but they will take some caualties. Pretty quickly the Orks will close the gap, and then it will be a swirling melee. By a slim margin, I think Ikky wins. Very good list Rom, and I think it would be deadly and victorious against a slower-moving enemy.
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
| |
| | #23 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
Posts: 1,575
Rep Power: 2 ![]() Thanks: 59
Thanked 111 Times in 91 Posts
| I was going to vote Marines because Romulas just seemed to have the perfect anti-ork weaponry, but since every Ork is riding a bike that perfect anti-horde weaponry became slightly less effective. Going to have to vote Orks, with their speed plus toughness, and the Marine's relative lack of infantry I can't see the Crimson Fists being able to hold off the green tide. |