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| Trooper ![]() Join Date: Nov 2007 Location: southampton, UK
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| well i collect templars but i have read the space marine codex aswell and havent seen anything that says u can take none marine units in your army list but i have seen lists on this site that suggest otherwise. so what is it can i or cant i take some stormtroopers or imperiul gaurd as an ally unit |
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| | #2 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | you can take Inquisitorial forces as allies- i'll let someone else detail the exact restrictions, but that the only way in games of less than 3000pts (and using 1 force organisation chart) that you can use allies. over 3000pts, and using apocalypse 'rules', the gloves are off and you can go to town with whatever you want.
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| | #3 (permalink) | |
| The Witchhunter ![]() | an imperial army may take allies from an inquisitional list, be it Daemonhunters, Witch hunters or Deathwatch Kill team squads. a Black Templer, may not under normal circumstances take for instance, Blood Angel allies. if you wish to do so, then you must have opponents permission and use a second FOC.
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| | #4 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | right. another way to tweak it, if you're playing with your buddies and they don't mind, is simply to use 2 FOC's. naturally, that way in non-apoc games you can play whatever you want together, but of course some pairings wouldn't make as much sense as others ! :] and woa baron you changed your picture ! :] haha
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| | #5 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | its just a temporary thing until i can find a suitable pic no one else has...
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| | #6 (permalink) | |
| Lieutenant ![]() Join Date: Oct 2007 Location: titusville florida
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| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | The thing about apoc allies: you need a GOOD cover story for the alliances or it's a no-go. Reference the Allies Matrix for who you need what level of stories to make alliances for. (Basically, anything "open" in Apoc is "wether your opponent agrees or not" so in pick-up-games, or PUGs, you need a good story to make alliances)
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| | #8 (permalink) | |
| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| Quote:
a) you *must* fullfill the basic FOC requirements from codex: black templars. (ie: 1 HQ + 2 Troops) b) only the following unit selections may be taken as allies; 0-1 HQ/ 0-1 Elites/ 0-2 Troops/ 0-1 Fast attack also keep in mind that with the sole exception of grey knights, you can't take any allies with psychic powers in a templar army! also, you can't take a deathwatch kill-team as only armies chosen from codex: space marines get those... (your templars get enough bonuses as is!) cheers! edited one word for clarity ! ;]
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| | #9 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | right. also note that you cannot take heavy support from the allied lists ! -____- no big booms and happy lance strikes for us marine players, alas...at least not until apoc came out :P
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| | #11 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Im with him <->
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| If you are playing A-Poc then you have to use the chart with allies, and since its appocalipse: you can completely ignore the force orginization chart, you can take as an al-lie iquisital forces, imperial guard, and space marines ![]() |
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