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| | #1 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| with all the talk of a new codex,I'm afraid that their going to try to make the guard moke steampunk crap (I'm against) and more of a swarm army.Some thing like making hellhounds heavy support or limiting leman russ tanks to 0-1 or removing plasma guns and melta guns from troops,Or even removing grenaders.Anyone else wishing that we keep our current codex for another 4 years?
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| | #2 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | now i don't think that the russes would be limited, or anything drastic like that, but the hellhound thing i could see happening. the thing is, IG is known for their killer tanks and masses of mediocre troops-i don't see that changing much, but of course, GW could pull a fast one on us XD i do think that the IG codex could've been written better and i guess i am all for a new one, but mostly because the army list is so dar n confusing and the traits system is a bit, well, confusing too...lol
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| | #3 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| I just hope the HH stays fast attack-I own 3 and I don't want to never be albe to use them again.And the only other FAs are sentinels and rough riders who realy need to be replaced with biker troopers or salamanders (not the marines the scout vehicle)
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| | #4 (permalink) |
| Lieutenant ![]() | I always found it funny that HHs were fast attack, but that`s what you get if you want an armour heavy army without too many powerfull tanks ![]() But rough riders need to go.... ride rough or whatever it is they do ![]()
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| | #5 (permalink) | ||
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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As for the rest... I can't really say... I don't know much about the IG... never really played them that much... Rough Riders... ya... I can see them being removed... they're pretty stupid anyways!
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| | #6 (permalink) | |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| | #7 (permalink) |
| Corporal ![]() Join Date: Jan 2007 Location: Back in NYC
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| Why do people always have to hate on Rough Riders, same people who hate on Vostroyans. I feel like you people don't have a good sense of the backwards technology of the 40k universe. And if you don't think that the Krieg Rough Riders are the coolest thing ever there is something wrong with you. I'm looking forward to a new book. I've been talking to people and thinking about new units that they might put in. Makes me feel like something good is going to come out of it. The biggest thing I'm waiting for is 5 point Guardsmen. Saving 10 points per squad really begins to pile up. As far as new units go I was hoping for a warbuggy type of vehicle because sentinels don't cut it when you need to kill 2 or three whirlwinds. Also since they are looking back and adding things from the older versions I'd like to see a return of Human Bombs and Penal Legions. I'm just afraid that the game is a little too PG-13 now for that. They almost certainly will get rid of doctrines and find a way to put some of those upgrades directly into the list itself. Most of the doctrines will be lost but definitely not anything that would make any models obsolete. Carapace Armor would stay (hopefully not so horribly overpriced). It's hard to tell at this point what they will do though.
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| | #8 (permalink) | |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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My gripe with rough riders is, IG should have a bike or wheeled tank instead of horses and Vostroyans upsurped steel legion.I would like to see a unit like rough riders but on a bike.
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| | #9 (permalink) |
| The Emperor's Mercy ![]() ![]() ![]() | i would support the creation of new models for IG definitely: new 'riders and the salamander both come to mind, as well as a new imperial vehicle sprue with FREAKING HBS FOR THE CHIMERA TURRET lol this just a wild guess but i'm thinking that HH are partly FA just so that IG can field 6 tanks instead of 3...lol. and new sentinel models perhaps ? i'm not the biggest fan of those, which is why i like the GW conversion of light tanks instead of sentinels.. and YES the DKoK rough riders are some of the sweetest models EVERR haha
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| | #10 (permalink) | ||
| On The Warpath! ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: As a figment of my own deranged imagination, i don't actually exist anywhere. Or London, UK.
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i wouldn't worry about the russ being limited as thatwould be very unfluffy for guard, and i can't see hounds being moved to heavy support with all the main battle tanks as it's much lighter that the others.
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| | #11 (permalink) |
| Lieutenant ![]() Join Date: Jan 2007 Location: Ireland
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Blog Entries: 4 | Salamanders would be a nice choice for fast attack though.
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| | #12 (permalink) |
| The Phoenician ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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Blog Entries: 3 | Salamanders would be cool. And quit hatin on the Rough Riders... lol
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| | #13 (permalink) |
| Primer ![]() Join Date: Jan 2008
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| Sentinals are great! Rough riders are hard to use against someone who knows how hard they can hit. They work best when used when there are better targets for the enemy to shoot instead. That being said I look forward to a Fast Attack choice of those Buggies that are in the Gaunts Ghost books and also agree with everyone about the salamander. Cheaper troops though... I wouldn't have enough table space to deploy them all!
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| | #14 (permalink) |
| Lord Commander Militant ![]() ![]() ![]() ![]() | As far as Rough riders go they just need an Update and more people to buy Death Korps Death Riders! But I agree the salamander and other similar like tanks should be adressed. BvL
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| | #15 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Yes... DKoK rough riders are good... but fifty pounds... that's 100 dollars for five rough riders... not to mention shipping... of what... another 15 dollars? Sorry... my wallet can't afford that...
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| | #16 (permalink) |
| Adeptus Primarch ![]() ![]() ![]() Join Date: Nov 2006 Location: Somewhere between Crewe and Stoke in the Midlands
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Blog Entries: 1 | Who said rough riders HAD to be on horses? you can easily model them to be on bikes or any other sort of small mount (quad bikes?) if your bothered about the inclusion of a unit riding Black Beauty
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| | #17 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| DKoK death riders are cook,Seeing how there augmented.But as for buggies or jeeps or other wheeled recon vehicles they should look like this. http://transformers.wikia.com/wiki/I...ctor7Buggy.jpg I can only hope.
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| | #18 (permalink) | |
| Sergeant ![]() | Quote:
Vostroyans did not usurper the Steel Legion. They simply have more models available and are quite simply much more attractive models. Which isn't to say that I have any gripe with the Steel Legion ones. All in all a Guard codex is at the bottom of the heep beside the Necrons. Dark Eldar will make their appearance next year most likely, and by the sounds of it it'll be revamped SMs or Space Wolves in autumn. So we're looking at an earliest of mid 2009. Not time to worry yet.
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| | #19 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| C'mon horses are very independent creatures.Any army would rather use a non sentient machine that can't disobey you then a live animal that has self preservation.If your a general,I'm sure you rather have bikes,jet cycles,buggys,tanks than something that can betray you and does not need to be fed and need to be cared for more so than a machine.Horses (unless non sentient and/or lobotomized like DKoK ones seem to be) can't be taught imperial credo and more likely to run away from that daemon,insect swarm,or other nasty in a battlefield. On another note ratlings need to see the door and be replaced with a "snipers" squad or something.I don't think anyone will disagree with me there.
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| | #20 (permalink) |
| Corporal ![]() | how about these? http://finir-the-wolf.deviantart.com...RTHOG-57948623 http://nikon.bungie.org/misc/pillar_...n/warthogs.jpg
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| | #21 (permalink) |
| Confused and Enraged ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: South-east Ireland
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| Nice find. Now all I can think of is the guy on the gun screaming "Purge the xenos" on the road to voi.
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| | #22 (permalink) |
| Corporal ![]() Join Date: Jan 2007 Location: Back in NYC
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| yeah those are the types of vehicles that I'm calling for. I like salamanders but I'd prefer a fast vehicle to have a smaller profile. Recon salamanders would serve the same role as the "outrider" buggy type vehicle so they would only give us one or the other. Thinking to the datafax sheets for Apocalypse that uses Salamanders it might be them. I just can imagine them letting us buy a squadron of them in a regular 40k game but you can field smaller things like armor 10 wheeled or half track vehicles. I'm really hoping for cheaper advisors. 40 points is just a little much to shell out in most games and I'd like to see the Commissars rules change. I'd be impressed if I saw the commissars summary execution rule increased to 12" range but requiring a hit and would roll or for the rule to effect any unit that flees through his unit.
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| | #23 (permalink) |
| Major ![]() Join Date: Nov 2006 Location: Oregon
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| Scared of a new codex? No way! I'm looking forward to it. I hope they add some more units, like a few more Leman Russ variants, Salamanders, and some rules for bikers! I'd also love to have cheaper infantry and the cost dropped a bit for Carapace Armor. However, one of the things I'd love most is to have actual sniper squads instead of degenerate mutants with hunting rifles.
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| | #24 (permalink) |
| Filthy, Dirty Radical ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: lost in a blizzard, somewhere near toronto!
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| well, i can assure you 100% that there will not be any 0-1 type crap in our new codex! GW is doing away with all that 0-1 silliness because it simply makes armies very predicatable; ("there's army X and yep, it's got unit Y just every other army does!") the one actual restriction i'd like to see us keep is the mandetory 1 command platoon, simply because it's so fitting for the guard... (and it helps cap the sheer number of heavy weapons we can field!) hellhound i can't see becaoming a heavy support choice simply because they don't have the staying power... plus, the background for them has them portrayed as very offensive and fast; rushing forwards in support of the infantry & roasting the enemy! and yes, while i highly doubt the ratlings will be dropped, i'd rather see the unit described as 'elite snipers/scout snipers' which have mediocre stats, but don't look like hobbits with guns! cheers!
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