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| | #121 (permalink) |
| Trooper ![]() | Snipers... Rending... Scouts are troops... I suddenly feel all tingly inside ![]() Personally I'm in the "Tanks should be unstoppable to infantry" camp, but I'm also in the "if that's the case we make them armies on their own!" camp. I never did like the Vehicle rules in 3rd/4th ed. It always seemed like tamk heavy armies would instantly abuse their power (You know who you are Swampy... Weep at these new rules!) Now all of a sudden my dreams of leading an infantry force and actually succeeding seems viable! Only one thing worries me: S4 defensive weapons... ¬_¬ Yeah, THAT makes sense. A 50. is definitely comparable in carnage to a Storm Bolter... Ah well, I'll still get the rulebook.I play for the company, not the winning ![]()
__________________ ![]() O'er the Hills and O'er the Main, Through Flanders, Portugal and Spain. King George commands and we obey! Over the hills, and far away... |
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| | #122 (permalink) |
| First Chaplain ![]() ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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Blog Entries: 5 | ![]() It just feths over current power gaming and such, so naturally those who exploited the broken rules and changes will gripe.
__________________ ![]() "Truth is infinite. It is defined by our perception of the facts; therefore we can never know absolute truth, we can only guess at it. A man who knows he has done no wrong needs no redemption, regardless of the views of others. The truth is what he believes it to be. A man who knows he has done wrong can only be redeemed when he chooses to forgive himself." -Lord Inquisitor Balkoth Black Saints Adeptus Astartes Chapter |
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| | #124 (permalink) | |
| Corporal ![]() Join Date: Aug 2007
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However, this is how the game would go: -Deploy troops and tanks. -Tanks A attack Tanks B, Troops A attack Troops B. -Tanks A destroy Tanks B. Then Tanks A helps Troops A attack Troops B. -Troops B fight both Troops A and (vainly) Tanks A. So, it'd end up with one side left of only troops, and the other side with troops and some tanks left just absolutely massacring the opposition. In real life standards, yeah a tank should be nearly indestructible to a normal soldier. But in the fairness of a fictional tabletop game, it should still be possible. Otherwise it'd be a "whoever can kill the other side's tanks first wins" strategy.
__________________ ![]() <img border="0" src="http://sigs.planetsidestats.net/sig.php?world_id=15&char_id=640717"> Last edited by Cirative; 01-21-2008 at 10:41 AM. | |
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| | #125 (permalink) | ||
| Adeptus Arbrites ![]() ![]() Join Date: Sep 2007 Location: Honolulu, Hawaii
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| | #126 (permalink) |
| Trooper ![]() | Ahh let 'em. Some children feel the need to be difficult and stubborn (bless their little cotton socks ) I just realised something else! Orks have suddenly become SO much more survivable! Now is the time to relive those GorkaMorka moments from our youths!You have to admit though Erus. They did complain more about 4th ed then this revision ![]() Edit: Oh and Cirative: "but I'm also in the "if that's the case we make them armies on their own!" " I'm not THAT short-sighted. Despite what my prescription says ![]()
__________________ ![]() O'er the Hills and O'er the Main, Through Flanders, Portugal and Spain. King George commands and we obey! Over the hills, and far away... Last edited by Khadhar'phak; 01-21-2008 at 10:45 AM. Reason: Noticed a post... |
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| | #127 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
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| With the amount of anti-tank infantry portable weapons in 40K it makes sense that tanks shouldn't be as uber-tough as they're currently. Its the reason you have such huge tank companies in fluff, 1 tank alone is pretty screwed.... |
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| | #128 (permalink) | |
| Lieutenant ![]() ![]() Join Date: Dec 2006
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| | #129 (permalink) | |
| First Chaplain ![]() ![]() ![]() Join Date: Oct 2006 Location: Louisville, KY
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__________________ ![]() "Truth is infinite. It is defined by our perception of the facts; therefore we can never know absolute truth, we can only guess at it. A man who knows he has done no wrong needs no redemption, regardless of the views of others. The truth is what he believes it to be. A man who knows he has done wrong can only be redeemed when he chooses to forgive himself." -Lord Inquisitor Balkoth Black Saints Adeptus Astartes Chapter | |
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| | #131 (permalink) |
| One of strangess ![]() ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Like cirative said... this rules are problably late alpha/early beta... so most of this is tenative. Some will stay, some will be removed, some will be changed... Most of the stuff is postive... some isn't... wait until the rules are confirmed by GW before getting to angry. And remember... 40k is realistic... at best, its an attempt to combine fantasy and reality into a futuristic game that is supposed to be balanced and fun for both players... if this means that tanks are not to powerful... or infantry is unrealistically so... so be it... thats the price we pay for a balanced game...
__________________ ![]() Proud member of the FSBGEBS: Feed Stitch Before Getting Eaten By Stitch, Protecting the 40kterra community from a ravenous Stitch. My Blog, my life, my strangeness My WRFP campaign blog! He is no fool who gives that which he cannot keep, to gain what he cannot lose - Jim Elliot Life, don't me started on life - Marvin the Robot |
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| | #132 (permalink) |
| Corporal ![]() ![]() Join Date: Apr 2007 Location: Behind enemy lines
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| My anger is momentarily sated. *Presses activation stud and revs chainaxe*
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| | #133 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| I hope tread heads get some thing like attacks from the armored company list.And whats this non-sense I hear about all enemy attacks on tanks count as being on the rear armor facing? |
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| | #134 (permalink) |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
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Blog Entries: 3 | Ramming - Tank move like tank shock - Tanks must move full distance always. Inflicts Str. hit to vehicles The Vehicle RAmming will inflict the STR. hit based on these bonuses~ The RAmming Vehicle will alsow SUFFER, the same hit back. Each point of armor over 10 - +1 Strength each EAch Full 3'' moved by ramming vehicle - +1 Strength each Tank - + 1 For example: a Land Raider is ramming an enemy Chimera, hitting it in the side. The Land Raider has a frontal armour of 14 (4 points over 10, for a total of +4), has moved 10” before reaching the Chimera (for an extra +3) and is a Tank (+1). The Chimera suffers a Strength 8 hit against its side armour. At the same time the Land Raider suffers a Strength 4 hit against its frontal armour (+0 for the Chimera’s side armour of 10, +3 for the Land Raider’s own speed and +1 because the Chimera is a Tank).
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() Last edited by Ikarus; 01-21-2008 at 07:44 PM. |
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| | #136 (permalink) | |
| God-Emperor ![]() ![]() Join Date: Oct 2006 Location: Seattle, Washington
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Blog Entries: 3 | Quote:
For example: a Land Raider is ramming an enemy Chimera, hitting it in the side. The Land Raider has a frontal armour of 14 (4 points over 10, for a total of +4), has moved 10” before reaching the Chimera (for an extra +3) and is a Tank (+1). The Chimera suffers a Strength 8 hit against its side armour. At the same time the Land Raider suffers a Strength 4 hit against its frontal armour (+0 for the Chimera’s side armour of 10, +3 for the Land Raider’s own speed and +1 because the Chimera is a Tank).
__________________ Ask not what the Emperor can do for you, but what you can do for the Emperor. BLOOD ANGELS 2k - Angels of Angryz!! ![]() | |
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| | #138 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
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| well Landraiders just became my favourite tank of all time- aim for your opponents main tank, full move of 12" giving you a str.9 hit and then unloading the belly full of terminators right into the enemy lines. |
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| | #139 (permalink) |
| Sergeant ![]() Join Date: Sep 2007 Location: 2Fort.........Texas
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Blog Entries: 1 | ramming tanks? *starts making suicide rammers*
__________________ ![]() "You don't know that! Dracula could be out in the sun! He was just weaker."-Mike |
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| | #140 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
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| From what I've heard on the net the PDF of the '5th' edition floating around is actually slightly older than the rumours the majority of us first heard- basically the any differences between this Alpha preleak and the rumours....the rumours are the more up to date version that was changed after 'Alpha'. |
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| | #141 (permalink) |
| Corporal ![]() Join Date: Apr 2007 Location: Tacoma, WA
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Blog Entries: 1 | hmm....5th ed...... my biggest issue with this leak is that over the last 7 1/2 years i've been playing 40k i've seen only two consistancies with anything that GW puts out. 1. a pendulum swing. 2. lack of thought or quality playtesting. my reason: 1. when gw releases a new rule set or codex its full bore for that army or game. there isnt much middle ground on the rules. either they are loved by those who can use and abuse them or hated for those who can't and feel they get used or abused by them. 2. gw has designers who are so inept at the game they design that they cant even win a game. come on folks no one out here who plays the game is that bad!! if you design it but you dont know how to play it doesn't that show you shouldn't have your job!!!!!!!!! i think gw does purposefully leak release info to get some outside info. how ever i think they would be much better served by instead of leaking the info out to hear everyones b*tches and complaints or thier praises they should send the info to the local gw stores and battle bunkers and host special games using the new info and gamestore armies and record the info of how the games go. and they could ask the folks who participate to fill out a survey on the new rules/dex etc and then use that info to update the test rules to come up with something more balanced. an i'm sorry ID but i disagree with your idea that games rules need a change to keep the game going. any rules that create issues or problems yes they need to be changed but if gw took some serious time to evaluate thier product and whats right/wrong with it and release the core rules and the different armies at the same time instead of over multiple years where the pendulum keeps swinging back and forth with overpowered then nerfed then reoverpoered and renerfed armies they would find thier loyal customers staying loyal and able to bring more folks into the game instead of discourgaging them by hearing "its nice you like that army but you better wait xx until the new dex is out to see if you still like them". well thats just my $20s worth since i couldn't keep it short enough for $.02 worth... ![]() in the end i'll still play 40k. i still play chaos after losing my favorite army but gaining big bonuses to my 2nd favorite. i'll still play yet i know so far the 1/4 of the guys i play with are saying they're done if these rules go to print.
__________________ ![]() ![]() fe, fi, fo, fum. i smell imperial corpse scumm! my 1ksons ts wip iron hands wip Infinity miniature game |
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| | #142 (permalink) |
| Lodge Member ![]() ![]() ![]() ![]() ![]() | They wont quit they will just B.tch and cry and still play.Theres no way we are gonna get a rule set that everyone agree's on.And if someone will stop playing becouse of a few rules they dont like and not becouse they are paying 55 bucks+tax for 5 minis they need a head check.
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| | #143 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | I'm hoping the new ed. will be easier to use.
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| | #144 (permalink) |
| the age of insects ![]() ![]() ![]() ![]() | what's nice about the ramming is that now you have something to do with that one rhino whose squad got killed. just roll it into something, you won't lose anything, and can potentially gain a killed enemy tank ! i like the fact that longer distances moved is incorporated, cause that makes a lot of sense. alas, i won't be able to ram much, my marine horde is devoid of tanks [naturally, lol]
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