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| Rules & Scenario Development House rules - whose rules? Make your own rules, or read up some experiments others have made. |
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| | #1 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| Well...this is mostly just for kicks and giggles, but I have put together some rules used for representing rioting civilians. Here goes. ....................Points....WS...BS...S...T...I. ..A...W...Ld...Sv Rabble..............3.........2.....2....3...3...2 ...1...1....3.....- Antagonizer.....+4..........3.....3....3...3...2.. .2...1...6......6+ Mob: Consists of 10-50 Rabble Equipment: Variety of tools, picks, shovels, knives, and other sharp implements. Count as two close combat weapons. The antagonizer has a lasgun. Options: Up to one in every five rabble memebers may have a shotgun, lasgun, or laspistol and close combat weapon at +1 points each. Any number of rabble may have firebombs (frag grenades) at +1 point each. Up to three members of the may have krak grenades at +3 points each. Character: One rabble per mob may be upgraded to an antagonizer for +4 points. Special Rules: Mob mentality: As just normal citizens, these rioteers are likely to bolt at the first sign of real danger. However, they take solace in the knowledge that hey outnumber their enemy, and recieve +1 to their Leadership value for every five full memebers in the mob, to a maximum of 10. In addition, whenever a mob takes casualties from a weapon with a strength of five or more, they must make a pinning test.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! Last edited by Rogue_Banana; 12-02-2006 at 04:34 PM. |
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| | #3 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| Yeah, sorry about that, I forgot to preview my post and make sure it wasn't messed up. The antagonizer is the only one with armor, because they're likely to have geared up for a riot by strapping on extra clothing, flak, ect.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! |
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| | #5 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| errmmm....well, I'll guess i didn't think that one out to well. Here's what I'll do: make frag grenades 1 point each a krak grenades 3. Frag grenades can still be used for Strength 4 attacks against vehicles, i guess.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! |
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| | #8 (permalink) | |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| Quote:
Well...maybe frag grenades...somehow I can't see a molitave cocktail hitting at the strength of a krak grenade... Anyways, here are some suicide bombers: Suicide Bombers (0-1) ....................Points....WS...BS...S...T...I. ..A...W...Ld...Sv Bomber.............9.........2......2....3...3...2 ...1...1.....8....6+ Squad: Consists of 5-10 suicide bombers Equipment: Various explosives strapped all over their body. Special Rules: Fearless: Suicide bombers, whom are willing to blow themsleves up to inflict damage, are obvioulsy not going to frightened or make tactical retreats. Infiltrate: Suicide bombers may set up using the infiltrate special rules found in the rulebook if the mission permits. Indpendant: Based on the sobering use of equipment, suicide bombers would never be deployed in squads, hence, they set up and move individually, and may never join squads. Explosion: At the beginning of any phase of your turn, you may announce your suicicde bombber has detonated himself. When that happens, place the large blast marker with the central hole over the bomber. All models completely underneath the template recieve one Strength 5, AP 3 hit. Models partially covered are hit on a 4+. after that, remove the bomber.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! | |
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| | #10 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| Okay, I dropped the maximum number of kraks to three, and made frags unlimited at 1 point each.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! |
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| | #11 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Cns, OZ
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| Suicide bombers deploy like death cult then, i think the points should be increased a little as having 10models/90pts that deploy apart (so u have to shoot at each unit) in a city/dense forest may be a little to much to handle. other then that, the list is very cool. Any chance of suicide bombers in cars/buses/trucks/mopeds/wagons making a appearance??
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| | #12 (permalink) |
| Lieutenant ![]() ![]() ![]() Join Date: Nov 2006 Location: The Candy Cane Forest of LIES!! Or Glasgow.
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Blog Entries: 1 | Hehe, car bombings... Well, I guess that's going to the verge of political correctness, but I'd like to see stats for them.
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| | #13 (permalink) |
| Conscript ![]() | well, imperial guard used to have suicide bomber BEATMEN, which is not only political but racist too! but i digress... this could be fleshed out into a cool list as adversaries for arbites. Add agitators.demagogues in HQ, comandeered armourd cars in heavy, and mad bikers in fast attack.. actually no, forget the mad biker thing ![]() |
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| | #14 (permalink) |
| The Omnissiah ![]() ![]() ![]() ![]() | You could make up a rule for the petrol bombs, and not bother with krak grenades, as i dont think there in such plentiful supply for mere civilians. _________Range_Str__AP_____Type______ Petrol bomb__12"___4 ___5___Assault 1 Blast___ May roll a D6 to find out how many petrol bombs can be thrown from that Mob at the start of the mobs shotting phase. I used the same Str ans AP as the flamer.
__________________ Last edited by Cagarner; 12-03-2006 at 03:15 AM. |
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| | #15 (permalink) |
| Conscript ![]() | thats cool... i like the 1d6 shots, but range 12" seems long. these guys can toss bottles as far as pistols can shoot! haha, thoug hany shorter would be too short (if a catachan can toss a gigantic demo charge im sure a civilian can do more with a bottle. S4 Ap5 seems a lot, especially considering you can get 6 shots with them and they have blasts. thatll work out better than marnie shooting! wait theyre bs 2... ok they would make a cool elite unit i think |
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| | #16 (permalink) |
| Lieutenant ![]() ![]() ![]() Join Date: Nov 2006 Location: The Candy Cane Forest of LIES!! Or Glasgow.
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Blog Entries: 1 | Yeah, but petrol bomb (as in, good ones) are extremely poweful, so I think the stats suit them well.
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| | #19 (permalink) |
| Conscript ![]() | isnt that pretty much what a frag grenade or a stikkbomb is meant to be? granted, the rules for frag grenades are nothing like what they realluy should be but... a missile launcher shooting frag shells has the same profile. would a petrol bomb be as strong as that? |
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| | #20 (permalink) |
| Lieutenant ![]() ![]() ![]() Join Date: Nov 2006 Location: The Candy Cane Forest of LIES!! Or Glasgow.
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Blog Entries: 1 | Yes. I've seen photos of the carnage petrol bombs created in Ireland, they are that powerful, if not more-so.
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| | #22 (permalink) |
| Lieutenant ![]() ![]() ![]() Join Date: Nov 2006 Location: The Candy Cane Forest of LIES!! Or Glasgow.
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Blog Entries: 1 | Well, considering that the IRA put them in cars... I'd say that, if you're gonna use those stats, make them like mines, under fuel tanks or something.
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| | #23 (permalink) |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| 'Ere we go. Re-commissioned Pick Up Truck: 20 points. AV: Front.....Side.....Back ........9.........9..........9..... Crew: Consists of 2 civilians. Access Points: 3 (1 one each side and the rear) Fire Points: 5 (In the back of the truck) Options: The pick up truck may have a welded-on heavy stubber for +5 points. This stubber is fired at a BS of 2. The truck may also have up to 5 Rabble mounted in the back of the truck for +4 points each. These Rabble are armed with a variety of firearms, count as one lasgun each. They may make use of the fire points.
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! Last edited by Rogue_Banana; 12-03-2006 at 08:00 AM. |
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| | #25 (permalink) |
| Tyrant of Moray ![]() ![]() Join Date: Nov 2006 Location: Eye Of Terror
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Blog Entries: 4 | I would caution about where this thread goes so no offence/distress is caused-especially as it seems to be drifting from a dissatisfied group of people taking up arms on the spur of the moment into the realms of an armed and trained terrorist movement-something I'm sure we do not want to be seen as glorifying or condoning. Last edited by Perturabo; 12-03-2006 at 08:50 AM. |
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| | #26 (permalink) | |
| Trooper ![]() Join Date: Nov 2006 Location: Virgo Supercluster
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| Armored Bus AV: Front......Side.....Rear .......11..........10........9... Crew: Consists of 1 civilian Access Points: 3 (1 on each side, 1 on the rear) Fire Points: 1. There is a hatch mounted on the roof of the bus any of the occupants can use. Options: The bus may have a pintle-mounted heavy stubber mounted on the roof hatch for +5 points. Transport: The bus may carry 20 Rabble. Alternatively, any number of suicide bombers may ride the bus, and detonate themselves whilst onboard. If the latter occurs, all models within 6" recieve one Strength 5, AP 3 hit, including all those onboard. The bus is then destroyed. EDIT- Quote:
__________________ Any old saying looks more profound when written in italics "Forty thousand what? Forty thousand ways to never meet a girl?" "Never engage Satan in a knife-fight. Those hands do more than just fiddle, you know." Free demos for Dawn of War II on this site! Last edited by Rogue_Banana; 12-03-2006 at 08:51 AM. | |
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