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Old 04-04-2007   #1 (permalink)
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Default Terminator army

Im thinking of starting an all terminator army. Using the Deathwing rules.But creating a whole new army. would it work, is it possible?
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Old 04-04-2007   #2 (permalink)
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um i would definetly perscribe Isyanders Phalanx of the imperial fist. just get the minimum scouts and go for the termies.
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Old 04-04-2007   #3 (permalink)
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well, it's definately possible and can be very competitive too! a friend of mine used a pure deathwing army back in '05 at astro toronto and he had a record of 4-1-1! he's gone a perfect 6-0-0 in some smaller tournaments to with that list!

the main things to keep in mind;
a) you will have a very, very small model count
b) you need to take on only a small portion of the enemy at a time
c) land raiders generally aren't worth it - if you must have one then go for a crusader...

basically, avoid unnessesary upgrades and add-ons. even basic termies are darn hard! dreads work great for some ranged tank-hunting, and at least one is required simply to counter any skimmers you might come across...
as an example, my friend's army at 1500pts was roughly 15 termies, 2 dreads & LRC...

the main disadvantage now in deathwing armies is that you can only take 1 weapon upgrade. still, storm bolters aren't to be scoffed at and you have regained the ability to mix assault weapons like lightning claws with 'regular' tactical termies!!!
one squad set-up i've always had a soft spot for being a salamander player is to combine thunder hammer/storm shield models with a heavy flamer. a great unit for deep striking and at close range they can roast hoard units and yet still threaten armoured vehicles in assaults too!

hope this helps,
cheers!
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Old 04-04-2007   #4 (permalink)
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also if i may add with the deathwing rules only half of your termies can come down in the first turn. with lysander you call down all of your termies at once on the 2nd and up turns
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Old 04-04-2007   #5 (permalink)
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also if i may add with the deathwing rules only half of your termies can come down in the first turn. with lysander you call down all of your termies at once on the 2nd and up turns
true... but playing a lysander's wing army is likely to not earn you very many friends!
overall it's not very well balanced. the deathwing rules meanwhile, lets you field all termies (without the need for including any scouts!) and will (hopefully) not result in any taunts of 'power gaming' and 'bad dairy outbreaks'.

cheers!
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Old 04-04-2007   #6 (permalink)
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true... but playing a lysander's wing army is likely to not earn you very many friends!
overall it's not very well balanced. the deathwing rules meanwhile, lets you field all termies (without the need for including any scouts!) and will (hopefully) not result in any taunts of 'power gaming' and 'bad dairy outbreaks'.

cheers!
Apprently it is rude to glue a miniature beard and a plastic piece of cheese to Lysander? I didn't know this! *cackles*
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Old 04-04-2007   #7 (permalink)
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hmm true and then of course the ass-can army. your right deathwing would be better
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Old 04-04-2007   #8 (permalink)
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I am making a deathwing army that has 29 models in it. I like the list and I am taking a risk by running 2 Land raider Crusaders, but they have decent anti vehicle firepower and will deliver my assault terminators to my enemies lines soon enough for me!
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Old 04-04-2007   #9 (permalink)
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I am making a deathwing army that has 29 models in it. I like the list and I am taking a risk by running 2 Land raider Crusaders, but they have decent anti vehicle firepower and will deliver my assault terminators to my enemies lines soon enough for me!
Honestly, who cares about transports? With HALF of your army coming down at once... I don't see the need, keep your shooty squads in deployed, and the rest deepstrike. If you want a transport, I can see an LRC being useful, but I don't really see the point.

Deathwing... that is the only reason I'd ever get the DA codex.
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Old 05-11-2007   #10 (permalink)
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Lysander Wing?

I didn't know that the imperial fist could have a full termi army...where can i find the info on that?
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Old 05-12-2007   #11 (permalink)
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Lysander Wing?

I didn't know that the imperial fist could have a full termi army...where can i find the info on that?
Lysander is an HQ special choice for Imperial Fists. If you have Lysander then instead of rolling for each and every squad of Deepstriking Terminators, you roll one die, which means all of your termies can come down at once! Although you can't get Termies as troop choices (as you can with Deathwing) you can have up to 5 terminator squads (2 HQ + 3 Elites), and, getting 2 6 man scout squads with some teleport homers (for your troop choices, or if you have a BUNCH of points, bigger or even more squads) for a tiny little firebase.

The ability to drop 10 ass cannons on the field of battle, plus 15 stormbolters, is evil!
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Old 05-12-2007   #12 (permalink)
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an imperial fist all terminator army is fluffy, but you cant do it in normal rules so you have to take the min troop requirements. however, IMO, its very cheesy. deathwing is good because you cant take the massive amounts of assault cannons, but with lysanderwind, because of the 'old' terminator rules, you can. so i dont like it.
deathwing is a sink or swim army. you do really well or really badly with it. the thing is to focus your attack, because you will be outnumbered every single time. land raiders are an expensive choice in an expensive army. in lysander wing, though, you can take the trait that lets you have dreads as HS choices, so you can have more termies. you can DS em and blast at tanks. not really fluffy, and kinda cheesy, but its good for your army ;D
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Old 09-18-2007   #13 (permalink)
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Originally Posted by timjonesiddqd View Post
Im thinking of starting an all terminator army. Using the Deathwing rules.But creating a whole new army. would it work, is it possible?
two options - either the lysander wing with a few scout squads in troops (wit hteleport homers)

or the deathwing army

personally, i think the lysander one is cooler, not least of all due to the striking colour.

though you can make a imperial fist successor for the lysander army and an unforgiven chapter fot the deathwing army. making an army thats too different from the parent list might annoy some people.
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Old 09-18-2007   #14 (permalink)
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an imperial fist all terminator army is fluffy, but you cant do it in normal rules so you have to take the min troop requirements. however, IMO, its very cheesy. deathwing is good because you cant take the massive amounts of assault cannons, but with lysanderwind, because of the 'old' terminator rules, you can. so i dont like it.
deathwing is a sink or swim army. you do really well or really badly with it. the thing is to focus your attack, because you will be outnumbered every single time. land raiders are an expensive choice in an expensive army. in lysander wing, though, you can take the trait that lets you have dreads as HS choices, so you can have more termies. you can DS em and blast at tanks. not really fluffy, and kinda cheesy, but its good for your army ;D
Actually Dan, no you can't... Lysander, IIRC must be in an imperial fists army ONLY, and Imperial Fists, for tourney play, have a set group of traits. Sucky, but life.
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