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| | #1 (permalink) |
| Primer ![]() Join Date: Nov 2006
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| Im planning on picking up a box of the new terminators and have been debating their role in my overall army. Basically my question is: whether or not I should assemble them all with powerfist/strombolter and add them to my current 5 man squad (which has a serg and 2 assault cannons). This would give me a very strong squad which I can use with or without my Captain in termi armour, and which would be able to sustain serious damage and still be a dominant force on the board. The other option is to assemble them as a second squad to gain access to another 2 assault cannons. I have a captain in termi armour so one squad could be a command and one squad an elite, so I could get a 4 man squad ( + captain) and a 6 man elite squad or 5 and 5. So.... bigger units or more AC |
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| | #2 (permalink) |
| Corporal ![]() Join Date: Oct 2006 Location: ConCreTe JuNgLe (southern California, US)
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Blog Entries: 23 | I'm new to the TT game, but an expirienced player at the PC game, and though the two may be completly different, i'd go with the bigger sized units as to spread out your chances of victory. Last edited by Spartan2154; 11-17-2006 at 02:59 PM. |
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| | #3 (permalink) |
| Extremis Diabolus ![]() ![]() Join Date: Oct 2006 Location: in the shadows
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| I would agree that bigger units are better. However, Terminators are pretty resilient, and very nasty if they have 2 AC's. I think that Terminators could probably do ok with two groups of 5, or even better that one group of 4 + captain and 6 elite. This will give you more squads, which equals more targets, which means one squad doesn't come under fire from everything.
__________________ ![]() Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel |
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| | #4 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() | 10 Terminators in a squad! So incredibly resilient. I can just imagine your opponent throwing his army's entire firepower against the squad: "Die! Die!" smoke(dice) clears and most of the squad is still there. "[sobbing] Why wont you die?" Im not a fan of the whole minimum squad sizes, especially with termies just so you can get as many ACs as posible. Thats why when I make a squad of 'em Im gonna use 1 AC & a Heavy Flamer- be a little kooky, a little whacky. 2 ACs in a 5/6 man squad is extremely 'standard'- its almost like "oh there are the terminators, and...yep they have 2 assault cannons". No offense to anyone who has their squad outfitted like that, Im sure its very effective, its just quite a no-brainer selection.
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| | #6 (permalink) | |
| Extremis Diabolus ![]() ![]() Join Date: Oct 2006 Location: in the shadows
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__________________ ![]() Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel | |
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| | #7 (permalink) | |
| Primer ![]() Join Date: Nov 2006
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I can see the post-demolisher-cannon-150pt-lucky shot dance now..... Yes yes I would do anything to avoid that image, especially considering my regular IG opponent's weightclass..... | |
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| | #8 (permalink) |
| Extremis Diabolus ![]() ![]() Join Date: Oct 2006 Location: in the shadows
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| I hadn't even thought of that. Now that you say it, I think splitting them up is a good idea. That way your opponent will have to use 2 demolisher shots instead of 1...
__________________ ![]() Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel |
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| | #9 (permalink) |
| Corporal ![]() Join Date: Nov 2006 Location: England
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| My Terminator Chaplain is accompanied with a Terminator Veteran Sergeant and 4 Terminators (2 with Assault Cannons) as his Command Squad. I also have a 5 man squad of Assault Terminators all the Lightning Claws and intend to eventually make these a 10 man squad. I love the look on my opponents faces when my Command Squad teleports right into the midst of their army. Especially Tau players...they start bricking themselves. ![]()
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| | #12 (permalink) |
| Tyrant of Moray ![]() ![]() ![]() Join Date: Nov 2006 Location: Eye Of Terror
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Blog Entries: 4 | A ten Man Squad is such a morale breaker for the opponent-it gives them such a mountain to climb-but I cant urge you enough to take a teleporter homer if deepstriking,too many times Ive seen Terminators lost to a bad scatter result. Anti tank wise-give them tank hunters as a vet skill.Dont forget that they have powerfists and if you take the two assault cannons they can use the rending ability to hopefully (if you get that first 6 for penetration) get a second D6 penetration whilst also being deadly against infantry making them great all round!
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| | #13 (permalink) | |
| Extremis Diabolus ![]() ![]() Join Date: Oct 2006 Location: in the shadows
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__________________ ![]() Lord of Fluff and Blood Angels Herald of Nurgle "I wield my power with the Emperor's Authority. Those who would say that I am 'radical' merely have minds too small and impotent to realize all the weapons at their disposal. Do not question my methods on account of these so-called 'Puritans'." -Inquisitor Mathias Rosenadel | |
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| | #14 (permalink) |
| One of strangess ![]() ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| I'm planning to run one larger terminator squad (7 assault termies and one chaplain), however, for standard terminators, I think I'd be best to get 6 or 8 man squads 400 points is a HECK of a lotta points to put into one squad, unless your deathwatch.
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| | #15 (permalink) |
| Trooper ![]() Join Date: Nov 2006
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| I usually go for speed of attacks over models... I usually don't play as marines but play them a lot so I've seen just how easy it is to punk out Termies with CC units and power weapons... With that in mind, I try to keep at least 1 character attatched to every Termie squad I run. This usually means consolidating them into 1 big squad with 6 termies, 1 assault cannon, 1 heavy flamer, Chaplain with 2x lightning claw, and Emperor's Champ. This setup lets me move up with my landraider crusader, hop out and fire with my guns/flamer, charge and go first in combat. If you rely on you powerfists, occasionally (and this is rare, but it happens) you'll lose a termie or 2 to a unit of guardsmen, or even tau! Never underestimate lucky/bad dice rolling. Often they go hand in hand, and always at the worst time. Oh yeah, so I like medium sizde units that fit in a landraider...
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| | #16 (permalink) |
| The Grammar Cop ![]() ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 5 | Yes i was just about to ask, are you putting them (any) in transports, what that transport is. for example 10+commander isn't going to fit inside an LR if your using it. Also with smaller units, you take morale checks more :P
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| | #17 (permalink) |
| Primer ![]() Join Date: Nov 2006
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| I prefer deepstriking terminators, and I dont have a Crusader model anyhow. This can work well with a fast army and teleport homers, but it is very true that any army can easily gear themselves to really hurt terminators. If lightning claws + heavy weapons were legal that would be a nice solution to power weapons, but it is not. Thats why its good to attach a I5 character to your powerfist termis if you can. 3 or 4 attacks should clear out any power weapon models ( theyre usually up front!) and then you can bring the powerfists to bear to finish off the combat. However it is true that mass powerfists is just overkill. I think normal termi squads shouldnt be bigger than 6 or 8 models, as bigger squads should be split for more guns. If you dont want guns then get assault terminators as they will be a lot more productive in CC. If ever a 9 or 10 man termi squad: lightning claws/TH-Stromshield is the way to go. |
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| | #18 (permalink) |
| Conscript ![]() | ive never been a fan of 10-man termie squads though id go for it just for the look on your enemys face when you teleport in the middle of his army! thatll take a while to shift, i reckon! i do tend to use mine in crusaders though - i love landraiders being the only non-open topped vehicle that allow disembarkation + assaulting in the same turn! its great and a termie squad + chaplain + librarian all with furious charge are awsome on the charge, easily capable of downing any foe Last edited by DeAd_cOmMaNdO; 11-11-2006 at 05:37 AM. |
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| | #19 (permalink) |
| The Grammar Cop ![]() ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 5 | just curious. termie+chaplain+librarian. i'm assuming the termies are TCommand squad for either the chap or the librarian. since the squad cant be both the other has to join the squad as IC, which would cause it to lose furious charge. Am i correct or am i blabbing?
__________________ My Site: www.freewebs.com/ejshtuffz All of my stuff are there. Current Projects, etc. General Wargaming Guide: here Picture/Art Blog: here (BT) Asomrof: Crusade Fluff: here Crusaders Fluff: here ![]() http://www.freewebs.com/jason-lastword/index.htm |
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