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| Just A Regular Joe. Again ![]() ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 10 | Ok I understand the first part of the trait, but the second part is what is confusing me. "amend the points cost for terminator armor to 25/15. this means that single wound models can be given terminator armor" do i take this to mean that if i were to say give a sergent terminator honors i could then give him terminator armor??? and weapons??? anyone have an awnser?
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| Captain ![]() ![]() Join Date: Jan 2007 Location: Maryland
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Blog Entries: 1 | Its a trait attempt to capture the Iron Hands... Terminator squad leaders are kind of useless IMO...But the Lead by a Techmarine is pretty cool and its got nice fluff potential ![]()
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| Just A Regular Joe. Again ![]() ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 10 | So then this would be a legal list? HQ Techmarine Upgraded - 170 pts HQ Upgrade, Servo Harness, Bionics Technical Servitor x 3 Gun Servitor Heavy Bolter Razorback Transport - 70pts Elite Terminator Assualt Squad - 400 PTS 10 Termies w/ Lightning Claws Terminator Squad - 440 pts Termies x 10 Heavy Flamer x2, Chainfist x4 Troop Scout Squad - 188 pts 9 Scouts Bolt Pistol / CCW Sergent in Terminator Armor w/ Lightning Claws Scout Squad - 188 pts 9 Scouts Bolt Pistol / CCW Sergent in Terminator Armor w/ Lightning Claws Fast Attack Landspeeder Tornado Squadron - 240 PTS 3x Landspeeder Tornado Heavy Bolter / Autocannon Heavy Support Predator Destructor - 149 Heavy Bolter Sponsoons, Extra Armor, Power of the Machine Spirit, Smoke Launchers, Search Light Predator Destructor - 149 Heavy Bolter Sponsoons, Extra Armor, Power of the Machine Spirit, Smoke Launchers, Searchlight 1999 pts
__________________ WIN/DRAW/LOSS On The Battlefield 5 / 1 / 4 Last edited by SteveBerenyi; 12-07-2007 at 04:02 PM. Reason: To Comply |
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| Govenor of Rynn's world ![]() ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
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| hey steve i think your list is not legal my understanding is that a command squad must be lead by the IC since he is mounted in a razerback its not possible for him to have a term command squad i think just moving them to an elite choice will fix this
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| Govenor of Rynn's world ![]() ![]() ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
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| that should do it very fast very strong I like it if you had extra points for telehomer it would be a pin point assault force very nasty
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| Just A Regular Joe. Again ![]() ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 10 | Think it would be worth it to drop the Bionics off the Techmarine and take a homer? I think that would be a much better idea...
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| Your Friendly Neighborhood Heretic ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY (Back home in the bluegrass)
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Blog Entries: 5 | Quote:
Techmarine: Bolt Pistol, Power Weapon, Servo-Harness(Twin-Linked Plasma Pistol, Flamer, Servo Arm x2), Frag Grenades, Signum, Iron Halo, Jump Pack, Terminator Honors This lets him move as jump infantry, have a 2+/4+, fire a twin linked plasma pistol and flamer, or swap one of the two harness weapons out for bolt pistol. The signum lets him and the assault squad (with dual plasma pistols usually) to re-roll one missed to hit shooting roll for the Techmarine or any squad that the Techmarine belongs to or has joined. He has base attack of 5. + 1 for charging equals six. Then the two servo arm generate TWO power fists attacks separate of the tech-marine. All in all, 8 attacks. 6 power weapon, 2 power fist, twin linked plasma pistol and a bolt pistol or flamer... Take an elite tech Elite Tech Marine: Bolt Pistol, Power Weapon, Servo-Harness, Auspex, Frag Grenades, Signum, 1x Gun Servitor(Heavy Bolter), 3x Tech-Servitor, 1x Razorback(Twin-linked Heavy Bolter, Extra Armour, Smoke Launcher). A perfect, and insanely powerful jump infantry tech marine who can slaughter terminator squads or repair that dreadnought! And the Elite tech marine to back him up, who can still kick some major ass, but has a horde of tech servitors to give him a DAMNED nice c hance of repairing things.
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| keep in mind though your scouts led by that termie sergeant will no longer be able to infiltrate! and to really hammer home to point about just how silly you can be with the 'sicons' trait, it's perfectly legal to have a termie sergeant w/sniper rifle who can move & fire?!! ![]() sure it would be a cool conversion and all, but it just goes to show you how stupidly broken the marine codex really is! (ie; it's a prime example of why the 2 authors who wrote the 'dex are no longer games designers!) cheers!
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| Not as fat as Erus ![]() ![]() Join Date: Dec 2006
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Blog Entries: 2 | It`s a shame they can`t infiltrate with a termie sarge in their squad.... but it eas reasonable. Of ballance, why must you spoil all those crazy ideas?!? ![]()
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| bears. beets. BSG. ![]() ![]() ![]() ![]() | haha how broken ? none of the marine players are complaining of any brokenness, in either definition of the word ! :P i really want to make a jump packing techmarine..hmm...now, to hunt out the bits... better use him while the 4th ed codex is still around ! :] thanks for the inspiration guys..haha
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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![]() afterwards, well, you'll have a much more balanced book to work with... cheers!
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| One of strangess ![]() ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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Of course, by far the worst is the fact that Terminators don't actually wear terminator armor by the letter of the law... which is umm... *restains self* crap.
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| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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)the traits system is silly as there's only 1 real 'disavantageous' trait being the 'aspire to glory', which 99.9% of marine players don't take! that and the whole min/maxing with foolishly cheap tactical squads is annoying... cheers!
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| | #18 (permalink) |
| Primer ![]() Join Date: Nov 2006 Location: Washington,DC
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| Broken is codex nids. Every special rule outside of they shall know no fear. Without number for troops. sorry if im whining
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