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Rules Help Just came back from a game and suspect your opponent was cheating? Or just stuck on an idea pertaining to rules? Well this place is designed to get questions answered.

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Old 01-29-2008   #1 (permalink)
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Default thunderhammer vs superheavy

ok seriously. a guys termie taps my bainblade with a thunderhammer. doesn no damage. but, because of the thunderhammers special rule, he says my whole bainblade was shaken. i was like, wtf? got around the hing because i had that bainblade formation, but still. does a thunderhammer actually shake an entire superheavy?
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Old 01-29-2008   #2 (permalink)
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Default Re: thunderhammer vs superheavy

Can't help ya here, as I don't get the hammers.
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Old 01-29-2008   #3 (permalink)
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Default Re: thunderhammer vs superheavy

even though it doesn't make a whole lot of since but yes
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Old 01-29-2008   #4 (permalink)
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Default Re: thunderhammer vs superheavy

Sure it does. Powerful energy fields + the intense harmonic waves created in the vehicle when struck by hammer and field = a lot of ringing in the drivers ears and such.

Not to mention the flare / energy discharge would definitely nuke the sensors for a while.
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Old 01-29-2008   #5 (permalink)
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Default Re: thunderhammer vs superheavy

when something doesnt make sense in 40k, try looking at it from a different angle. in this case, a crewmen of said tank.
but first, the thunder hammer-
1-it creates a huge noise and flash when it hits something. its designed to do that.
2-its being weilded by a mammoth of a man, made even more mammoth by the termy armour.
3-have you ever hit a sheet of metal with a rock? now hit it with a hammer the size of you

now all of this together, and then the crewmens heads arent that far away from the hit, and youre going to be dazed for a little while. and that little while is enough lull in shooting so that the thing cant fire.

i had that same sort of "wait a minute, what?" thing when i realized you could kill a land raider with a harliquins kiss. at first glance, it just doesnt make sense.
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Old 01-29-2008   #6 (permalink)
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Default Re: thunderhammer vs superheavy

Aye. At first glance.
Everything (almost) CAN be MADE to make sense
So don't worry about it.

If everything was left up to conventional sense, lasguns wouldn't scratch astartes armour, Drop pods would become orbital strike with carrying capacity, and a sister with faith would become yet another smeared crater in the face of a gargantuan squiggoth.
And where's the fun in that?
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Old 02-05-2008   #7 (permalink)
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Default Re: thunderhammer vs superheavy

so then i guess i should get some termies to deal with my friends titans then...
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Old 02-05-2008   #8 (permalink)
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Default Re: thunderhammer vs superheavy

hell yeah! just for the fun of it. watch and laugh as a SINGLE termie lord with a t-hammer makes that Warhound useless for the rest of the game LMAO
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Old 02-05-2008   #9 (permalink)
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Default Re: thunderhammer vs superheavy

Quote:
Originally Posted by SteveBerenyi View Post
hell yeah! just for the fun of it. watch and laugh as a SINGLE termie lord with a t-hammer makes that Warhound useless for the rest of the game LMAO
lol... that is funny...

assuming the termie lord doesn't die... very fast.
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Old 02-06-2008   #10 (permalink)
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Default Re: thunderhammer vs superheavy

it is a unfair sounding rules but i can unterstand why it could
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Old 02-06-2008   #11 (permalink)
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Default Re: thunderhammer vs superheavy

No guys.I have the super heavy rules in my hands and ONE yes just One weapon
may not shoot.

"gun crew shaken-ONE WEAPON MAY NOT SHOOT NEXT TURN"
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Old 02-06-2008   #12 (permalink)
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Default Re: thunderhammer vs superheavy

But the thunderhammer causes "crew stunned" i dont think theres any specifications on what it does to superheavys, but, even though that result is not on the superheavy hit table, it was still argued that the result applies to the vehicle.
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Old 02-06-2008   #13 (permalink)
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Default Re: thunderhammer vs superheavy

Without an impartial referee with an Apoc rulebook, this will be difficult enough to sort out, but gun crew shaken sounds about right. Opponents almost always choose the baneblade cannon anyway.

Hell, a guy in power armour tapped my baneblade with a powerfist and destroyed it.
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Old 02-06-2008   #14 (permalink)
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Default Re: thunderhammer vs superheavy

If you have FW materals,check it out. "crew stunned" on a super heavy results in one weapon chosen by the enemy can't shoot on the next turn.Just like "immobilized" means the super heavy losses D3 movement.Do you realiy think that loud bang on the side of the tank is going to effect the crew members on the other side,While a loud engine is running and the crew is wearing head sets?
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