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Old 11-02-2006   #1 (permalink)
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Hey, this is my current 2000 point list, i use this a lot and do fairly well, what could i do to improve

HQ
Master: Power Weapon, Plasma Pistol, Jump Pack, Terminator Honors 140 points
9 honor Guard, Terminator honors, Vet Sarge with power weapon and plasma pistol, 2 plasma pistols, standard bearer, one other power weapon, frags, 431 points

Master of Sanctity, Power Fist, Jump Pack, Death Mask, 265 points
(DC)

Elites

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points

6 Terminators 240 points

Troops

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points

Heavy Support

Land Raider Crusader 265 points
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Old 11-02-2006   #2 (permalink)
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Quote:
Originally Posted by Imperial Commander Gent View Post
Hey, this is my current 2000 point list, i use this a lot and do fairly well, what could i do to improve

HQ
Master: Power Weapon, Plasma Pistol, Jump Pack, Terminator Honors 140 points
9 honor Guard, Terminator honors, Vet Sarge with power weapon and plasma pistol, 2 plasma pistols, standard bearer, one other power weapon, frags, 431 points

Master of Sanctity, Power Fist, Jump Pack, Death Mask, 265 points
(DC)

Elites

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points

6 Terminators 240 points

Troops

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points

Heavy Support

Land Raider Crusader 265 points
Heh your list goes against all my 'do not use' list.

Lets go down through your list.
Quote:
HQ
Master: Power Weapon, Plasma Pistol, Jump Pack, Terminator Honors 140 points
9 honor Guard, Terminator honors, Vet Sarge with power weapon and plasma pistol, 2 plasma pistols, standard bearer, one other power weapon, frags, 431 points
Death Company is really good for BA. The points sinks are fat on the honor guard. I would not field them at all. In fact, I ditch the whole honor guard. Replace the whole master squad + honor guard get 1-2 units of 8 man assault squads vet + some cc wep. If you want a 2nd hq, get a librarian, he is so much better - then attach him to the standard assault squad.

Furiosos look fine.

Terminators, they are alright I guess, but not if you lose one to the the DC its an ouch. I do not find great uses with them, not too much. Too much poitns for me. For me, I like to field more power armour. So if i played a list, i'd ditch this too and get more tactical marines.

Squads look nice, but take out the plasma pistol.

My take on plasma pistols in general is that - they are a one shot deal, if you feel that it kills, then use it, sometimes i find it a waste, dependent on who is my enemy. And its just not my taste to have a melta, missile, and plasma.

Land Raider crusader, well typically i say no to this tank too. Its good and all, but you need a bit more than that. I'd say you need more firepower. Make that up by either getting two dreadnoughts with lascannon/missile - extra armor - smokes. They can hide behind a wall, then move 6'' out and shoot both guns.

Even devastators are good. There is the myth that devies suck for BA. But when you realize it, what are the chances your squad is going to move?

Well these are my personal basic pointers.

-You focused too much on your HQ.
-Lack assault marines!!!!
-Need more power armor + Anti tank.
-Too much power units - terminators - LR - HQ - furiosos.
-Need more bodies.

I'd say:
-Ditch hq squad, keep chap, get lib, IF you want a 2nd hq.
-Furiosos, you can keep.
-Troops, take off plasma, unless you really love it.
-get more, atleast one more tact squad.
-2x Assualt marines to make up for your hq squads - > adds more targets and fear factor
-Take out terminators.
-2x fire support dreadnoughts or something.

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Old 11-03-2006   #3 (permalink)
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I find a major issue with this list is throwing power weapons on plasma wielding veteran sergeants. With so many plasma weapon someone is going to die in your army, and i just hope it isnt the guy you spent 30 pts tooling up. Generally speaking, use a power weapon or powerfist and BP for your veterans , plasma pistols should be reserved for those standard troopers who can get em cheap and wont have you cursing when they blow themselves up. Meltabombs or powerfists give you better AP and have always been more effective for vet sergeants in my experience.
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Old 11-03-2006   #4 (permalink)
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I would agree with Ikarus and Typher. Your points distribution is a little off. You have more than 1/4 of your points on your HQ choices! Bad! You should have more on troops than anything else, and only about 10-20% on anything else! This makes for a more balanced army, unless you have a special fluff thing in mind, or you really know what you're doing. Which you may, and you did say you did fairly well, so that may be the case.

I would grab a predator with triple lascannons. That will give some long-range punch and be able to stand up to a little more than a dreadnought.

I would also ditch the LRC. I'm guessing you put the Termies in there, but I think you can deep strike them or, since they can shoot, just walk them across the field if you're not against Tau or IG. They will be able to dish it out as they close for assault and provide another scary target on the board.

And as for Honour Guard, yeah. Death Company and assault squads is all you need. Only add them if it's a huge battle, or you just really want to use them. Use sparingly. Like energy drinks and medicine. Don't OD.
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Old 11-03-2006   #5 (permalink)
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Do OD Coke Blak and Espresso.
However on the actual subject, I agree with Rosenadal. tooled up HQ, in my opinion, is more viable in armies like Orks and Nids who have swarms/mobs to make up for the lack of numbers when spending too much points in HQ. As for the pred, I guess you could switch the sponsons for Hvy Bolters too if the need arises.
LRC is a big problem. Im a BT player, i know, but the only reason i plan to field one is cool-lookingness and fluff. sure it holds a few more termies, but you're much better off podding/teleporting them into the fray
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Old 11-03-2006   #6 (permalink)
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he only reason that this is my current list is these are the figures i have that are painted, built, or that i have at all. My final list has like 80 figures in 2000 points. This is just what i have and what of that is fully painted, i need another $200 to finish off the army and add another huge number of marines. I prefer lots of power armor, but this is what ive got, and yeah, i know what im doing, the only armies i ever lose to is an awesome Khorne Army, And Alpha Legion played extremely well. I regurally beat sisters, orks, nids, necrons, tau, imperial guard. Im in a very large gaming group and always take like 2nd overall in our tournaments.
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Old 11-05-2006   #7 (permalink)
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Originally Posted by Imperial Commander Gent View Post
he only reason that this is my current list is these are the figures i have that are painted, built, or that i have at all. My final list has like 80 figures in 2000 points. This is just what i have and what of that is fully painted, i need another $200 to finish off the army and add another huge number of marines. I prefer lots of power armor, but this is what ive got, and yeah, i know what im doing, the only armies i ever lose to is an awesome Khorne Army, And Alpha Legion played extremely well. I regurally beat sisters, orks, nids, necrons, tau, imperial guard. Im in a very large gaming group and always take like 2nd overall in our tournaments.
We're just giving friendly advice. Looking back it may seem a little harsh, but we didn't know that this was only a part of a larger force. Your original post says "current 2000 point list", leading me to believe that this was 2000 points (I never really thought to check).

So, given that, why don't you give us your full planned list, and we can comment on that instead of a partial list.
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Old 12-21-2006   #8 (permalink)
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ok, this is where my list is now that i made some trades, drops and picked up more figures. Everything is painted and i took first at my last RT!

Librarian, Epistolary - Jump Pack, Force Weapon, Plasma Pistol, Iron Halo, Death Mask, Veil of Time, 215 points
5 Honor Guard - Vet Sarge with power weapon and plasma pistol, all have term honors, 2 plasma pistols, Banner Bearer, Jump Packs, Frags, 250 points

Master of Sanctity - Jump Pack, Power Fist, Rosarius, Death Mask, 265 points
Death Company - Bolt Pistols, Close Combat Weapons, Jump Packs, Frags

Furioso - Extra Armor, Heavy Flamer, Smoke, 113 points

10 Tactical Marines - Frags, Meltagun, Missile Launcher, Vet Sarge with Power Weapon, Plasma Pistol, Combat Shield, 220 points

10 Tactical Marines - Frags, Meltagun, Missile Launcher, Vet Sarge with Power Weapon, Plasma Pistol, Combat Shield, 220 points

10 Scouts - Bolt Pistols, Close Combat Weapons, Vet Sarge 143 points

10 Assault Marines - Vet Sarge with Power Weapon and Combat Shield, 2 Plasma Pistols, Frag Grenades and Meltabombs, 275 points

10 Devastator Marines - 4 Missile Launchers, 6 Bolters, 230 points
Rhino - 65 points

Total, 1996 points
60-63 models
2 Vehicles
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Old 12-23-2006   #9 (permalink)
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Quote:
Originally Posted by Imperial Commander Gent View Post
Hey, this is my current 2000 point list, i use this a lot and do fairly well, what could i do to improve
Well, there's an old adage: if it ain't broke, don't fix it. That said, I do think there's room for improvement, so I'll offer my modest suggestions.

Quote:
HQ
Master: Power Weapon, Plasma Pistol, Jump Pack, Terminator Honors 140 points
The main problem with this guy is the lack of an invulnerable save. That could be fixed with a combat shield. I also generally advocate avoiding plasma pistols, especially for ICs - very expensive. What I would do with this guy if I were you would be to give him either a pair of lightening claws and an Iron Halo, or a single L-claw and a storm shield.

Quote:
9 honor Guard, Terminator honors, Vet Sarge with power weapon and plasma pistol, 2 plasma pistols, standard bearer, one other power weapon, frags, 431 points
It's been a while since I've seen a copy of Codex: Blood Angels, but I gather these guys have jump packs. Still, ouch, expensive! Don't give Terminator Honours to the whole squad, just to the sergeant. Also, ditch the plasma pistol on the sergeant and give him a power fist in addition to his power weapon, lest some smartass lock up this squad with something they can't otherwise hurt, like a dreadnought or a wraithlord.

Quote:
Master of Sanctity, Power Fist, Jump Pack, Death Mask, 265 points
(DC)
I'd give him Terminator Honours instead of the power fist. There will be power fists in the DC, right?


Quote:
Elites

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points

Furioso, Extra Armor, Heavy Flamer, Smoke Launchers, 113 points
If you can squeeze out the points to give drop pods to these guys, it would be well worth your while.


Quote:
6 Terminators 240 points
If these guys are riding in the Crusader, I suggest using Assault Terminators, 4 with L-claws and 2 with T-hammers.

Quote:
Troops

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points

Vet Sarge, Power Weapon, Plasma Pistol
9 Marines, Meltagun, missile launcher, Frags, 215 points
Ditch the plasma pistols. Give power fists to the sergeants. Transports would be a good idea so these squads can keep up with the rest of your force. Ditching the Termie Honours on the Honour Guard would give you most of the points you need to give Rhinos to these squads.

Quote:
Heavy Support

Land Raider Crusader 265 points
Extra Armor and Smoke Launchers are a good idea.
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