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Old 11-21-2006   #1 (permalink)
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Default radical 'counts as' chapter!

yep! guess what, i've got another list! i usually work on about 3-5 projects at any one time as it prevents me from going mental painting the same models over and over and over again!

so this is my radical space marine chapter built using the templars codex i've re-named a few things to make them darker and more sinister (such as neophytes are now 'acolytes'!) basically these guys think similar to the relictors that they can master and therefore harness chaos tainted weapons/artifacts and turn them against their enemies!

i'd also like to take the list upto 2000pts. (1700pts right now), but i'm not sure what to add... a chaplain seems a good idea, but i've alread sunk a good deal of pts into my HQ's... any suggestions on how to finish-up are most welcome!

anyways, here's this list;
The Bearers of Dark Knowledge
Force Eternal Vigilance

HQ: The Warrior True; Keeper Ardis, (Castellan) w/Power weapon, Bolter-plasma gun Combi-weapon, Orb of True Faith, Terminator honours.
cost; 123 pts
Retinue; Veteran Sergeant Thanus w/Power fist, Bolt pistol.
Apothecary Omoc w/Bolter, Narthecium
2 marines w/Multi-meltas
2 marines w/bolters.
Veteran skill: Infiltrate.
cost; 199 pts

HQ: The Pilgrim; Blessed Brother Sokar, The Chosen (Emperor’s Champion) w/Deathbringer, Black Armour of Hades and Terminator honours.
Vow; Suffer not the Unclean to live
cost; 125 pts

ELITES: The Ferryman; Brother Styx, Techmarine w/Bolter, Power weapon, Signum, Auspex, Crusader seals, Servo arm.
Retinue; 4 Gun Servitors w/Heavy bolters
cost; 170 pts

TROOPS: Squad Puritas; 1 Initiate w/Power fist, Bolt pistol
1 Initiate w/Meltagun
8 Initiates w/Bolt pistols, CCW's
3 Acolytes w/Shotguns
3 Acolytes w/Bolt pistols & CCW's.
cost; 245 pts

TROOPS: Squad Fury; 1 Initiate w/Power weapon, Bolt pistol.
1 Initiate w/Flamer
6 Initiates w/Bolt pistols & CCW's.
2 Acolytes w/Bolt pistols & CCW's.
Cost; 164 pts
Transport; Rhino w/Storm bolter, Extra armour, Smoke launcher
Cost; 58 pts

TROOPS: Squad Icarrus; 1 Initiate w/Lascannon
4 Initiates w/Bolters
1 Acolyte w/Shotgun
cost; 105 pts

TROOPS: Squad Vengeance; 1 Initiate w/Plasma gun
4 Initiates w/Bolters
1 Acolyte w/Bolt pistol, CCW
cost; 96 pts
Transport; Razorback w/Twin-linked Lascannon.
cost; 90 pts

FAST ATTACK: Squad Infernum; 2 Initiates w/Plasma guns, Frag grenades, Space marine bike w/Twin-linked Bolters.
3 Initiates w/Frag grenades, Space marine bike w/Twin-linked bolters.
cost; 172 pts

FAST ATTACK: Squad Apocalypton; Land Speed Tornado w/Heavy bolter, Assault cannon.
Cost; 80 pts

FAST ATTACK: Squad Ignis; Land Speeder w/Multi-melta
Cost; 65 pts


cheers!
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Old 11-21-2006   #2 (permalink)
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Well, it look like you need some Heavy Support! I'm not familiar with the Black Templars Codex, but if a Predator is allowed, take one! A lascannon turret with H. Bolters sponsons, perhaps...

If not, maybe a Land Raider (or Crusader)? Or a Dreadnought or two? Yeah, dreadnoughts.
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Old 11-21-2006   #3 (permalink)
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Well, it look like you need some Heavy Support! I'm not familiar with the Black Templars Codex, but if a Predator is allowed, take one! A lascannon turret with H. Bolters sponsons, perhaps...

If not, maybe a Land Raider (or Crusader)? Or a Dreadnought or two? Yeah, dreadnoughts.
hmmmm... i'm not a huge fan of dreads as they seem to die far too quickly... (av12 isn't that hard to deal with!)
a crusader is also a bit too much of an 'all your eggs in one basket' model too!

a pred does look rather tempting though though i might go for the autocannon & heavy bolters for some added anti-hoard fire power?
hmmmm... maybe another land speed w/multi-melta for added anti-tank is in order too???
gha! too many choices!!!

thanx again
cheers!
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Old 11-21-2006   #4 (permalink)
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Well AV10 isn't that difficult either...

But that's up to you. Land Speeders are a lot more mobile. But if you take 2 dreads, plus the transports and speeders you have now, your opponent will have his plate full of armour to bust, and unless it's Tau, that will intimidating at the least.

I suggested a Predator because there doesn't seem to be that much long-range firepower. I mean, you've got plenty of tankbusting stuff, bu tit's a bit short ranged. Multi-meltas need to be close for full effect, and the Razorback isn't the best tank-hunter because it has light armour.

Plus, if you take a predator for tank-hunting, then you can give less expensive weapons to your squads, and make them more anti-personnel.
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Old 11-22-2006   #5 (permalink)
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Well AV10 isn't that difficult either...

But that's up to you. Land Speeders are a lot more mobile. But if you take 2 dreads, plus the transports and speeders you have now, your opponent will have his plate full of armour to bust, and unless it's Tau, that will intimidating at the least.

I suggested a Predator because there doesn't seem to be that much long-range firepower. I mean, you've got plenty of tankbusting stuff, bu tit's a bit short ranged. Multi-meltas need to be close for full effect, and the Razorback isn't the best tank-hunter because it has light armour.

Plus, if you take a predator for tank-hunting, then you can give less expensive weapons to your squads, and make them more anti-personnel.
i figured a lascannon for the razorback simply so i can hopefully pop a transport with it, and the the 6 guys riding in it would rapid-fire the survivors?! but, maybe i might just change it to the default twin-heavy bolter and swap the plasma gun for a flamer?!
add-in the all lascannon pred for tank-hunting then? or do you find the twin-las turret & heavy bolter sponsons better all-round???

termies are out - my background being as a secretive and reculsive chapter, the bearers are without alot of the more specialised/prized wargear!

did i mention i hate choices?!!

thanx again for the help, i'll try and tinker a bit with the list and re-post it soon
cheers!
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Old 11-22-2006   #6 (permalink)
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quick suggestion: change the ferrymans name to charon, its cooler
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Old 11-22-2006   #7 (permalink)
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quick suggestion: change the ferrymans name to charon, its cooler
ooooh! stitch likes that alot (starts thinking about the very cool charon summons from golden sun: the lost age!!!)
yep, deffinately making that change!lol.

thanx mate!

cheers!
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Old 11-22-2006   #8 (permalink)
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knew youd like it
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Old 11-22-2006   #9 (permalink)
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hmmm... using the Razorback for transport destrustion wouold be a good use for it.

Personally, I do use the 3-lascannon Predator, but I read on Raziel's guide that the lascannon/h.b. combo is better all around. However, I think that's assuming that you have devastators to support. So maybe not. Unless devastators are something you would get.
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Old 11-22-2006   #10 (permalink)
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hmmm... using the Razorback for transport destrustion wouold be a good use for it.

Personally, I do use the 3-lascannon Predator, but I read on Raziel's guide that the lascannon/h.b. combo is better all around. However, I think that's assuming that you have devastators to support. So maybe not. Unless devastators are something you would get.
templars don't get devastator squads unfortunately... (or whirlwinds either!)

i've been playing around with the list a wee bit, so i'll re-post it hopefully later on tonight/this morning/whatever time and season it is for everyone

cheers!
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Old 11-23-2006   #11 (permalink)
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appologies for the double post, but i feel it might be eaiser to simply re-post my list rather than everyone scanning back and forth between seperate pages!
i've decided to stop at 1850pts which i believe is the american tournament standard? and also, my head hurts more than enough simply getting it upto this point!lol. for any 1700pts events, i'll simply lose the vindicator


HQ: The Warrior True; Keeper Ardis, (Castellan) w/Power weapon, Bolter-plasma gun Combi-weapon, Orb of True Faith, Terminator honours.
cost; 120 pts
Retinue; Veteran Sergeant Thanus w/Power fist, Bolt pistol.
Apothecary Omoc w/Bolter and Narthecium
2 marines w/Multi-meltas
2 marines w/bolters.
cost; 181 pts

HQ: The Pilgrim; Blessed Brother Sokar, The Chosen (Emperor’s Champion) w/Deathbringer, Black Armour of Hades and Terminator honours.
Vow; Suffer not the Unclean to live
cost; 125 pts

ELITES: The Ferryman; Brother Charon, Techmarine w/Bolter, Power weapon, Signum, Auspex, Crusader seals, Servo arm.
Retinue; 4 Gun Servitors w/Heavy bolters
cost; 170 pts

TROOPS: Squad Puritas; 1 Initiate w/Power fist and Bolt pistol
1 Initiate w/Meltagun
8 Initiates w/Bolt pistols, CCW's
4 Acolytes w/Shotguns
2 Acolytes w/Bolt pistols & CCW's.
cost; 245 pts

TROOPS: Squad Fury; 1 Initiate w/Power weapon and Bolt pistol.
1 Initiate w/Flamer
6 Initiates w/Bolt pistols, CCW's.
4 Acolytes w/Bolt pistols, CCW's.
cost; 184 pts

TROOPS: Squad Icarrus; 1 Initiate w/Lascannon
4 Initiates w/Bolters
1 Acolyte w/Shotgun
cost; 105 pts

TROOPS: Squad Ferrus; 1 Initiate w/Rocket launcher
4 Initiates w/Bolters
1 Acolyte w/Shotgun
cost; 100 pts

TROOPS: Squad Vengeance; 1 Initiate w/Flamer
4 Initiates w/Bolters
1 Acolyte w/Bolt pistol & CCW
cost; 96 pts
Transport; Razorback w/Twin-linked Heavy bolters, Extra armour.
cost; 75 pts

FAST ATTACK: Squad Annhialatum; 3 Attack bikes w/twin-linked Bolters, Heavy bolters. Frag grenades
cost; 150 pts

FAST ATTACK: Squad Apocalypton; Land Speed Tornado w/Heavy bolter & Assault cannon.
cost; 80 pts

FAST ATTACK: Squad Ignis; Land Speeder w/Multi-melta
cost; 65 pts

HEAVY SUPPORT: ‘Light of Faith’, Vindicator w/hull-mounted Demolisher cannon, Storm bolter, Power of the Machine Spirit.
cost; 155 pts


hopefully this is better?!!
cheers!
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Old 11-23-2006   #12 (permalink)
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Ah, yes, the Vindicator! That's a cool choice! I didn't even remember that that was an SM vehicle! Looks good!
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Old 11-23-2006   #13 (permalink)
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what model are u using for it (the vindicator)? are u using the old bits w/ the new rhino? i have one in my SM army, and i use an old griffon morter tank with the gun lowered. i like it cause its one of the only SM tanks that have an ordanance blast (i dont like whirlwinds. bad at guessing ranges)
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Old 11-23-2006   #14 (permalink)
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what model are u using for it (the vindicator)? are u using the old bits w/ the new rhino? i have one in my SM army, and i use an old griffon morter tank with the gun lowered. i like it cause its one of the only SM tanks that have an ordanance blast (i dont like whirlwinds. bad at guessing ranges)
i'm not sure yet how i'll model the vindicator... seeing as i'm going to be converting every single model in some way, i'll probably just wait and see if a new vindi is forthcoming with the dark angels releases! (and yes, i no sanity - i've just recently nearly finished up a 100+ model fully converted guard army!)
otherwise, it looks like i might get to treat myself to another bit of forgeworld goodness

as a side note, you don't need to guess range anymore with a whirlwind (or any barrage weapon!) you just delcair your target, check your ranges (and don't forget if you have a minimum range) and then place your template and scatter!
the whole guessing was droped because far too many people cheated...

cheers!
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Old 01-01-2007   #15 (permalink)
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I think what you have is pretty good. For larger games, you may want some longer range support (even though BTs are a close combat army anyway) like a small squad with a missile launcher and a plasma gun. Just my opinion, it's how I play, support and deny.
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Old 01-01-2007   #16 (permalink)
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i doubt very much i'll go beyond the current 1700pts layout, as this is designed mainly for tournament play here in canada!

the only addition i'd make would be adding in 150pts worth of sword brethren! (again, the coversion possibilities are nearly endless!)

overall i'm not too concerned with tank hunting, as if i fail to close in and get my main units stuck into the enemy, i've probably lost!

cheers!
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