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| Adeptus Arbites ![]() ![]() Join Date: Jan 2008 Location: Texas
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Blog Entries: 1 | can khorne bzerkers be used in a Iron Warrior army? this might be a really stupid question but im new so im goin to ask stupid questions:notsure: |
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| Adeptus Arbites ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
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| well codex wise yes, there are no more limits to that kind of thing at all. fluff wise...i would say yes as well. The Iron Warriors became really bitter and would be savage once they finally broke into whatever place was under seige. i can see how some would group together into forlorn hopes and these squads would just slaughter their way into the city, eventually going over to khorne. however, i wouldnt use more then one or two squads of bezerkers. all CSM now have 2 CCW as well as bolters so theres really no reason to have a large number of bezerkers in any CSM army....unless of course theyre world eaters ![]() so yea, theres no reason why you wouldnt want to use them, just dont use alot of them. |
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| Inzombiac ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Well, Dan has this question covered. Keep the number small. Maybe even use a DP with the Mark of Khorne.
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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| Adeptus Primarch ![]() ![]() ![]() | actually Khorne Bezerkers have a WS5 (compared to Chaos Space Marine WS4), are Fearless, have Furious Charge, and an extra attack. In close combat they're so superior to CSM its always worth taking them as your main combat units (if your playing defensively I'd go Plague Marine though)- especially with Iron Warriors where alot of the force will be fire power based so you're going to want your close combat units to be extra good to make up for their scarcity.
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| Lodge Member ![]() ![]() ![]() ![]() ![]() | Thats some good advice Baron,Thanks
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| Inzombiac ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Actually, zerkers are pretty cheap for such specialized CC units. Death Guard would be good too. Very survivable, but not as good in CC, as their Int. is 3. Personally, I'd keep IW shooty. Oblits, shooty termies, Vindicators, Defilers. Maybe Khornate Raptors? Haha, jump over fortifications and DS termies and Oblits inside!
__________________ ![]() “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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