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Rules Help Just came back from a game and suspect your opponent was cheating? Or just stuck on an idea pertaining to rules? Well this place is designed to get questions answered.

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Old 09-24-2007   #1 (permalink)
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Default Torrent of fire

can someone tell me what this is?
accourding to stitch its a well hidden thing, and ive looked for about 1/2 an hour and found nothing......
so what is this thing?
and what page on the rulebook is it, so people can double check?
this sounds interesting, just wanna see what its all about.
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Old 09-24-2007   #2 (permalink)
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Pg.26 of the BBB, Paragraph 3 & 4. The rule isn't called Torrent of Fire thats just one of the phrases used to describe it.
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Old 09-24-2007   #3 (permalink)
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IIRC, if you score more wounds than there are models in the target squad, you can choose one model to take a wound, and if the AS is failed, they must remove that model. Back me up Stitch, I remember you telling us when you used that against an IG army.
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Old 09-24-2007   #4 (permalink)
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yep! though after re-reading it, you actually only need to cause as many wounds during a single firing/initiative step as there are enemy models in the unit! (so if there's a unit of 6 space marines and shooting them with say, dire avengers, then if you cause 6 wounds, you get to pick out a single model to make a save...)

cheers!
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Old 09-24-2007   #5 (permalink)
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nice! thats quite helpful, and knowing that against marines is awesome!
chances are youre going to cause alot of wounds, but theyre going to save alot of em. choosing that the plasma cannon is gone on saturday wouldve saved me a squad of terminators....or two >.<
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Old 09-24-2007   #6 (permalink)
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Indeed, it is very helpfull. I hope that Stitch can someday exploit all the dirt little tricks of the rulesbooks and codecies that so many of us meerely skim over.
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Old 09-24-2007   #7 (permalink)
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just to clarify a bit...it works in combat too and is refered to unofficially as torent of blows
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Old 09-24-2007   #8 (permalink)
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just to clarify a bit...it works in combat too and is refered to unofficially as torent of blows
What? NO! *hides rulebook from 'nid and ork players*
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Old 09-25-2007   #9 (permalink)
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Quote:
Originally Posted by masterofweirdness View Post
What? NO! *hides rulebook from 'nid and ork players*
And certain SM chapters with BLOOD CLAW PACKS ABOVE TEN!
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Old 09-25-2007   #10 (permalink)
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Originally Posted by Lord Commander Erus. View Post
And certain SM chapters with BLOOD CLAW PACKS ABOVE TEN!

Wait... they can do that... *imagines 40+ attacks from WS4 T4 SV3+ LD8 models... kills himself in horror*

That is just wrong...
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Old 09-25-2007   #11 (permalink)
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just thought i would point out (though i am sure you are all aware) that although the attacking player can nominate one enemy model to take a hit, it is the defending player who can choose against what the save is taken, so you couldn't use a meltagun to snipe for instance and thus deny him the save due to the AP.

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Old 09-25-2007   #12 (permalink)
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Quote:
Originally Posted by Celephus Drax View Post
just thought i would point out (though i am sure you are all aware) that although the attacking player can nominate one enemy model to take a hit, it is the defending player who can choose against what the save is taken, so you couldn't use a meltagun to snipe for instance and thus deny him the save due to the AP.
Thats where things liek long fangs with wolf guard leader come in handy... you got 5 weapons on ya bub... Whatcha gonna do now?
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Old 09-25-2007   #13 (permalink)
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depends on what they are toting, and what they are toting at.

run for cover? cry? die an excrutiating death?

or my personal favorite, don't get yourself in that position with something you don't want to lose in the first place. mind you, i frequently do
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Old 09-25-2007   #14 (permalink)
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one of the best ways i've found of exploiting torrent of fire is to deep strike right next to your target... this helps for sniping IC's out of their retinues!

drop a unit that can take multiple ap3/ap2 guns, such as an imperial guard platoon command or hardened vets. fire off your basic guns first, then let rip with the plasma death!
hopefully your standard guns have killed off one or two enemies meaning if you're lucky, 7-9 plasma shots should be able to cause enough wounds to ensure you can hit the IC!

cheers!
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Old 09-25-2007   #15 (permalink)
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Just bear this in mind. Once you use this on your opponent they will use it back.

Celephus can vouch for this as he used it with his sisters on me against my SW (After a minor hissy fit at such a rule even existing - I was positive he was making it up). I then used this rule against his seraphims leader within the squad.

So it works both ways. You need to way up the pro's and con's of unveiling these gem rules in certain games.
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Old 09-25-2007   #16 (permalink)
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true, but in my book, it's always worth it to pull the little tricks first!

besides, knowing about these little dirty tricks means that you should be planning to ensure once you pull them yourself, you won't put yourself in a situtation where your opponent can hit you back with them!

rapid fire baiting is a good way to pull-off the torrent of fire trick... use a single model or else a small, sacrifical unit as bait. if your opponent takes said bait, then you know the magical 12" range for rapid firing!
there's veriations on this trick too, but basically it's range estimation & letting your opponent do the dirty work for you!

cheers!
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Old 09-25-2007   #17 (permalink)
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An IG vet squad with meltas/plasma guns and a lascannon/autocannon would work well for this mixed with the droptroops doctrine.

For torent of blows, a ten man termie squad with ten LCs and teleport!
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Old 09-25-2007   #18 (permalink)
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Quote:
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Thats where things liek long fangs with wolf guard leader come in handy... you got 5 weapons on ya bub... Whatcha gonna do now?
and this is why I like my 8 man dev. squads... 4 extra bodies to die.
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