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| Legend: Section 1- Introduction and command squads Section 2- Advisory Section 3- Hardened Veterans Section 4- Ogryns Section 5- Kasrkin Squads Section 6- Rattlings Section 7- Techpriests Section 8- Infantry A little about this. I have played Guard for a bout 2 years, and I got the grasp of pretty much of what makes the IG run. Though, I still can’t say I have a lot of games under my belt. So, I get my knowledge from a bit of research and my home forum, Boot Camp. It’s great places that have a very strong IG community. If you are looking for something specific, you would probably find it there But I’m not here making this to advertise my home forums. I’m here to give basic knowledge to all those who need it on Imperial Guard. There is one guy on here that has a good tactical section on forming an IG army. His avatar was ImperialGuardBoy. He created an 8 segment ‘Tactica Imperialis.’ It is quite good, but is some what bias and I don’t truly agree with everything he states, but it does have many good points to it, so I brought it to you guys to share. Quoted, or italics, or colored parts ( what ever I decide) will be him. After words, ill go through it and add my comments in normal type. Edit- The quotes will be in quote form, and my additions will be in colored text Things I am cool with will be in green. Id probably be repeating what ImperialGuardBoy has said. You can ignore this. Tips and pointers, or a little addition to what IGB said will be in yellow. Things I do not agree on, or have an entirely diffrent opinion will be in red. I dont mean my ideas are better than his or anything, but it will give you the two diffrent sides of the same story, so you can better idealize what you might do when you cross that bridge. Quote:
Last edited by That_Guy; 11-01-2007 at 08:35 PM. | |
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Last edited by That_Guy; 11-01-2007 at 09:46 PM. | |
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Blog Entries: 5 | I didn't read through it, as i'm not an IG man and never could be (I love the fluff, I just can't hack a shooting army, and IG don't seem liek assaulters). However, I can say what I read (glancing/leafing through, got a goo 3/4 in my head now) was very well put together and organized. I look forward to more, and more from you in particular! This is exactly the kind of stuff we like here! I can also see some of what you meant by bias, etc.. BTW - Is there any infantray based army that would stand a chance at Assaulting for IG? I've heard someone mention Last Chancers once... PM me if you don't want to thread ninja this.
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| To Lord commander erus: You think that was long huh? You only posted halfway into my tactica. You aint seen nothin yet. As for your assaulty IG... Hard to say. You could use the warrior weapons doctrine and, lets see, light infantry doctrine with the army. Youll have LOTS of attacks, and start fairly close to the enemy. Focuse alll or a bulk of the troops on a group at a time, and just slam into them with waves of infantry. Heck might as well give them Ogryn squads, rough riders, and die-hards for a truely mideval style swirling melee. Looks like a fun, fluffy army, but probably wodnt stand a chance against a solid opponent. Well, mabye, if you play your chips right, it could work. You'll need a lot of infantry to make it work. Last edited by That_Guy; 11-01-2007 at 07:21 PM. |
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I'll play around with my army builder. A long time ago I made a CC IG list.. don't remember it though...
__________________ ![]() "Truth is infinite. It is defined by our perception of the facts; therefore we can never know absolute truth, we can only guess at it. A man who knows he has done no wrong needs no redemption, regardless of the views of others. The truth is what he believes it to be. A man who knows he has done wrong can only be redeemed when he chooses to forgive himself." -Lord Inquisitor Balkoth Black Saints Adeptus Astartes Chapter | |
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Blog Entries: 5 | So.. I have warrior weapons, rough riders, ogryns, and light infantry... Can't choose the fifth.
__________________ ![]() "Truth is infinite. It is defined by our perception of the facts; therefore we can never know absolute truth, we can only guess at it. A man who knows he has done no wrong needs no redemption, regardless of the views of others. The truth is what he believes it to be. A man who knows he has done wrong can only be redeemed when he chooses to forgive himself." -Lord Inquisitor Balkoth Black Saints Adeptus Astartes Chapter |
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iron discipline die-hards veterans light infantry priests - so your 3 elites choices are hardened vet squads, which will give you 3 'hidden' power fists and those units come with infiltrate as standard... - your platoons shouldn't take heavy weapons; leave those to the HQ platoon's support squads - take only 1 infantry platoon, thus you need only 2 'cheap' priests before you load out more squads with eviscerator wielding nutters! 1 priest should also take a holy relic for that +1A bonus once per game - take plenty of flamers & meltas as your special weapons - add on an armoured fist squad for your 2nd mandetory Troops choice... - sentinels & demolishers are your mobile support units of choice should be fairly fun and quite different! i dislike rough rider personally as they really are a true 'one hit wonder'... plus, you can't get any power fists! cheers!
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