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| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Well after reading Gent's post about getting a Baneblade, I decided to go through with my plan of getting a bunch of traitor Imperial Guard for use in Apoc games. But what to get? I was thinking about just getting tons of troops and using them as a screening force for my Thousand Sons.....that sounds like something Chaos would do but I can't help but think there has to be a way to make them at least a bit effective while still not relying on them at all if they should all bite the dust .
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #3 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Yes but I want to minimize the points I use on guard and maximize it on my real force behind the game , the Thousand sons. However I do want the Guard to be able to kill things if they are over looked, not having an Imperial Guard codex I don't know what to really do, any tips on how to min/max my Guard units without spending much points on them?
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | Ha, another player wanting Traitor Guard! I suggest using the IG dex, not LATD. You shouldn't overlook the IG armour, it is some of the best in the game. Also, being a 1k Sons player, you might wanna think about getting some specialized CC fighters.
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| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Perhaps several squads of troops with 3-4 heavy weapons spread between them with 2 Leman Russes for support? That's pretty much all I'm going to want to paint anyway ![]()
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | Sounds good. That should compliment your 1k Sons just fine. I still suggest you look for some CC squads, especially if playing against nids. I'm not sure about the stats for Orgryns, but maybe you should check them out. Give you a good excuse to get some of the FW renegade ones!
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| | #10 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Perhaps but I have my Raptors for that, unless you think that Ogyrn will be able to keep up and be worth it over another squad of meat shields
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #11 (permalink) |
| Arch Heretic ![]() ![]() Join Date: Jul 2007 Location: Cawood, KY
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Blog Entries: 1 | Duh, I completely forgot about Raptors! I would gear them solely for CC, using 2 Plasma Pistols and twin LC for the champ.
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| | #12 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Would Basilisks be a better idea then Leman Russes? That way I don't have to worry about them, just park and shoot. My whole ideas for the guard is to not worry about where they are or if they die, and to just move them forward and draw fire. Which is why I want a lot of cheap bodies.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #13 (permalink) |
| The Dark Apostle ![]() ![]() ![]() ![]() | i would go with the good ol leman russ rather then a basalisk. russes have more weapons (sponsons, hull weapon, B-cannon, pintle weapon) and have heavier armour, while the bassy is open topped and easily killed. if you want some close combat support, ogryns would be the way to go. however, what i would do is get a chaos spawn box and mix n match the bits. that way they look like they are on the verge of spawn-dom. plus, the new plastic ogryns are easier to convert! woot! ogryns are tougher and have more wounds then raptors, and what you can do is keep them with your guardsmen to protect them from assault, and then once the ogryns are engaged the raptors can move up and deliver the death blow.
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| | #14 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Ah thank you, always good to have words from the wise.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #15 (permalink) |
| Soldaten ![]() ![]() ![]() ![]() | for the record the use of guardsmen does not work as meat shields.. or rather it worked perfectly back in 3rd ed. when you couldnt shoot past an enemy unit. Now they took that away.. btw mos def go with the Russ over the basy. However.. the basy isnt a bad thing its really powerful Cheap support that sits in the back and knocks those MEG's to heck
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Not just a Tale but a Legend Hey BTW Need Advice on some Games?! Heres what I play: Imperial BFG, Imperial Guard, Space Marines, Sisters of Battle, Orks, Tau, Chaos Marines PP- Khador, Cygnar No Im not a nut, I just live in the past: To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
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| | #16 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | You can't prevent them from firing, but doesn't it add a modifier to it?
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #17 (permalink) |
| Corporal ![]() Join Date: Apr 2007 Location: Tacoma, WA
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Blog Entries: 1 | nope just a leadership check. pass and fire at what you want. and vehs can always ignore units to shoot what they want. NOW if you're putting your guard with chimeras and march the guys next to/around the tank then the tank can block los but it blocks your own guys as well. being an iron warriors players as well i'm partial to the basi but definately look into the varients of the russ. also some sentinals would be good too. light anti-tank/troop choice and the scout move helps you get them into place right away!
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. fe, fi, fo, fum. i smell imperial corpse scumm! To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
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| | #18 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Well that sucks, in that case it would be dumb to not at least equip them properly in case the enemy decides to over look them for my Thousand Sons. What do you think the best heavy weapons would be? Mortars? since it's Apoc I wouldn't have a lot to worry about scatter since chances are it's going to hit someone.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #19 (permalink) |
| Corporal ![]() Join Date: Apr 2007 Location: Tacoma, WA
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Blog Entries: 1 | motors are good against troops but if you're using this force for apoc you're prob gonna go against a lot of vehs and perhaps some super heavies and/or titans. you need some punch power too! str7+ and the more shots the better.
__________________ To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. fe, fi, fo, fum. i smell imperial corpse scumm! To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
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| | #20 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | how about this, since I bought that amazing guard deal let's try and form an army around it. Bassy sits in back with tons of mortar teams and rains hell from above, Leman Russ moves forward with 3 guard squads supported by autocannon and heavy bolter heavy weapons squads. and last but not least what Tzeentch army is complete without tons of psychers? I'll have 5-6 of them running around with my army in addition to my TS Sorcerers what do you think?
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #21 (permalink) | |
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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| If you want mass amounts of Guard... why not conscripts? Dirt cheap, throw in flamers, and who cares what their BS and LD is, as long as you have enough models in the squad... and if you want to be really sure... add a Commisar. however... your other idea sounds good... Me, for some reason... I like the idea of Horde armies... I'd never do one (to much painting! ) But, I think it sounds really cool.
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| | #22 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | I was going to do the horde idea, until two factors hit me, if they decided to just overlook my guard units I'm throwing at them they can destroy my Sons and then simply mop them up afterwards........and then of course I got that sweet deal which left me with a lot of models i wouldn't have used otherwise.
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #23 (permalink) | ||
| One of strangess ![]() ![]() Join Date: Nov 2006 Location: Turn around... (if I'm not there I'm usually in Bangladesh)
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![]() Like I said though, your idea sounds great.
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| | #24 (permalink) |
| Beef Potato Wheelman ![]() ![]() Join Date: Apr 2007
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Blog Entries: 4 | Yeah but remember it's Apoc, so there's gonna be some crazy stuff out there, probably a bunch of tanks..............plus i'm kind of making any excuse possible to prevent myself from having to paint hundreds of Guardsmen (I took a commission job last year to paint 270 some guardsmen and it killed me)
__________________ "Hope is the first step on the road to disappointment" - Librarian Isador Akios of the Blood Raven's 3rd Company "All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him." - Sun Tzu, the Art of War |
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| | #25 (permalink) |
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Blog Entries: 4 | I can see how that might curb your enthusiasm...what if you used Orks as meatshields too to vary it a bit?
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