40k   logo   40k
site links site links
Home page Forums Gallery Articles Articles Forums Blogs Chat Rules Support Us

Go Back   40K Terra - Warhammer 40k Forums > Hobby Discussion > Rules & Scenario Development

Notices

Rules & Scenario Development House rules - whose rules? Make your own rules, or read up some experiments others have made.

Reply
 
LinkBack Thread Tools Display Modes
Old 05-31-2007   #1 (permalink)
Soldaten
 
Steellegioncpt's Avatar
Battle Brother
 
Join Date: Oct 2006
Location: Downers Grove IL
Posts: 1,982
Rep Power: 3 Steellegioncpt has disabled reputation
Thanks: 46
Thanked 96 Times in 44 Posts
Send a message via AIM to Steellegioncpt
Default New mission

Here is a mission I conjured up while I was bored take a look:


Unleash the Flood Gates
Two armies converge on a lonely field ravaged by thunderous rain and war. Even as new growth reaches from the muck the battle is joined.

Take the High Ground! A lone Sergeant yells

Objective: Take the high ground.
There are multiple pieces of terrain, depending on the size of the board and or the size of the game.
The player with the most scoring units within range of the terrain scores that piece. Being within range means a part (though not the majority) needs to be within cover, meaning that they score a cover saves by being in there.

Special Rules:
Its raining Cats and Dogs: It is almost flooding; in most areas water is as high as your troops. Though you manage to still fight on! Every unit is moving as though they are in difficult terrain. Units that already count as moving through difficult terrain, i.e. Orks in Mega Armour. You do not need to make a difficult terrain test when assaulting. Chimeras and other amphibious tanks do not count as moving in difficult terrain and can move normally.

On a side note: Units can choose to “Submerge” themselves within the water and gain a 4+ cover save. However, role a d6 on a 5 or 6 the unit gets too caught up trying to be within the water, not get washed away, and still be combat ready. As a result they are unable to shoot, and can only assault as though they are moving in difficult terrain.

Hellish Winds: Before each turn player’s turn role a d6 on a 6 hellish winds pick up throwing around the rain and debris. As a result your units cannot see as well and fight as though they are in night fight.
__________________


Steellegioncpt's Tale of X Gamers
Not just a Tale but a Legend
Steellegioncpt is offline   Reply With Quote
Sponsored Links
Old 05-31-2007   #2 (permalink)
Corporal
 
calvor's Avatar
 
Join Date: Dec 2006
Location: New Zealand
Posts: 401
Rep Power: 2 calvor is on a distinguished road
Thanks: 12
Thanked 7 Times in 7 Posts
Send a message via MSN to calvor
Default

Good idea you have here, It would be bad to submerge your army and have most of it sweeped away but anyway it adds to the tactics of the mission.
__________________


In those days spirits were brave, the stakes were high, men were real men, women were real women and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
-Douglas Adams

Am I jumping the gun, Baldrick, or are the words 'I have a cunning plan' marching with ill-deserved confidence in the direction of this conversation?
-Mr. Blackadder
calvor is offline   Reply With Quote
Old 06-05-2007   #3 (permalink)
Confused and Enraged
 
Stubber's Avatar
Battle Brother
 
Join Date: Nov 2006
Location: South-east Ireland
Posts: 1,062
Rep Power: 2 Stubber will become famous soon enough
Thanks: 30
Thanked 23 Times in 21 Posts
Default

How about adding areas of Dangerous terrain representing craters filled to the brim with thick mud that your men could drown in as they sludge through it. (Not a nice way to die but it happened a lot in WW1 trenches.)
__________________
The thing that inspires men to kill is Hatred.
-Sun Tzu


Quote:
Originally Posted by hairyyahoo View Post
rolfmao! i've been rumbled! abandon ship, yahoos and cookies first!!!
**runs away giggling like a school girl**


Vote On The Battlefield


Spartan-11755 Vs Vlad Von Carstein
Stubber is offline   Reply With Quote
Old 06-06-2007   #4 (permalink)
Your Local Ori Prior
 
Imperial Commander Gent's Avatar
 
Join Date: Nov 2006
Location: According to some I dont actually exist, or I am not a real person!
Posts: 862
Rep Power: 2 Imperial Commander Gent is on a distinguished road
Thanks: 91
Thanked 31 Times in 28 Posts
Send a message via MSN to Imperial Commander Gent Send a message via Yahoo to Imperial Commander Gent
Default

Hm. That sounds very interesting! I think the dangerous terrain areas would be nice because this is 40k and there are such things as craters in the battlefield from heavy weapons fire, artillery, and orbital bombardment!
__________________
Hallowed are the Ori.
Hallowed are the children of the Ori.
Hallowed are we; hallowed are the Ori.


Those who seek the path to enlightenment must not be led astray!
Believe in the truth of all things and you too may find the path to enlightenment.
Those who stray must be guided back to the path.
Those who abandon the path are evil.
Those who reject the path to enlightenment, must be destroyed.
Enemies of the Ori show no mercy in their attempts to draw believers away from the path
Imperial Commander Gent is offline   Reply With Quote
Old 06-06-2007   #5 (permalink)
Soldaten
 
Steellegioncpt's Avatar
Battle Brother
 
Join Date: Oct 2006
Location: Downers Grove IL
Posts: 1,982
Rep Power: 3 Steellegioncpt has disabled reputation
Thanks: 46
Thanked 96 Times in 44 Posts
Send a message via AIM to Steellegioncpt
Default

Quote:
Originally Posted by Stubber View Post
How about adding areas of Dangerous terrain representing craters filled to the brim with thick mud that your men could drown in as they sludge through it. (Not a nice way to die but it happened a lot in WW1 trenches.)
Nice idea but thats what the Submerge rules is kind of like. Like if the took into one of the craters and it were to fill up or something. I wanted it to be realistic but at the same time simplistic.
__________________


Steellegioncpt's Tale of X Gamers
Not just a Tale but a Legend
Steellegioncpt is offline   Reply With Quote
Old 06-07-2007   #6 (permalink)
Master Procrastinator
 
hairyyahoo's Avatar
Honor Guard
 
Join Date: Nov 2006
Location: As a figment of my own deranged imagination, i don't actually exist anywhere. Or London, UK.
Posts: 3,356
Rep Power: 5 hairyyahoo is a jewel in the roughhairyyahoo is a jewel in the roughhairyyahoo is a jewel in the rough
Thanks: 196
Thanked 332 Times in 241 Posts
Blog Entries: 1
Default

how about a simple mod to your submerged rule then? on a roll of 6 they can't shoot, on a roll of 1 they take a casualty as someone drowns or gets washed away. anything else they act normally.
__________________
Quote:
Originally Posted by deadcommando
i pray to the god of X-acto blades and clay shapers, sculpting tools and toxic putties to guide my hand through this harsh choice that lies ahead...


Howling At The Moon - A Truescale Space Wolf W.I.P

Black Legion W.I.P

Frozen Leaves Falling to Cut - eldar W.I.P
hairyyahoo is offline   Reply With Quote
Old 06-11-2007   #7 (permalink)
Soldaten
 
Steellegioncpt's Avatar
Battle Brother
 
Join Date: Oct 2006
Location: Downers Grove IL
Posts: 1,982
Rep Power: 3 Steellegioncpt has disabled reputation
Thanks: 46
Thanked 96 Times in 44 Posts
Send a message via AIM to Steellegioncpt
Default

Quote:
Originally Posted by hairyyahoo View Post
how about a simple mod to your submerged rule then? on a roll of 6 they can't shoot, on a roll of 1 they take a casualty as someone drowns or gets washed away. anything else they act normally.

You know thats a rather good idea I will consider it.
__________________


Steellegioncpt's Tale of X Gamers
Not just a Tale but a Legend
Steellegioncpt is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -7. The time now is 10:33 PM.


Warvault Webring
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
40KTerra.com

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117