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Conversion and Modeling Base Learn how to customize, pose, and convert your favorite models!

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Old 05-29-2008   #31 (permalink)
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Default Re: Truescaling, hairy style.

Same problem, superglue just makes it easier to fix.
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Old 05-30-2008   #32 (permalink)
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Default Re: Truescaling, hairy style.

try using a trimmed down piece of sprue. on most frames there are these little cylindrical bits that can be trimmed of and used as spacers, and they can most certainly be stuck with plastic glue
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Old 05-30-2008   #33 (permalink)
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Default Re: Truescaling, hairy style.

I did. Like I said, same problem, you just need to be gentle with it is all. I will say that plasticard is easier to keep a standard space with.
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Old 05-30-2008   #34 (permalink)
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Default Re: Truescaling, hairy style.

Ihave only done one so far but the pegs from the sprue work just fine so far, i always hit both sides with s file first when putting plastic together it helps the glue bond with the plastic stronger and holds alot better.
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Old 05-31-2008   #35 (permalink)
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Default Re: Truescaling, hairy style.

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I did. Like I said, same problem, you just need to be gentle with it is all. I will say that plasticard is easier to keep a standard space with.
yeah that's true but as warchild said a bit of attention with a file should sort things out a bit.

ides, if you having trouble with breakages try mixing a slightly yellower batch of GS. the more yellow you use the easier the putty becomes to manipulate, meaning you won't need to use as much pressure when you push it around.
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Old 06-02-2008   #36 (permalink)
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Default Re: Truescaling, hairy style.

If you add more yellow to the mix, will there be a longer hardening time for it to set. I only ask because although I have no intention to do true scale, I do have some other GS projects pending.
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Old 06-02-2008   #37 (permalink)
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Default Re: Truescaling, hairy style.

yeah it'll take longer to cure but will have a longer working life and will be easier to manipulate, although it'll also be much stickier so more lube will be needed it also won't be as durable when it's dry but as long as you're not doing anything too outlandish it shouldn't be a problem.
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Old 06-26-2008   #38 (permalink)
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Default Re: Truescaling, hairy style.

I have a few TS marines I am using for Vet Sargents and marine Tac Sargents.

I did a few this way (as our Hairyyahoo instructed) and they came out fine. (my impatience ruined the GS though) but they hold fine enough.

I also tried pinning each leg, and glueing the pins in, then using the plasticard as a sort of "stopper" for when I pushed the two leg pieces backtogether. Pushed them until they sandwiched the plasticard firmly on the outside of the leg. (so I got the space correct).

then cut the remaining card off, and filled the inside of the leg with GS.

this took waaay longer, but it worked out just the same.
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Old 06-26-2008   #39 (permalink)
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Default Re: Truescaling, hairy style.

Whats a good way to smooth out the GS once you applied it over each section of leg?
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Old 06-27-2008   #40 (permalink)
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Default Re: Truescaling, hairy style.

Either the flat of a modelling knife or a clay shaper. With the modelling knife, keep the blade and GS wet, and keep going over the surface of the GS until it is at the required smoothness, trimming off excess GS as needed. The clay shaper(Paint brush with a rubber thingie instead of bristles) is a similar process, though it tends to push the GS ahead of it sometimes.
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Old 06-27-2008   #41 (permalink)
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Default Re: Truescaling, hairy style.

Cool, im finally trying my hand at doing this. Clay shaper huh i need to look into getting that.
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Old 06-27-2008   #42 (permalink)
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Default Re: Truescaling, hairy style.

the clay shaper is the ideal option here as it gives the smoothest finish, although the modelling knife or sculpting tool will do. you could also sand or file it down when it's fully cured of an ultra smooth finish.
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Old 07-03-2008   #43 (permalink)
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Default Re: Truescaling, hairy style.

Hairy... Seeing your Autarch lead me to this... I demand a sculpting tutorial on Eldar..

Now, what does one do in the case of marking and scoring armor details into gs (the little gubbinzy details on the thigh, etc...).. Craft knife, i'm assuming?
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Old 07-03-2008   #44 (permalink)
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Default Re: Truescaling, hairy style.

a craft knife is perfect for the job :d it certainly needs to be sharper than a standard sculpting tool.

the only thing i've sculpted for eldar so far is a pair of legs, and they were built up from a wire armature, so a tut on that might be a bit...complex. i do have another such project planned for the future that i can get pics of, but that model will be a bit special, and therefor very involved, so i'll wait til i get the stuff i've already got painted.
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Old 07-03-2008   #45 (permalink)
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Default Re: Truescaling, hairy style.

Well, even a tutorial on how to sculpt legs would be immensely useful. Because it will cover the basic flow and shape of an Eldar body, the armor plates, games, etc..

I'll wait.. For now...
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Old 07-24-2008   #46 (permalink)
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Default Re: Truescaling, hairy style.

I am curious about two things. why squar cuts of polystyrine? why would you not just use a hole punch sence you are doing them on the leg, which is wound? annother question. sence space marines where armor why not do these cuts at the breaks in the armor and not fill them in at all? in other words just leave the gap where the extentions went and say that is the actual leg not covered by the armor.
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