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| Lieutenant ![]() Join Date: Oct 2007 Location: titusville florida
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Blog Entries: 1 | if a commisar is independant the rule says he takes up an HQ slot, could he be the commander?
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| | #2 (permalink) |
| Major ![]() Join Date: Nov 2006 Location: Oregon
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| If you take the Independant Commisars doctrine, then the Commisars take up an Elite slot.
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| | #3 (permalink) | |
| Soldaten ![]() ![]() ![]() ![]() | Quote:
Also Yes he does become an Elite Choice when hes independent.
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| | #4 (permalink) |
| Trooper ![]() Join Date: Jul 2007
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| No you must still take a command squad. Yes you can have him join any squad he wants. He does not fill an HQ slot. Up to 3 can be taken in this way, they fill only 1 Elite slot. Im pretty sure that is how it goes. |
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| | #5 (permalink) | |
| On The Warpath! ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: As a figment of my own deranged imagination, i don't actually exist anywhere. Or London, UK.
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Blog Entries: 1 | that's spot on grix
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| | #6 (permalink) |
| Sergeant ![]() | the only exception is if you take The Last Chancers, who will always counts as at least one HQ choice and a number of Troops choices depending on how many you take - and as such can be your only HQ choice, this isn't stated in the codex, but appears in the official Errata article which can be found here.
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| | #7 (permalink) | |
| Trooper ![]() Join Date: Jul 2007
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| | #8 (permalink) | |
| Lieutenant ![]() Join Date: Oct 2007 Location: titusville florida
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Blog Entries: 1 | if you take the mech doctrine you must take chimera's for EVERYTHING
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| | #9 (permalink) |
| Sergeant ![]() | That seemed in irrelevant statement Lord Marcus, no-ones mentioned the Mechanised Doctrine. But back to the Last Chancers - look at it this way Grix, the Last Chancers allow you to have up to (IIRC) 11 heavy weapons OR 22 assault weapons OR 22 sanctioned Psykers OR 22 Snipers OR 22 hard-ass stormbolter+carapace armoured nutcases. Add to that that you get Schaffer and Kage as standard and you can have up to 5 Chimeras and the Sub-units rule allowing breaking the lot up into anything from all of them in one squad to 1 on their own.
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| | #10 (permalink) | |
| Trooper ![]() Join Date: Jul 2007
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| | #11 (permalink) | ||
| Lieutenant ![]() Join Date: Oct 2007 Location: titusville florida
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i was reffering to grix's comment on that the command platoon can take a chimera and mostly all other units in the list can not.
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| | #12 (permalink) |
| Trooper ![]() Join Date: Jul 2007
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| The only problem with Chancers is that IMO they are a bit pricy. But after looking at it for a while, chancers are quite nice. Although I think that using them as a counter assault unit is a bit more bite. If you can get them into assault, Schaeffer and Kage leading a unit of 10 last chancer's each with a power weapon would put a dent in just about any unit. While only an initiative of 3, the fact that they have 2 attacks each and can take power weapons makes them leathal. Only if they were WS4. |
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| | #13 (permalink) | |
| Lieutenant ![]() Join Date: Oct 2007 Location: titusville florida
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Blog Entries: 1 | if only you could give them hardend fighters (i mean they should already have it - they are all phsycos right?)
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