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| | #1 (permalink) |
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| Well, got the white dwarf in hand and here it is... My new blood angels list.. Any opinions or suggestions? HQ Chaplain Galad (Counts as Chaplain Lemartes): 125 pts. Frag, Krak(included in base), Bolt Pistol, Crozius Arcanum, Rosarius, Death Mask, Jump pack Captain Toram, Herald of Blood: 150 pts. Lightning Claws, Frag & Krak(included in base), Iron Halo (included), Jump Pack. Honor Guard: 240 pts. (these don't attach to an I.C. but do the 'does not take up FOC slot but counts as' thing) Veteran: Frag & Krak (base), bolt pistol, power weapon Sanguinary Priest: Exsanguinator, Bolt Pistol, CCW, frag & krak (base) Standard Bearer:Company Standard, Bolt Pistol, CCW, Frag & Krak (base) Company Champion (ran out of useful pts., so made him): Bolt Pistol, Power Weapon, Combat Shield, Frag & Krak Veteran Sergeant: Powerfist, Bolt Pistol, Frag & Krak ELITES Death Company (same slot issue as Honor Guard): 110 pts. Death Company Marine(10x): Frag & Krak, Bolt Pistol & CCW, Jump Pack these guys do have feel no pain, and all attacks made are rending, as well as fearless! and 8 of them were free! (you get one per type of unit you take) 1st Alta Terminator Squad: 200 pts. Terminator(2x): Thunder Hammer & Stormshield Terminator(3x): Lightning Claws Alacar, the Grail Bearer: 195 pts. 2 Dreadnought CCW (meltagun and heavy flamer), Death Company Dreadnought(+d3 attacks, woot!), Drop Pod, Smoke Launchers, Searchlight, Extra Armor 2nd Varoni Scout Squad: 210 pts. Scout(8x): Bolt Pistol, Sniper rifle, frag & krak grenades. (same issue as w/ devs below) Scout: Missile Launcher, Bolt Pistol, Frag & Krak Sergeant: Sniper Rifle, Bolt Pistol, Frag & Krak TROOPS 3rd Osini & 5th Coras Assault Squads: 275 pts Sergeant: Power Fist, Bolt Pistol, Jump Pack, Frag & Krak, Jump Pack Assault Marine(9x): Frag & Krak, Bolt Pistol & CCW 4th Herisai, 6th Donae, 7th Arano Assault Squads: 265 pts Sergeant: Power weapon, Bolt Pistol, Jump Pack, Frag & Krak, Jump Pack Assault Marine(9x): Frag & Krak, Bolt Pistol & CCW HEAVY SUPPORT 8th Marano Devastator Squad: 285 pts. Devastator(4x): Missile Launcher, Bolt Pistol, Frag & Krak. (Codex in WD states that up to 4 may replace their BOLTER or CHAINSWORD for the heavies, and the profile shows them with pistols and a bolter OR chainsword.. So why not?) Devastator(5x): Bolt Pistol, Bolter, Frag & Krak Sergeant: Power Weapon, Bolt Pistol, Frag & Krak Baal Predator:140 pts. Twin-Linked Assault cannon, Heavy Bolter Sponsons, Extra Armor, Smoke Launchers , Searchlight *Searchlight and some launchers are figured in base price of dread and pred Last edited by Lord Commander Erus..; 07-06-2007 at 03:33 PM. |
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| | #4 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
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| I agree with Dan- its an evil army for a vanilla SM army or CSM (rotten vanilla?) to face as it negates their balanced forces if you close quick enough...as you probably will with so many jump packs. But against a mechanised army, like a 'Fish heavy Tau army, and you'l begin to struggle as their speed will pretty much be comparable to your own- take down your devastators and then all they really have to do is dance round your force killing it a squad at a time. Also with so many Jump Packs the army is quite points heavy and that'll hurt against hordes of orks/tyranids- the orks in particular who can kill your expenive marines with their choppas more easily than gaunts- unless you manage to position your force to slip in and assassinate vulnerable sections of the enemy force one...at...a...time. All in all I think its a great force and I'd love to see your opponent's face when you slam it on the table but its very much an obvious force and that'll be to your detriment after your friends get wise to the exploitable weakness' in a (seemingly) one trick army. |
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| | #5 (permalink) |
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| HQ Chaplain Galad (Counts as Chaplain Lemartes): 125 pts. Frag, Krak(included in base), Bolt Pistol, Crozius Arcanum, Rosarius, Death Mask, Jump pack Captain Toram, Herald of Blood: 135 pts. Bolt Pistol, Power Weapon, Frag & Krak(included in base), Iron Halo (included), Jump Pack. Honor Guard: 240 pts. (these don't attach to an I.C. but do the 'does not take up FOC slot but counts as' thing) Veteran: Frag & Krak (base), bolt pistol, power weapon Sanguinary Priest: Exsanguinator, Bolt Pistol, CCW, frag & krak (base) Standard Bearer:Company Standard, Bolt Pistol, CCW, Frag & Krak (base) Company Champion (ran out of useful pts., so made him): Bolt Pistol, Power Weapon, Combat Shield, Frag & Krak Veteran Sergeant: Powerfist, Bolt Pistol, Frag & Krak ELITES Death Company (same slot issue as Honor Guard): 110 pts. Death Company Marine(10x): Frag & Krak, Bolt Pistol & CCW, Jump Pack these guys do have feel no pain, and all attacks made are rending, as well as fearless! and 8 of them were free! (you get one per type of unit you take) 1st Alta Terminator Squad: 200 pts. Terminator: Assault Cannon, Power Fist Terminator(2x): chainfist, Storm Bolter Terminator: Storm Bolter, Power Fist Sergeant: Power weapon, Storm Bolter Alacar, the Grail Bearer: 150 pts. Assault Cannon, Missile Launcher, Searchlight, Extra Armor, Smoke Launchers 2nd Varoni Scout Squad: 210 pts. Scout(8x): Bolt Pistol, Sniper rifle, frag & krak grenades. (same issue as w/ devs below) Scout: Missile Launcher, Bolt Pistol, Frag & Krak Sergeant: Sniper Rifle, Bolt Pistol, Frag & Krak TROOPS 3rd Osini & 5th Coras Assault Squads: 275 pts Sergeant: Power Fist, Bolt Pistol, Jump Pack, Frag & Krak, Jump Pack Assault Marine(9x): Frag & Krak, Bolt Pistol & CCW 4th Herisai, 6th Donaes Assault Squads: 265 pts Sergeant: Power weapon, Bolt Pistol, Jump Pack, Frag & Krak, Jump Pack Assault Marine(9x): Frag & Krak, Bolt Pistol & CCW HEAVY SUPPORT 8th Marano & 7th Arano Devastator Squads: 285 pts. Devastator(4x): Missile Launcher, Bolt Pistol, Frag & Krak. (Codex in WD states that up to 4 may replace their BOLTER or CHAINSWORD for the heavies, and the profile shows them with pistols and a bolter OR chainsword.. So why not?) Devastator(5x): Bolt Pistol, Bolter, Frag & Krak Sergeant: Power Weapon, Bolt Pistol, Frag & Krak Baal Predator:140 pts. Twin-Linked Assault cannon, Heavy Bolter Sponsons, Extra Armor, Smoke Launchers , Searchlight *Searchlight and some launchers are figured in base price of dread and pred included * I changed one assault squad to dev, downgraded my master and switched the Death Co. dread to a regular one with m.l. and ass can... Switched around termie squadAny better boyos? |
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| | #6 (permalink) |
| Captain ![]() ![]() Join Date: Nov 2006
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| Much; those 2 devastator squads mean your opponent wont really have much place to go. With the 48" coverage from 10 missile launchers and the closer range firepower of the assault cannons mean that while you wont be able to out gun a dedicated shooting army you should be able to quickly eliminate those enemy units that would give your assault forces the most trouble. And considering you still have 40 assault marine, 10 DC, 5 honour guard, and 2 killer HQs your cc power is daunting. |
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| | #7 (permalink) |
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| I have been looking around at HQ choices... And am thinking of trying to drop my Captain and squeeze in points for Mephiston, as he would be really a very effective commander, or possibly just a regular librarian. If anyone else has the codex and could help, i'd appreciate it. If not, i'll be sepnding some time typing it up soon so you guys can know the deal on the Sons of Sanguinius! |
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