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| View Poll Results: Do you like Scouts? | |||
| Yes | | 10 | 90.91% |
| No | | 1 | 9.09% |
| Voters: 11. You may not vote on this poll | |||
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| | #1 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Im with him <->
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| To me Scouts are kind of use less and not so great. The snipers are decent but you dont really need them, whats your input on them?
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| | #2 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | the rules Scout, Infiltrate, and Move through Cover are worth their weight in gold. Plus even though Scouts can be considered the least physically able unit in a Space Marine army they can still overpower the basic troops from a number of armies, specifically Tau, Imperial Guard, Eldar Guardians, Storm Troopers.
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| | #3 (permalink) |
| Sergeant ![]() Join Date: Jul 2007 Location: Falls Church, VA
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| I always take at least one squad of scouts. Why?; snipers.
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| | #4 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Im with him <->
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| other weapons are betetr, assault cannon, Lasscannon, maybe its me though i jsut might not be so great with them?
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| | #5 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | but they're also the cheapest unit which dont appear that menacing to the enemy when compared to those (fragile) assault cannon toting landspeeders, yet they're the potentially most devastating troops in the Space Marine army. NEVER underestimate infiltrate and move through cover in urban battle where the victory conditions involve capturing quarters or objectives.
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| | #6 (permalink) |
| I Have A Fish In My Pants ![]() ![]() ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 5 | 1 word- shotgun sure it is ap- but the fact that it is assualt 2 make it incredibly great against everything!
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| | #7 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | lol. in my 1.5k list i have 5 ? scouts in there as fluff, all with bolters. so far they haven't done anything but die, but obviously i'm equipping them incorrectly-there are enough bolters in the normal marines that i think using their special weapons, especially like the shottie [which i previously didn't like] and most definitely their sniper rifles. cool models too, lol
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| | #8 (permalink) |
| Corporal ![]() ![]() Join Date: Jun 2007 Location: Ohio
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Blog Entries: 2 | I have 60 scouts and often use an all battleforce just to show people what these guys are capable of. Sure they ar guardsmen on crack, but they have abilities the guard do not. Take things like the ability to infiltrate an end up at objectives or closecombat with lesser troops by the 2nd turn. Great for you, hell for your opponent. With the different guns availble even snipers get their day in the sun. 2 groups held back for covering fire, Check! stop advances before the get a chance to happen in force. And as steve mentioned, once you wound with sme weapons it's all over anyway!
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| | #9 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Im with him <->
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| Wow those are a lot of scouts!
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| | #11 (permalink) |
| Corporal ![]() Join Date: Jan 2007 Location: Back in NYC
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| I bring a unit of 6 to every single battle. I live by having at least one unit in my armies that have the infiltrate ability. The counter opponents infiltrators and allow me to dictate what side of the board his infiltrators deploy on. The only other option for this is Veterans but why spend all of the extra points. I only ever field them carrying bolters and I use them as a clean up squad. Which will be really effective in 5th ed. where we need to kill every last ork to the man if they aren't running away. Also part of their clean up role is to shoot last in the phase and see if they can tip a units casualties to 25% and cause morale checks. I would really want snipers against a Ctan but not everyone runs into that everyday.
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| | #12 (permalink) |
| Captain ![]() Join Date: Jun 2007 Location: U-S-A!!U-S-A!!U-S-A!!U-S-A!!U-S-A!!
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| im a big fan of tactical scouts with bolters and misslelauncher or heavy bolter they are like a regular squad that can infiltrate for cheaper and if you pair them with a regular tactical squad its very nasty they can cover each other and help deal damage to each of their targets i also like scout because of teleport homers they can move them up faster and further through cover and terrein than any other unit
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