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| | #1 (permalink) |
| Primer ![]() | ok seriously. a guys termie taps my bainblade with a thunderhammer. doesn no damage. but, because of the thunderhammers special rule, he says my whole bainblade was shaken. i was like, wtf? got around the hing because i had that bainblade formation, but still. does a thunderhammer actually shake an entire superheavy?
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| | #2 (permalink) |
| Destruction Manifest ![]() ![]() ![]() Join Date: Jul 2007 Location: Loyall, Kentucky
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Blog Entries: 1 | Can't help ya here, as I don't get the hammers. ![]()
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| | #3 (permalink) |
| Sergeant ![]() ![]() Join Date: Jan 2007 Location: pueblo, colorado (hell)
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| even though it doesn't make a whole lot of since but yes
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| | #4 (permalink) |
| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | Sure it does. Powerful energy fields + the intense harmonic waves created in the vehicle when struck by hammer and field = a lot of ringing in the drivers ears and such. Not to mention the flare / energy discharge would definitely nuke the sensors for a while.
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| | #5 (permalink) |
| Adeptus Arbrites ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
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| when something doesnt make sense in 40k, try looking at it from a different angle. in this case, a crewmen of said tank. but first, the thunder hammer- 1-it creates a huge noise and flash when it hits something. its designed to do that. 2-its being weilded by a mammoth of a man, made even more mammoth by the termy armour. 3-have you ever hit a sheet of metal with a rock? now hit it with a hammer the size of you ![]() now all of this together, and then the crewmens heads arent that far away from the hit, and youre going to be dazed for a little while. and that little while is enough lull in shooting so that the thing cant fire. i had that same sort of "wait a minute, what?" thing when i realized you could kill a land raider with a harliquins kiss. at first glance, it just doesnt make sense. |
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| | #6 (permalink) |
| The Grammar Cop ![]() ![]() Join Date: Oct 2006 Location: the TC personal =][= estate on Encaladus
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Blog Entries: 4 | Aye. At first glance. Everything (almost) CAN be MADE to make sense ![]() So don't worry about it. If everything was left up to conventional sense, lasguns wouldn't scratch astartes armour, Drop pods would become orbital strike with carrying capacity, and a sister with faith would become yet another smeared crater in the face of a gargantuan squiggoth. And where's the fun in that?
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| | #8 (permalink) |
| Just A Regular Joe. Again ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 5 | hell yeah! just for the fun of it. watch and laugh as a SINGLE termie lord with a t-hammer makes that Warhound useless for the rest of the game LMAO
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| | #9 (permalink) | |
| One of strangess ![]() ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| Quote:
assuming the termie lord doesn't die... very fast. ![]()
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| | #10 (permalink) |
| Primer ![]() Join Date: Feb 2008 Location: wales
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Blog Entries: 1 | it is a unfair sounding rules but i can unterstand why it could
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| | #11 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| No guys.I have the super heavy rules in my hands and ONE yes just One weapon may not shoot. "gun crew shaken-ONE WEAPON MAY NOT SHOOT NEXT TURN" |
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| | #12 (permalink) |
| Primer ![]() | But the thunderhammer causes "crew stunned" i dont think theres any specifications on what it does to superheavys, but, even though that result is not on the superheavy hit table, it was still argued that the result applies to the vehicle.
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| | #13 (permalink) |
| Lieutenant ![]() ![]() Join Date: Jan 2007 Location: Ireland
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Blog Entries: 4 | Without an impartial referee with an Apoc rulebook, this will be difficult enough to sort out, but gun crew shaken sounds about right. Opponents almost always choose the baneblade cannon anyway. Hell, a guy in power armour tapped my baneblade with a powerfist and destroyed it.
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| | #14 (permalink) |
| Trooper ![]() Join Date: Dec 2007 Location: New York
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| If you have FW materals,check it out. "crew stunned" on a super heavy results in one weapon chosen by the enemy can't shoot on the next turn.Just like "immobilized" means the super heavy losses D3 movement.Do you realiy think that loud bang on the side of the tank is going to effect the crew members on the other side,While a loud engine is running and the crew is wearing head sets? |
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