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| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | I've been pretty disappointed with the performance of my Daemon Prince in the last few battles. It has Wings, Mark of Tzeentch, and Warptime (I tried a few shooting psychic powers, but they were ineffective and high in points). Seeing as the DP is mainly a CC unit, would I be better served with Kharne? He is cheaper in points, hits on a 2+, is a smaller target, has more attacks, and is immune to psychic powers. However, the Dp is faster, and has more wounds. What do you think, fellow Chaos followers?
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| Lieutenant ![]() | Kharn ![]() He`s cheaper. You`ll find that for big fat targets in a serious game the number of wouds won`t matter as the enemy WILL have big fat guns to point at it anyway ![]() Plus, it`s more of a fear factor. Plus, maybe it`ll change your luck :P PS Can`t remember Kharn`s rule for allied infantry near him.... but i remember it was smexy and worthwhile ![]()
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| On The Warpath! ![]() ![]() ![]() ![]() Join Date: Nov 2006 Location: As a figment of my own deranged imagination, i don't actually exist anywhere. Or London, UK.
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Blog Entries: 1 | kharn all the way. a DP is one of the biggest lascannon magnets in the chaos list dispite it being less effective than a tool up lord. it has a scare factor that most people will go to lenghts to remove ![]() |
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| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | I'm pretty sure the DP will be replaced. I'll use him again on occasion. Thing is, he made it into CC and still died like a chump to a Necron Lord with some Warriors and then fell to a 5 man termie squad (although he had lost 2 wounds in that instance).
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. “Nothing you can lose by dying is half so precious as the readiness to die, which is a man’s charter of nobility.” George Santayana. |
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