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| | #1 (permalink) |
| Corporal ![]() | Like can I have DA veterans, Smurf Command squad, and a Furioso Dreadnought in one army? BTW why are DA bikes $35 while regular bikes are $45 and why are DA veterans $22 while regular ones are $35?
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| I Have A Fish In My Pants ![]() ![]() ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 5 | No you cant, and because Dark Angels are the only SM army worth playing.
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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however, you cannot mix the actual rules themselves! so if you really want say that furioso dreadnought, then you *must* use only codex: blood angels rules! as for the prices; - the dark angels ravenwing bike squad is all plastic. the "regular" space marine bike squad contains metal components. - again, the dark angels veteran set is all plastic and contains the dark angel frame + 1 tactical squad upgrade sprue. the "regular" veterans set is all metal. cheers!
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| | #6 (permalink) |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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| I can assure you Space Wolves are better than DA in every single aspect.
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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![]() poor, poor long fangs... you lose a powerful model with each and every castulty! cheers!
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| | #8 (permalink) | |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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| The Dark Apostle ![]() ![]() ![]() ![]() | *eyes the dark angel devestators with 4 plasma cannons* are you sure about that Erak? but yea. you cant mix n match codexes. that would be like taking eldar dire avengers, khorne bezerkers, and a carnifex in one army. (lets not even get into apocolypse )
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| | #10 (permalink) | |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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Sure about it bloody hell ofcourse I am have you seen basic training for SW and these are some of the oldest living ones.
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| The Thing That Should Not BE ![]() ![]() Join Date: Sep 2007 Location: Honolulu, Hawaii
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| Both WH and DH codexs can take Space Marine Allies, and can be taken AS allies to Space Marine armies. They are the only armies out there that I know of that were ment to be used as or with allies.
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| The Phoenician ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. That which causes us trials shall yield us triumph, and that which makes our hearts ache shall fill us with gladness. For the only true happiness is to learn, to advance and to improve. None of this could happen without rejecting error, ignorance, and imperfection. We must pass out of the darkness to reach the light.' - The Primarch Fulgrim, Attainment of Perfection Tutorials: To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. | |
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| | #13 (permalink) |
| The Great Wolf ![]() ![]() ![]() ![]() | OK I am gonna settle the whole Dev thing right now... Long Fangs Rule over normal Devs...they are usually cheaper then normal squads, can split fire and can include a Wolf Gaurd leader...making a full six man squad that fit nicely into a Razorback which allows for even more shooty goodness...can you say five heavy weapons, one of which is a twin linked? Regular Devastator squads are nothing more than Tac squads with heavy weapons...at full compliment they are more expensive, they can't split thier fire, and more times than not will end up in a rhino... Hmmm...let's see...four LF's with plasma cannons (or missle launchers)...that's two templated targets each turn...then the twin linked lascannons of the razorback?...hmm three targets per turn...I like this!!!! Devastator squad with four Plasma cannons?...hmmm...four templates on one target, seems kinda redundant as you can only kill a model so many times...LMAO And perchance I am wrong here but don't tourney rules allow for at least one allied choice included within your army...I know regular rules do allow these...so although you couldn't include marines from say three chapters...you could infact include marines from two...even without the Apoc rules and lack of FO charts...I believe the max is one HQ and two troop choices?
__________________ I am Wolfpack, my fangs are long, my hair grey with age...I am The Great Wolf...I fight with bolter and Axe, my armies vast, my word final. A true son of Russ, my honor above all, I hunt the heretic, the xenos, and the witch and slay them where they stand! To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. My sons hunt our enemies, slay them where they falter and bring their pelts to Fenris To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Last edited by wolfpack; 12-03-2007 at 09:40 AM. |
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| | #14 (permalink) | |
| The Witchhunter ![]() | that as may be wp, but as pointed out, once you take a few casualties you start loosing the effectiveness very quickly. whereas normal devastators have the ability to take 'spare wounds'. also, splitting fire is all well and good unless your split fire means they don't manage to do the job. if you use them in an anti tank role, and try shooting at different targets, it reduces the chance of destroying the target considerably. that being said, it could mean you eliminate armour much quicker, so i guess it depends on your luck/cunning and by the same token, that of your opponent the same obviously applies to anti infantry setups
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| | #15 (permalink) |
| The Great Wolf ![]() ![]() ![]() ![]() | again which is why having a wgl in each pack is a good thing...HEHEHE...
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| | #16 (permalink) | |
| The Witchhunter ![]() | because of 1 spare wound? still doesn't seem much, and with plasma cannons, he is no use for overheating. if there is more, do tell? krom doesn't use his long fangs.... yet. it would be nice to be prepared! i don't recall any of the charms etc conferring bonuses to help, and if you meant the ld boost for target priority, i had already thought of that, but meant in terms of penetrating armour in the above post.
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| | #17 (permalink) |
| The Great Wolf ![]() ![]() ![]() ![]() | not necessarily in terms of the one wound but in terms of the extra save conducive to some wargear... Granted there are alternatives to LF's as HS choices but then again you are still forgetting the fact that a Razorback in itself grants an extra heavy weapons choice giving you three targets per turn instead of just one...and although it is not a scoring unit in and of itself...it is still considered part of the squad...so technically it can also be used for distributing wounds...which means your opponent now has to work out hits against AP rather than normal troops...the trick here is to put the razorback in the middle of the unit, keeping your marines on a centerline ![]() XXX____XXX In this manner you maintain squad coherency and you have possibly broken line of site to half your unit...it's all in the set up and tactics you employ as to how your units can be observed and tageted
__________________ I am Wolfpack, my fangs are long, my hair grey with age...I am The Great Wolf...I fight with bolter and Axe, my armies vast, my word final. A true son of Russ, my honor above all, I hunt the heretic, the xenos, and the witch and slay them where they stand! To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. My sons hunt our enemies, slay them where they falter and bring their pelts to Fenris To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Last edited by wolfpack; 12-03-2007 at 10:08 AM. |
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| | #18 (permalink) | |
| The Witchhunter ![]() | i see, now if you could just delete this before krom re-appears, that'd be grand ![]() he may already be aware of this, but if not, theres no need to alert him to it, what with him being such a tactical genius and all already ![]()
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| | #19 (permalink) |
| The Great Wolf ![]() ![]() ![]() ![]() | LMAO...they don't call me the Great Wolf for nothing young one...I have centuries of tactics to enlighten my fellow Wolf Lords... ![]()
__________________ I am Wolfpack, my fangs are long, my hair grey with age...I am The Great Wolf...I fight with bolter and Axe, my armies vast, my word final. A true son of Russ, my honor above all, I hunt the heretic, the xenos, and the witch and slay them where they stand! To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. My sons hunt our enemies, slay them where they falter and bring their pelts to Fenris To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
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| | #20 (permalink) | |
| The Witchhunter ![]() | young one? YOUNG ONE?!?! i have served the Emperor AND stood against him for a great many years! on the downside i was napping for a great deal of it ![]()
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| | #21 (permalink) | ||
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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__________________ I am Lord Erak Grimnar Wolf Lord of the Night Hounds and we shall stand and fight no matter the cost. Each step shall be paid in blood non will be given for free. Here I am and here shall I die. +++ attributed to Leman Russ at the Battle of Rising Fell +++ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Last edited by Lord Erak Grimnar; 12-03-2007 at 01:00 PM. | ||
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