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| Sergeant ![]() Join Date: Sep 2007 Location: 2Fort.........Texas
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Blog Entries: 1 | just want to know who is newb-friendly and whos elite veteran material
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| | #3 (permalink) |
| Just A Regular Joe. Again ![]() ![]() Join Date: Jun 2007 Location: Butte, Montana
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Blog Entries: 5 | easiest to play or easiest to win with? big difference.
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| | #4 (permalink) |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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| would you really say dwarves are easy compared to other races they re the lest mobile and least magic.
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| | #5 (permalink) |
| The Witchhunter ![]() | they are however hardy, well armoured, extremely good at anti magic, can march within 6" of the enemy have a good selection of unit types.... i would say that they are very newb friendly! yes they cannot move too fast, but why rush at an enemy that is coming to you anyway? |
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| | #6 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Leicestershire
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Blog Entries: 1 | Easiest: Empire Orcs and Goblins Hardest: Wood Elves Skaven Ogre Kingdoms A Lizardmen Southlands army (Pure Skinks and a Slaan, So powerful when used right but fails miserably at times) Dwarves are one of those armies which never get easy to play with. I started with them and they are great to learn with but unlike the Empire and Orcs and Goblins who can very easily win at higher levels. The dwarfs still have to work for it. I thought i was pretty good so challenged a tournament player who uses Ogres. Got my ass handed to me. He has only been playing for two years as well. I put Skaven as one of the hardest as their troops are crap quite frankly. They have little or No Close combat "Creme de la creme" It is all based around their characters and special and rare units. No other army is so reliant of special and rares
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| | #7 (permalink) | |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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__________________ I am Lord Erak Grimnar Wolf Lord of the Night Hounds and we shall stand and fight no matter the cost. Each step shall be paid in blood non will be given for free. Here I am and here shall I die. +++ attributed to Leman Russ at the Battle of Rising Fell +++ ![]() ![]() | |
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| | #8 (permalink) |
| The Witchhunter ![]() | sorry, which part do you find hard to beleive? as for 500 point lists being easy to predict, to an extent many are - and i bet i can write one you aren't expecting probably wont be too good, but... regardless though, the main requirement for newb friendly is that the army not be too difficult to understand - dwarfs are pretty standard with only really the runes rules causing an issue, and even that isn't too complicated. |
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| | #9 (permalink) |
| Primer ![]() Join Date: Jan 2008
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| Empire can have to steep of a learning curve if your playing against experienced players. Orcs and Goblins can be frustrating due to animosity. Elves and Dwarves are both simple tactic using armies and or Chaos. A lizardmen army with at least three units of saurus and a Slann (one unit being temple guard) is a very forgiving army and inmy opinion the best for a beginer. I started with Lizardmen and have branched out since (Vamps/DOW/O&G) So I'd do this... Easiest. Lizardmen Dwarves High Elves Chaos (non denomic legion) Hardest DOW Dark Elves (though a really savy player can excel with them) Ogres (unless you play them Multiple Small UNits MSU which makes them fairly easy to play) In the middle is both undead armies and O&G. That being said I come from an area with that's very competitive using Balanced armies, not WAAC ones.
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| | #10 (permalink) | |
| Trooper ![]() Join Date: Jan 2008 Location: Leicestershire
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Gah, Your another nay-sayer who thinks every player takes a nasty thane with warriors and thunderers. My 500 pt list is (Without Points values) Tooled up Thane 15 Quarrellers Full Command Grt Wpns 15 Ironbreakers Full Command Rune of Slowness DIRTY DIRTY ARMY!
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| | #11 (permalink) |
| Resident Greyhunter ![]() Join Date: Nov 2006 Location: Wherever the wolves go
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| Don't you have to have 2 core choices. Pretty sure iron breakers were special. BTW going by old book.
__________________ I am Lord Erak Grimnar Wolf Lord of the Night Hounds and we shall stand and fight no matter the cost. Each step shall be paid in blood non will be given for free. Here I am and here shall I die. +++ attributed to Leman Russ at the Battle of Rising Fell +++ ![]() ![]() |
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| | #12 (permalink) |
| High Lord of Terra ![]() ![]() ![]() ![]() | Ok here is my take on it. Chaos Mortals are easist hands down. Go with mostly warriors and then either a chariot or two or a unit of knights and you have a solid army that is rock tough and hard hitting. Doesn't really matter what god you worship they are all great and have useful benifits. Lizard man with no magic is the next easiest. lots of Saurus and then a few Salamanders for kicks. Great fighters and they are pretty reliable because of their "cold blooded" rule. If you want to use Magic Tomb Kings are the way to go. There incantations don't require the wacky ways of magic and you still get a taste of the wild side. Not to mention they can go with lots of cav or lots of infantry and are pretty easy to get the hang of. The rest get more difficult. Bretonians - I love the fluff of these guys, but they are fairly difficult to play. If you don't break your enemy on the charge then you vary well maybe toast. Combine that with all the stuborn or even fearless stuff that is out there and it is a tough army to master. Empire is easy at its core, but winning with these guys is no small task. Crapy leadership for 90% of the army and not very tough they are a chore to reign in. High Elves. Masters of Magic and some crazy spear troops. Mix that in with some of there special Close combat units and they are fun to play, look gorgeous on the playing field, and are flexible. I haven't seen a Dogs of War army in close to a decade, so I won't even talk about them. Ogre Kingdoms are very difficult to field. Small numbers and all though they are tough they have little to no armour and usually after just one or two causualties are caused they have to start to test to start running away. And as cool as their magic is, it is not very effective. The rest are for pros and should not be tackled unless you wish to get crushed for a good few years before you get used to them. And even then you might not ever win with them as they stand. Beasts of Chaos, Minituars are cool, and they have some sweet units, but very tough to play. Most of their core are skirmished and dificult to win combat with unless they are supported by other units/characters. Dark Elves - thier magic can be devastating, but most of their units pale in comparison to their High Elf twins. Wood Elves - I have never seen a winning list with these guys so I got nothing. Skaven - My personal favorite I love these little rats. Highly entertaining and the ammount of havoc you can cause on the field is amazing. With ratling guns that can shoot into combat and sneaky assassins that jump out when least expected I love these guys. Orcs and Gobolins - Crazy as any thing and unpredictable. Their animosity is stressful and will screw you at every in-opertune time they can. Magic can be fun, but can also kick you in the teeth just as much. Fun to play, but they are to random to ever do well in any tournament that I have ever atteneded. Vampire Counts - havn't really read through the new book. Well if I missed any then I am sorry, but it is very late for me, Servo |
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| | #13 (permalink) |
| Master of Evil ![]() ![]() Join Date: Mar 2008 Location: NJ
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| The easiest to play would be a toss up between Chaos and Lizardmen. Chaos mortals tend to be very up front in your face. Very little to no range attacks. But as mentioned before. Rock solid troops. Lizardmen give you more ranged attacks when using skinks. Plus, Kroxigors are mean as hell with a great strength and able to charge through a skink screen. Also movement is pretty good too. I cant speak for dwarves, because I never played the list.
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| | #14 (permalink) |
| Sergeant ![]() Join Date: Mar 2008 Location: Slyvania
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| Im Voteing Vampire Counts as the hardest and wood elfs as easiest, since counts take alot of skill to win with, plus lots of are units don't even have armor and die faster then an imperial guard, trying to use his flashlight on a lictor. |
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| | #16 (permalink) |
| The Witchhunter ![]() | wood elves easiest? hell, can i have your secret? elves are notoriously difficult to master due to their fragility and specialist roles, and since the lack large formations, the wood elves are amongst the hardest! granted once you get in to your stride with them they are very competitive, but since we are talking about from a beginner's perspective... |
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| | #18 (permalink) |
| The Witchhunter ![]() | actually there is a guy at our store that plays pure forest spirits - has a great deal of success with them if i recall - but then he is no beginner! btw, you realise you just signed yourself up for a wip there B?! ![]() |
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| | #19 (permalink) |
| Corporal ![]() | aw man lolwell it started off with the fantasy birthday campaign we're doing, you buy a hero/lord for the 1st week, next week its backd with support etc, well i bought a treeman and used it as my lord in a pit fight i took out a chaos sorcerer and Skarsnik and that gobbler thing lol but i got killed by a big lizardman on carnosaur ![]() On the bright side, my treeman is famous now, he is called Hubert, the whole store knows him, and he won first place in the painting competition !!! ![]() if i had a digi camra id do a wip. Ive just assembled my dryads as my support regement ![]()
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| | #20 (permalink) |
| Trooper ![]() Join Date: Jan 2008 Location: Leicestershire
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Blog Entries: 1 | Elves... *Sideshow Bob grumble here* Dirty gits... Notoriously hard to play... Disgustingly effective... One of the hardest armys to get right, one of the most efective. Vamp Counts in the new army book are considerably easier. But still hard.
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| | #22 (permalink) |
| Adeptus Arbrites ![]() ![]() Join Date: Jul 2007 Location: socal
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| i woukd say empire dwarves and chaos are the 3 most noob freindly, with lizard men right behind them
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| | #23 (permalink) | ||
| Discord Chaos and death!! ![]() ![]() ![]() | Quote:
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| | #24 (permalink) |
| Sergeant ![]() Join Date: Mar 2008 Location: Slyvania
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| Well i can say somthing for wood elfs and vampire counts. Wood Elfs: Very mobile army, how ever you have to shoot your enemy to death and keep moving in order to remain out of close combat or you are hooped. In general once you master this race they are very hard to beat. (unless you rush them, then they run like pansys) Vampire Counts: My race of choice, we have weak units and count on out numbering. Which is are main weakness and greatest strenght. If my army cant cause fear or terror into your ranks we are Hooped in combat. But besides fear\terror Magic is a vampire count players beast friend. The more you have the bigger your army can become and the more dead of spells you can get off. |
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