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Old 11-13-2006   #31 (permalink)
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ive seen my local store copy and its a slightly more extreme version of the marine book, with a bestiary and army list. though all the rules and wargear for each unit is described in the bestiary with just points costs and profiles listed in the main list.

also the book is too white for my tastes. but ive very nearly become corrupted, with those brilliant new models and cool new weapons/rules... but my will is strong and i shall not turn from nurgles grasp
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Old 11-13-2006   #32 (permalink)
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Originally Posted by Inquisitor Rosenadel View Post
Another cool thing I read about the Codex itself is that each unit has it's own page! An enitre page devoted to Farseers, another to Warlocks, another Howling Banshees, etc.! And the Codex is reported to be twice the last one's size! I like the direction GW took with this because for fluff people like me, this is a gold mine!
This seems to be the curent in thing at GW at the mo and good on 'em for it. Most of the recent WH army books are following the same line, and it seems to indicate the revival of fluff in the games systems.

And yea did GW return the fluff to the masses! And it was good.
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Old 11-19-2006   #33 (permalink)
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fair enough but ap1 = no save and it pins! which the other weapon doesnt do.
no but is does pin the other way, ie. to the ground, bleeding
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Old 11-19-2006   #34 (permalink)
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im afraid youve lost me... i dont even recall posting in this thread. let me reacclimatize myself...
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Old 11-19-2006   #35 (permalink)
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no but is does pin the other way, ie. to the ground, bleeding

Which I personally think works much, much better than scaring the enemy.
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Old 11-19-2006   #36 (permalink)
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decapitation and dismemberment ahs a habit of scaring people more than a dice roll that threatens to remove a piece of white metal from a wooden table, yes
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Old 11-20-2006   #37 (permalink)
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decapitation and dismemberment ahs a habit of scaring people more than a dice roll that threatens to remove a piece of white metal from a wooden table, yes
my point exactly. chance to hit, chance to wound, chance of a failed save, chance of a failed pinning test. too many chances for things to go wrong. much prefer killing the enemy as a method of stopping them from moving at me.
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Old 11-20-2006   #38 (permalink)
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I perfer a codex that actually has a wargear section... New Eldar book is cool and all, but it's a pain to have to look up what every single thing does by flipping back and forth.
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Old 11-20-2006   #39 (permalink)
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much prefer killing the enemy as a method of stopping them from moving at me.
its confirmed people: Hairyyahoo is also crazy


i prefer a wargear section, though i think a seperate besitary and army list come out on top as to what id rather see. and its noce to see that GW has finally realised this is what a lot of people want. Damn those horrid 3rd edition army books with no background
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Old 11-20-2006   #40 (permalink)
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Is this the first time they've actually paid attention to us loyal gamers?
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Old 11-20-2006   #41 (permalink)
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its confirmed people: Hairyyahoo is also crazy


i prefer a wargear section, though i think a seperate besitary and army list come out on top as to what id rather see. and its noce to see that GW has finally realised this is what a lot of people want. Damn those horrid 3rd edition army books with no background
actually, I think Hairyyahoo's advice is quite sound in regards to dealing with mobile enemies that are advancing in your direction.

Anyway, I didn't realize that the wargear for each unit was on the unit page. That sucks! Flipping back and forth like that would have me being a crazy madman! Although I imagine that it helps when you're making the army list because you don't have to flip back to the beginning to see points costs for wargear and such.
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Old 11-21-2006   #42 (permalink)
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its confirmed people: Hairyyahoo is also crazy


i prefer a wargear section, though i think a seperate besitary and army list come out on top as to what id rather see. and its noce to see that GW has finally realised this is what a lot of people want. Damn those horrid 3rd edition army books with no background
yep, nuttier than a dozen fruit cakes!

3rd ed army panphlets is how i think of them. was checking out the dark eldar codex and comparing it to the new eldar one and its like 1/3 the size! i'm wondering if GW are gonna try this wargear layout with other codex books, i really can't see it workin with guard or orks, or (gods forbit) chaos!
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Old 11-23-2006   #43 (permalink)
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erg..i hate the 3rd edition books...they SUCK. but back to the real point, the wargear sections have to be different in all of the books, because eldar have specific ones for each unit, like exarch powers and such, while chaos champions and HQ can take all of the available wargear, but tyranids have different points for each type of unit using the biomorph/bioweapon/whatever.
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Old 11-23-2006   #44 (permalink)
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They won't try it with Chaos. The only thing that they might try and do is expand on each of the god-specific sections.
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Old 11-23-2006   #45 (permalink)
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though GW is going for the seperate bestiary/army list sections, as seen in the marine, BT and eldar books. also the warhammer ones are looking a bit better now. the orc army book even has adecent history section now
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Old 11-24-2006   #46 (permalink)
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it is nice to be gettin back to the 2nd ed format, where the codex contains all the info you could ever want about that specific army. something else i'd like to see is an expanded hobby section and a bit about tactics like they did in some of the 3rd ed books.
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Old 11-24-2006   #47 (permalink)
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it was mostly the warhammer books that had the tactics section. i remember the khemri book had one, but the recent ones dont seem to
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Old 11-24-2006   #48 (permalink)
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many of the 3rd ed codeces had a tactics section too, albeit a single page with a setup for attack and 1 for defence. could easily be expanded to give new players some insight into the army
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Old 11-24-2006   #49 (permalink)
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oh you mean that little piece that would be in the colour section? hardly tactics, but back in the dawn of 3rd edition i did find the marine version of that semi-useful
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Old 11-24-2006   #50 (permalink)
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oh you mean that little piece that would be in the colour section? hardly tactics, but back in the dawn of 3rd edition i did find the marine version of that semi-useful
granted it wasn't an exaustive resource but if expanded it could come in handy
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Old 11-27-2006   #51 (permalink)
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I noticed that WD has started running a series called Tactica,supposedly its going to cover all genres and all aspects-army building, deployment, attack and defence etc.
Whether it turns out to be any good we will see or will it turn out to be another sales pitch-"to do this we recommend buying our latest release the...."
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Old 11-28-2006   #52 (permalink)
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I noticed that WD has started running a series called Tactica,supposedly its going to cover all genres and all aspects-army building, deployment, attack and defence etc.
Whether it turns out to be any good we will see or will it turn out to be another sales pitch-"to do this we recommend buying our latest release the...."
WD UK has run tactica sections in the past which were fairly handy. one in particular, written by a yorkshireman of rotund proportions, had me laughing so hard my butt nearly fell off! he titled it "how to loose at warhammer" and it was basically a rundown of the mistakes he and many other players make during the course of a game, and how to avoid them.

the trouble is that a comprihensive tactical discourse will take up 4-5 articles per game system, broken down into sections on deployment, movement, shooting, close combat and (for fantasy) magic. this means that you may need to wait over a year (12-15 issues) to get the complete tactica for a given game. something tells me they won't do 4-5 issues on Warhammer all together then move on to 40k, but instead jump back and forth from system to system.

do i need a bath or do i smell a scheme to sell more copy?
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Old 11-29-2006   #53 (permalink)
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o yea i remember that 'how to lose' article. very funny, yet very useful! ive found it can be applied to 40k as well as warhammer (economy of force)

but for a change, could people ease up on WD? yes theres been 'troubles' in the past but maybe this will actually be big articles that are actually be useful. it could happen! you never know!
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Old 12-01-2006   #54 (permalink)
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o yea i remember that 'how to lose' article. very funny, yet very useful! ive found it can be applied to 40k as well as warhammer (economy of force)

but for a change, could people ease up on WD? yes theres been 'troubles' in the past but maybe this will actually be big articles that are actually be useful. it could happen! you never know!
ok, i'll ease up on the dwarf bashing for a bit. actually, what i'm beginning to see in the mag is good. slightly better articles, fewer adverts, and a move away from the comic book format they have been using is all good to me.

seriously dude, i need to hear the end of that joke!
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Old 12-01-2006   #55 (permalink)
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Yeah ive read the first two articles covering; choosing your army/army list and second one on deployment, they were handy enough, covering the basics and giving some useful tips. Its still aimed at people starting out or who just started though.
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