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Old 01-10-2008   #1 (permalink)
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Default Mechanized Chaos

Well with my painting and converting going on at a snails pace (redoing my Iron Warriors and my Red Corsairs), I have let my mind wander too much and the idea of a mechanized Chaos army has entered my brain. Rhinos for every unit and all heavy support choices would be tanks. I was thinking of using bikers as Blitzkrieg attackers. But my real question is...Has anyone done this before and what are your general thoughts? Mobile Iron Warriors sounds just too cool, but if its going to fail in battle I would like to know now before I get committed.
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Old 01-10-2008   #2 (permalink)
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in apocalypse yes, but thats the only reason you should ever consider it for a chaos army. (probably the only legal too)

it wouldn't work to well without infantry in a chaos army.
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Old 01-10-2008   #3 (permalink)
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I would have infantry but they would all be in rhinos.
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Old 01-10-2008   #4 (permalink)
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it could work... but you'd have a very low model count. I've considered similar forces for normal space marines... and I think you could do it!
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Old 01-10-2008   #5 (permalink)
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Working on it, brother. Just need another LR. Armour is a big part of my Chaos force.
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Old 01-17-2008   #6 (permalink)
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Default Re: Mechanized Chaos

how much armor?
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Old 01-17-2008   #7 (permalink)
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Default Re: Mechanized Chaos

Maybe 2 preds, plenty of rhino mounted squads, mayeb even acouple of chrazy dreados thrown in for a laugh.
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Old 01-17-2008   #8 (permalink)
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Default Re: Mechanized Chaos

with the way 5th edition is shaping up I imagine mechanised forces will become a lot more common. Because of 1 line 'any unit may use a dedicated transport as long as its transport restrictions are stuck to (i.e no termies in rhinos etc)'
I'm paraphrasing there but hopefully that rule will make it into the rulebook.

It would mean those precious rhinos could then taxi about any of your CSM squads, if there own rhino is destroyed? no worries 'Alpha Squad' will lend you theirs!
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Old 01-17-2008   #9 (permalink)
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Default Re: Mechanized Chaos

Quote:
Originally Posted by Vishnoff View Post
how much armor?
2 LR, a Pred, a Vindy, and a Defiler (which will probably be replaced by another Pred or LR!)
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Old 01-20-2008   #10 (permalink)
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Default Re: Mechanized Chaos

I have a fairly standard list which translated well to the new codex and I tailor to the game at hand, from 1500 points and up:

HQ - Lord on Bike or Steed
DP with Flight

Elite - Terms (deepstrike)
Chosen in Rhino (kitted for CC)

Troops - 'Zerkers in Rhino (plenty o' plasma)
More 'Zerkers in Rhino (ditto)
Plague Marines in Rhino (blight grenades)

Fast Attack - Bikers
Raptors (more deepstriky goodness)
Mo' Bikes or Raptors

Heavies - Predator Annihilator
Predator Annihilator
Vindicator or Defiler

No foot slogging, all are quick and most are deadly.
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Old 01-24-2008   #11 (permalink)
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Default Re: Mechanized Chaos

Quote:
Originally Posted by masterofweirdness View Post
it could work... but you'd have a very low model count. I've considered similar forces for normal space marines... and I think you could do it!
you say that, but with chaos Rhinos only coming in at a ponits cost of (5 + the cost of two CSMs), they're a damn cheap extra, mobile LOS blocker and a great way to help direct your Spawn at the desired unit. And let s not forget that at the moment they can still contest objectives!


By the time my CSM army is finished I should have a Land Raider, 2 Rhinos, Predator Annihilator, Vindicator and 2 Defilers to choose from

Last edited by Heroka Vendile; 01-24-2008 at 08:40 AM.
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Old 01-24-2008   #12 (permalink)
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Default Re: Mechanized Chaos

with Chaos you are going to have a reletively low model count anyway, and as such any way of getting your units into a position to do what they do best that bit quicker is something to capitalise on. As HV says, they are a damned site cheaper now and so are more tempting.

traditionally i have always gone mech where possible with chaos for the reasons stated, and i certainly do with the sisters! in the main it has worked for the better.

another nasty trick with enough rhinos is to block off an area of the board so that you make your opponent go where you want him to go, so even if it is just for that the rhino can be very useful
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Old 01-26-2008   #13 (permalink)
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Default Re: Mechanized Chaos

Assuming you have 3 five man termie squads, they could be given 3 dedicated LR transports, and ya could have 3 more Heavy Support Land Raiders! Wow, how many points is that? Could be used for very large battles.
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Old 01-26-2008   #14 (permalink)
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Default Re: Mechanized Chaos

You would have something in the range of 2500pts in just terminators and Land Raiders. You would have to play a 3000-4000pt game to have a decent force.
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Old 01-26-2008   #15 (permalink)
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Default Re: Mechanized Chaos

Quote:
Originally Posted by Vishnoff View Post
You would have something in the range of 2500pts in just terminators and Land Raiders. You would have to play a 3000-4000pt game to have a decent force.
Correct, only feasible for large battles. Replacing the HS LRs with basic Preds could save a lot of points.
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