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Rules Help Just came back from a game and suspect your opponent was cheating? Or just stuck on an idea pertaining to rules? Well this place is designed to get questions answered.

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Old 12-22-2007   #1 (permalink)
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Default Sorcerer force weapons

So tonight I got my girlfriend another model (Sorcerer in Terminator armor), and while she was selecting her close combat weapon, I realized I wasn't entirely sure if force weapons can be ANY close combat weapon.

I re-read the main rule book and it doesn't say what type of weapon a force one is, just that it's treated as a power weapon. I know some Space Marine Librarians have staffs, while others have axes or swords. But, could it also be a non-power weapon like a chainsword, or could it be a powerfist/chainfist?

So can a force weapon be a chainsword, powerfist or chainfist?
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Old 12-22-2007   #2 (permalink)
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Hard to say, given the whole, what you see is what you get thing... If the chainfist was suitably ornate and covered in sigils I'd say yes, though chainswords might need to be some kind of halberd or pole weapon to make them stand out...
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Old 12-22-2007   #3 (permalink)
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Hard to say, given the whole, what you see is what you get thing... If the chainfist was suitably ornate and covered in sigils I'd say yes, though chainswords might need to be some kind of halberd or pole weapon to make them stand out...
Well, I agree with the chainsword part, but the Chaos Terminator Sorcerer has a pretty badass double-bladed chainfist which I think would surely be allowed. I just need it confirmed.
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Old 12-22-2007   #4 (permalink)
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Well, I agree with the chainsword part, but the Chaos Terminator Sorcerer has a pretty badass double-bladed chainfist which I think would surely be allowed. I just need it confirmed.
Yes, that is a nice chainfist. I'm not sure that it can be used as a force weapon, as it would double Str. and get the 2d6 for armour pen. If you were to just count it as a power weapon, I guess that would work, but I'd just put it on another Termie and arm the sorcerer with a sword or axe, heck even a mace or moringstar!
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Old 12-22-2007   #5 (permalink)
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Yes, that is a nice chainfist. I'm not sure that it can be used as a force weapon, as it would double Str. and get the 2d6 for armour pen. If you were to just count it as a power weapon, I guess that would work, but I'd just put it on another Termie and arm the sorcerer with a sword or axe, heck even a mace or moringstar!
People.. People...Just because the bit looks like a chain fist, doesn't mean it HAS to be one... I have seen dual sword wielding marines 'counts as' lightning claws (there was even a GW article a while back on conversions that commended/mentioned this method).

As long as the blades are covered in runes, and the fist, and the opponent knows, then there is no legal game problem.

You'll get rules lawyers who piss, moan and whine. But they are generally the ones running Lysanderwing + ass-can of doom army combos, so their opinion = zilch anyway.
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Old 12-22-2007   #6 (permalink)
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Yes, that is a nice chainfist. I'm not sure that it can be used as a force weapon, as it would double Str. and get the 2d6 for armour pen. If you were to just count it as a power weapon, I guess that would work, but I'd just put it on another Termie and arm the sorcerer with a sword or axe, heck even a mace or moringstar!
Well she likes the ax best and decided on that, but I meant could the powerfist/chainfist's normal characteristics be overridden/replaced by the force-power weapon's characteristic? Or would it be house-rules only?
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Old 12-22-2007   #7 (permalink)
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Well she likes the ax best and decided on that, but I meant could the powerfist/chainfist's normal characteristics be overridden/replaced by the force-power weapon's characteristic? Or would it be house-rules only?
It could be over-ridden, and no it's not 'house rules only'. GW allows a 'counts as rule' wherein you can allow certain bits to represent a piece of wargear, so long as you clearly state what it is.

To use my classic example... Say I want lightning claws on a veteran sergeant... But I don't want to use actual lightning claws, and wanted to have him dual wielding swords. So long as the swords are both painted w/ power fields are something to mark them out as power weapons, and suitably ornate, the 'counts as' rule allows me to make the sarge dual wield swords that are actually lightning claws. You just have to point out the model to your opponent and tell him what the actual wargear is.

Be sure, however, to use this rule sparsely... Over using it is kinda cheesy.
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Old 12-22-2007   #8 (permalink)
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if i look accross the table and see a model with a power fist or chainfist then i'm gonna want it to be a power/chainfist when it starts hitting me. but if i see that it's marked out as different in some way from normal power/chainfists, and i'm told that it counts as something else then i ain't gonna have a problem and most other gamers won't either. just make it stand out from the normal and tell the opponent.

bottom line is that they're your models, or hers in this case. if someone else has a problem with them it's just that; their problem!
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Old 12-23-2007   #9 (permalink)
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See, I didn't even know you could actually count the CF as a Force Weapon. Ya learn something new every day! Still, the axe was a good choice. Is the model gonna have the cape?
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Old 12-23-2007   #10 (permalink)
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Is the model gonna have the cape?
I have no idea, I'll tell ya when she tells me!
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Old 12-23-2007   #11 (permalink)
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I have no idea, I'll tell ya when she tells me!
I would suggest it. The model looks kinda thin without it. Force axe has a nice ring to it. May it kill many loyalists!
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