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| Trooper ![]() Join Date: Apr 2007
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| Royal Knights Cleanse and Purify Die Standing HQ Master *Lightning Claws *Iron halo *Terminator Honors *Frag Grenades Subtotal 146 Command Squad 8 *Sarge Terminator Honors *Sarge Power Fist *Melta gun *Furious Charge *Bolt Pistol *Frag Grenades Subtotal 192 Rhino 50 *extra armor *smokes *Stormbolter subtotal 68 Master of Sanctity 100 *Bike *meltabobs *Terminator honors *frag grenades Subtotal 151 HQ Total 542 Troops Tactical Squad #1 5 *Plasma *Plasma Subtotal 100 Tactical Squad #2 5 *Heavy Bolter Subtotal 80 Tactical Squad #3 5 *Heavy Bolter Subtotal 80 Tactical Squad #4 5 *Lascannon Subtotal 90 Tactical Squad #5 5 *Lascannon Subtotal 90 Tactical Squad #6 5 *Lascannon Subtotal 90 Troop Total 535 Elites Veteran Squad 1 8 *Sarge Terminator Honors *Sarge Power Fist *Melta gun *Furious Charge or Infiltrate *Frag Grenades Subtotal 192 Rhino *extra armor *smokes *Stormbolter subtotal 68 Elite Total 275 Fast Attack Bikers 3 *meltabombs *meltagun *meltagun *sarge terminator honors *sarge power weapon *sarge bolt pistol Subtotal 148 Fast Attack Total 148 Grand Total 1495 Alright my plan here is to load up the Rhinos with the Master and squad and the Vets and charge across the board to chop stuff while my bikers should either turbo boost or charge the first turn, they are there to tank hunt and to deal with infantry. The twin plasma squad is going to try and grab a decent position with cover and kill stuff while the heavy weapons sqauds will sit in back and shoot. I face mostly marines, one DE, adn one GK guy usually but I want this list to be able to face all comers. I am open to any helpful advice. Thanks
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| Trooper ![]() Join Date: Nov 2006 Location: scotland
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| puttimh lascannons in tactical squads is a bad idea as the other 4 marines become usless id put your lascannons in a devastator squad and use heavy bolters for all your tactical squads with heavy weapons. otherwise this is a good list.
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| The Witchhunter ![]() | actually i would say otherwise in certain situations. it means you can target multiple armour in one turn, and still have plenty of spare wounds. i would have a couple of 10 man squads w/o heavy weapons to deal with general threats though. your bikes could do with being more numerous and an even number. i will let others give a more in depth analysis of the rest
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| The Phoenician ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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Blog Entries: 3 | Here we go then... Comments in red. Quote:
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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my biggst worry are all the small tactical squads. it's very easy to kill 3 space marines... once that happens, you lose a scoring unit and therefore you cannot claim/contest objectives. more bodies especially in that front line squad are needed! also, don't think of your bikes as assault troops. if you want a fast assault unit, then take assault marines! bikers are simply T5 tactical marines. sure the chaplain-led charge will be effective, but you can't survive subsiquint rounds as you don't have the numbers... cheers!
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| Trooper ![]() Join Date: Apr 2007
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| Alright here is a revised list: Royal Knights Somber Cleanse and Purify Die Standing Name Points HQ Master *Lightning Claws *Iron halo *Frag Grenades Subtotal 131 Command Squad 8 *Sarge Terminator Honors *Sarge Power Fist *Melta gun *meltagun *Furious Charge *Frag Grenades *Apothecary Subtotal 227 Rhino *extra armor *smokes subtotal 58 Master of Sanctity *Bike *meltabombs *Bolt Pistol *frag grenades Subtotal 137 HQ Total 553 Troops Tactical Squad #1 10 *Plasma *Plasma *sarge terminator honors *sarge power fist Subtotal 205 Tactical Squad #2 6 *Heavy Bolter Subtotal 95 Tactical Squad #3 6 *Lascannon Subtotal 105 Tactical Squad #4 6 *Lascannon Subtotal 105 Troop Total 510 Elites Veteran Squad 1 8 *Sarge Terminator Honors *Sarge Power Fist *Melta gun *Furious Charge *Frag Grenades Subtotal 192 Rhino *extra armor *smokes subtotal 58 Elite Total 250 Fast Attack Bikers 4 *meltabombs *meltagun *meltagun *sarge terminator honors *sarge power weapon *sarge bolt pistol Subtotal 182 Fast Attack Total 182 Grand Total 1495 I will use a similiar strategy but with the bikers as a more flanking, tankhunting, type role
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| The Emperor's Mercy ![]() ![]() ![]() | Quote:
-ant
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| Trooper ![]() Join Date: Apr 2007
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| I am thinking of dropping the powerfist on the plasma squad and just adding 2 guys somewhere, how does that sound?
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| | #9 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | mm, sounds good ! since your lascannon squads are symmetrical, you could simply add those 2 marines to the HB squad, cause then you'll have 1 10 man, 1 8 man, 2 6 man and nobody would be an odd numbered squad :]
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| don't drop that power fist! those plasma guns need to get into rapid fire range to be truely deadly... this tends to mean your squad has to put itself 'in harm's way' so to speak. what happens if you get charged by T6 or better troops? or emperor forbid, a dreadnough or similar walks around the corner and mugs your squad?!! that power fist is you insurance. don't leave the chaple-baracks without it! cheers!
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