40k   logo   40k
site links site links
Home page Forums Gallery Articles Articles Forums Blogs Chat Rules Support Us

Go Back   40K Terra - Warhammer 40k Forums > Hobby Discussion > Rules & Scenario Development

Notices

Rules & Scenario Development House rules - whose rules? Make your own rules, or read up some experiments others have made.

Reply
 
LinkBack Thread Tools Display Modes
Old 10-04-2007   #1 (permalink)
Adeptus Arbrites
 
Templar Mikeel's Avatar
Veteran Sergeant
 
Join Date: Nov 2006
Location: Oregon
Posts: 2,048
Rep Power: 3 Templar Mikeel will become famous soon enough
Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1
Send a message via MSN to Templar Mikeel
Default Scenario for Beginers

As I only have one freind who actually plays 40K, you can imagine that I would want to hook some of my other freinds on it. The best way that I can think of doing that would be a small, but fun set of scenarios that would from something of a mini-campaign. Basily, BFM. I would use BFM to get them interested, but I find it to basic and not fun enough. So, do you guys think you could help me develop a set of scenarios? It would be best if centered around Space Marines, Orks, Tau and/or Necrons.

Thanks!
__________________


My blog of everything wip.
Don't the Killer!
Quote:
Originally Posted by all-lucky7777 View Post
My ork Big Mek's name is MekGuyvuh!
MMX
Templar Mikeel is offline   Reply With Quote
Sponsored Links
Old 10-04-2007   #2 (permalink)
Just A Regular Joe. Again
 
SteveBerenyi's Avatar
Veteran Sergeant
 
Join Date: Jun 2007
Location: Butte, Montana
Posts: 2,518
Rep Power: 4 SteveBerenyi has a spectacular aura aboutSteveBerenyi has a spectacular aura about
Thanks: 194
Thanked 252 Times in 159 Posts
Blog Entries: 5
Send a message via AIM to SteveBerenyi Send a message via Yahoo to SteveBerenyi
Default

Sure glad to help.

Points limit?
(easier to develop from there)
__________________
WIN/DRAW/LOSS On The Battlefield
5 / 1 / 4
SteveBerenyi is offline   Reply With Quote
Old 10-05-2007   #3 (permalink)
Sergeant
 
Four20edLogan's Avatar
 
Join Date: Jul 2007
Location: Falls Church, VA
Posts: 669
Rep Power: 2 Four20edLogan is on a distinguished road
Thanks: 33
Thanked 25 Times in 18 Posts
Default

I'm doing the same thing with some of my RPG buds in a couple months.
__________________
Valhalla - Deliverance
Why've you ever forgotten me





40k

Chaos: 1400 Points
Imperial Guard: 1200 Points
Space Marines: 650 Points
Eldar: 650 Points
Daemon Hunters (add on): 250 Points

Fantasy
Orc & Goblins: 1000 Points
Ogres: 700 Points


Bands
Metal - Tadiv'dim
Electronica - Pit X
Four20edLogan is offline   Reply With Quote
Old 10-05-2007   #4 (permalink)
Captain
Battle Brother
 
Join Date: Nov 2006
Posts: 1,571
Rep Power: 2 Baron Spikey will become famous soon enough
Thanks: 59
Thanked 111 Times in 91 Posts
Default

1)Well if your going to do a campaign....

How about making it so each battle effects the next one.
For instance, say the first battle is a really small one (combat patrol, no more than 400pts) to represent scouting forces performing recon to determine a suitable landing zone for their heavier armour.
Keep the mission itself as a simple 'Kill 'em All' but maybe the rewards for winning said goal is that your allowed to use Heavy Tanks (i.e. 12 armour all round, or 13+ on the front) whereas the loser is restricted to Dreadnoughts or equivalent as his heaviest vehicles etc

Stick to a similar theme with the winner of each match gaining some sort of advantage in the next round...

2)Probably the best scenario for one-off matches would be a sort of Last Stand scenario- 1 player knows all his units are going to die so it shouldn't raise too much ill feeling when they do, instead he can enact heroic moments that stick in the mind. Those are the times that get people into 40K, when they can think back to their 1st battle, and say "it was so cool when..."
Baron Spikey is offline   Reply With Quote
The Following User Says Thank You to Baron Spikey For This Useful Post:
Old 10-06-2007   #5 (permalink)
Adeptus Arbrites
 
Templar Mikeel's Avatar
Veteran Sergeant
 
Join Date: Nov 2006
Location: Oregon
Posts: 2,048
Rep Power: 3 Templar Mikeel will become famous soon enough
Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1
Send a message via MSN to Templar Mikeel
Default

Thanks. I'm thinking of not having scenarios over 1000 points. So, combat patrol as a begining maybe, then build up the points as it continues. Maybe a scenario with Space Marines dug in and an Ork horde that 'recycles'? Also, would it be wise to stay away from CoD rules as they would just be starting?
__________________


My blog of everything wip.
Don't the Killer!
Quote:
Originally Posted by all-lucky7777 View Post
My ork Big Mek's name is MekGuyvuh!
MMX
Templar Mikeel is offline   Reply With Quote
Old 10-06-2007   #6 (permalink)
Captain
Battle Brother
 
Join Date: Nov 2006
Posts: 1,571
Rep Power: 2 Baron Spikey will become famous soon enough
Thanks: 59
Thanked 111 Times in 91 Posts
Default

yeah keep away from CoD to begin with but maybe use those rules in the later games of a scenario as your friends have a few preceding battles to get used to the basic rules.

Heres an idea that just hit me...
Have the first battle with very little terrain so your friends can understand the most simplified of the game's mechanics without worrying about the effects of terrain/LoS etc then with each battle afterwards include more terrain.
Almost as if the attacking army was pushing through the desert (or something else relatively featureless) and slowing forcing the defenders back to their city/military camp, whatever you have the terrain for.
Baron Spikey is offline   Reply With Quote
The Following User Says Thank You to Baron Spikey For This Useful Post:
Old 10-06-2007   #7 (permalink)
Adeptus Arbrites
 
Templar Mikeel's Avatar
Veteran Sergeant
 
Join Date: Nov 2006
Location: Oregon
Posts: 2,048
Rep Power: 3 Templar Mikeel will become famous soon enough
Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1
Send a message via MSN to Templar Mikeel
Default

*The gears begin to turn withing my mind*

Thats a great idea.
Another thought I'd like evaluated: If the first mission or two were small scale games or CPs, they could represent a small scout force. In the 3rd mission we could up the points to 800-1000, representing a large force landing, but then go back to 600-700 point games, then work up to another 1000 point game.
Or would it be a better idea to slowly work up in point values?
__________________


My blog of everything wip.
Don't the Killer!
Quote:
Originally Posted by all-lucky7777 View Post
My ork Big Mek's name is MekGuyvuh!
MMX
Templar Mikeel is offline   Reply With Quote
Old 10-06-2007   #8 (permalink)
Captain
Battle Brother
 
Join Date: Nov 2006
Posts: 1,571
Rep Power: 2 Baron Spikey will become famous soon enough
Thanks: 59
Thanked 111 Times in 91 Posts
Default

actually that sounds really cool- scout forces, then larger patrols when either:
1) The scout force reports enemy movement
2)The scout force never comes back

After the stresses of battling for a great deal of time, units would be withdrawn to be repaired/equipped (so going from larger to smaller forces once more), or a large percentage maybe have simply been destroyed. The final battle(s) have more troops yet again as the defender desperately throws all his reserves into the meatgrinder and the attacker concentrates all his forces into 'The Speartip'.
Baron Spikey is offline   Reply With Quote
The Following User Says Thank You to Baron Spikey For This Useful Post:
Old 10-30-2007   #9 (permalink)
Trooper
 
Luisjoey's Avatar
 
Join Date: Oct 2007
Location: Caracas / Venezuela
Posts: 186
Rep Power: 1 Luisjoey is on a distinguished road
Thanks: 42
Thanked 2 Times in 1 Post
Default

I recomend you 40k in 40 minutes; they are fast paced games with 3 o 4 units, that let the player know the rules and have fun in less than a hour. (but if you are learning could be more XD)


The rules are:

- Max 400 pts
- No miniature can have save 2+
- No need of Compulsory HQ
- No vehicle with defense superior to 32 (sum front, back, rear sides)

Good luck
__________________
I serve the God Emperor!

Visit Calabozo Criollo Forums
Venezuelan site for RPG and Miniatures
Luisjoey is offline   Reply With Quote
Old 10-30-2007   #10 (permalink)
Adeptus Arbrites
 
Templar Mikeel's Avatar
Veteran Sergeant
 
Join Date: Nov 2006
Location: Oregon
Posts: 2,048
Rep Power: 3 Templar Mikeel will become famous soon enough
Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1
Send a message via MSN to Templar Mikeel
Default

Combat Patrol? Thanks for the help Baron, I think I'll write up the scenario soon (I'm lazy!).
__________________


My blog of everything wip.
Don't the Killer!
Quote:
Originally Posted by all-lucky7777 View Post
My ork Big Mek's name is MekGuyvuh!
MMX
Templar Mikeel is offline   Reply With Quote
Old 10-30-2007   #11 (permalink)
Captain
Battle Brother
 
Join Date: Nov 2006
Posts: 1,571
Rep Power: 2 Baron Spikey will become famous soon enough
Thanks: 59
Thanked 111 Times in 91 Posts
Default

I live to serve, except Hairy- its far too amusing watching his grey matter implode to render any assistance

Luisjoey did make a good point with the Combat Patrol thing- those rules do ensure ideal scouting forces and they are the easiest to learn battles so as a starter of a campaign its an extremely good idea.

When you've created this scenario why dont you submit it for the next issue of Liber Imperialis, sounds like the sort of thing that would be perfect for the E-Zine.
Baron Spikey is offline   Reply With Quote
The Following User Says Thank You to Baron Spikey For This Useful Post:
Old 10-30-2007   #12 (permalink)
Adeptus Arbrites
 
Templar Mikeel's Avatar
Veteran Sergeant
 
Join Date: Nov 2006
Location: Oregon
Posts: 2,048
Rep Power: 3 Templar Mikeel will become famous soon enough
Thanks: 338
Thanked 257 Times in 147 Posts
Blog Entries: 1
Send a message via MSN to Templar Mikeel
Default

Good idea. Luisjoey has also got my brain a ticking.
__________________


My blog of everything wip.
Don't the Killer!
Quote:
Originally Posted by all-lucky7777 View Post
My ork Big Mek's name is MekGuyvuh!
MMX
Templar Mikeel is offline   Reply With Quote
Old 10-30-2007   #13 (permalink)
Trooper
 
Luisjoey's Avatar
 
Join Date: Oct 2007
Location: Caracas / Venezuela
Posts: 186
Rep Power: 1 Luisjoey is on a distinguished road
Thanks: 42
Thanked 2 Times in 1 Post
Default

Well iīm pretty n00b to this game... but the patrols are good for learning the basics of the game, a couple of core, maybe some fast and a HQ.

there are 40k 40 minutes Scenarios???
__________________
I serve the God Emperor!

Visit Calabozo Criollo Forums
Venezuelan site for RPG and Miniatures
Luisjoey is offline   Reply With Quote
Old 10-31-2007   #14 (permalink)
Captain
Battle Brother
 
Join Date: Nov 2006
Posts: 1,571
Rep Power: 2 Baron Spikey will become famous soon enough
Thanks: 59
Thanked 111 Times in 91 Posts
Default

no not really, but thats the idea make up some scenarios to get people into the game
Baron Spikey is offline   Reply With Quote
Old 10-31-2007   #15 (permalink)
Trooper
 
Luisjoey's Avatar
 
Join Date: Oct 2007
Location: Caracas / Venezuela
Posts: 186
Rep Power: 1 Luisjoey is on a distinguished road
Thanks: 42
Thanked 2 Times in 1 Post
Default

Well i started many hobbies in my comunity-City, because venezuela is pretty slow for this games.

I started with heroclix, Mage knight, then Star wars minis, D&D minis, now warhammer fantasy and well here is a community for 40k already.

Well if you want people into the game here you get some tactical basic:

- Play as simply as possible, games that could last 1 hour, and see fast action.

- Try to give the other people the simplest or the most simbolic army you can muster with maybe some good combos. You use the most BAD army, maybe a little bit numerous filled with weak guys, take the opportunity to try CRAZY GROUPS

- Donīt use complicated rules, play as simple as you can.

- Try to not win fast the game, play giving some counsel and make fool moves in your turn(maybe act like! " oh men i put my dreadnought in sight of your rocket launcher! oh im lost"); in this case your intention is to hook people not to scare them away from game... giving they a victory is a big victory for the hobbie in your community.

- Donīt play for them, explain the rules and let them try to use the tricks of the army.


Those tricks worked for me... when the people plays and see the game in this fashion they get exited and then they buy their own army.

Donīt try to sell an army idea... because they could get the wrong army, ask them first which army they like the most and try to explain how it works.

Good luck and well prepare for your NEW big community
__________________
I serve the God Emperor!

Visit Calabozo Criollo Forums
Venezuelan site for RPG and Miniatures
Luisjoey is offline   Reply With Quote
The Following 2 Users Say Thank You to Luisjoey For This Useful Post:
Old 10-31-2007   #16 (permalink)
Lieutenant
 
Wakim's Avatar
Battle Brother
 
Join Date: Dec 2006
Posts: 1,102
Rep Power: 2 Wakim is on a distinguished road
Thanks: 0
Thanked 72 Times in 56 Posts
Blog Entries: 2
Send a message via AIM to Wakim Send a message via MSN to Wakim Send a message via Yahoo to Wakim
Default

I did something similar to get people into MTG and i must agree with the above post whos name i have forgoten


Want people to play something new that they`re marginally afraid of?

Make it fun, easy and falvorful!

Most importantly, if you play against them, you must lose Not by a long shot but you must lose.

If they play against themselves make even armies

Don`t insisist on the rules that much


Be all like, now you can move this much, those guys can shoot those guys, you need to roll that many dice, you need to score that much and so on

Don`t explain the whys and hows :P but if you do, do it briefly
__________________
Wakim is online now   Reply With Quote
The Following User Says Thank You to Wakim For This Useful Post:
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -7. The time now is 06:00 AM.


Warvault Webring
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
40KTerra.com

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120