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Rules & Scenario Development House rules - whose rules? Make your own rules, or read up some experiments others have made.

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Old 11-20-2007   #1 (permalink)
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Default The Scenarios and Objectives Thread

Right. So I have an ideal for a scenario for Dark Angels versus Chaos. Help me hash it out. Also, I'm thinking this would be more of a secondary objective than a complete scenario, what do you think?

On turn 2, Cypher mysteriously appears in the middle of the battlefield. The first player to come into base to base with an infantry unit then rolls a dice, with these results

1 : Cypher disappears as quickly as he appeared, shouting an incanation and vanishing in thick fog. The cloud of strange fire and smoke stuns any model within 6'' of him, lowering Iniative, Weapon Skill and Ballistic Skill by 1 for the remainder of the player's turn.

2 : Cypher agrees to help, but does so grudgingly. For every turn after the turn when contact was first made, the controlling player rolls a D6. On a roll of 6, Cypher turns on the controlling player, now fighting for his enemy!

3 : Cypher simply agrees to fight for the player reaching him first, with his stats unmodified. He remains in the game until the end or until he is killed.

4: Cypher again agrees to fight, but gains the Preferred Enemy rule against the player's opponet.

5: Cypher agrees to help, but at a cost. He must be escorted to the edge of the player's deployment zone. If successful, the player will have the assistance of a 10 man squad of Fallen Angels or Dark Angels, depending on player, who arrive as reserves in the next turn.

6: Cypher unsheathes his sword, revealing it to be an ancient weapon of immense power. ALL of his stats are enhanced by 1, and all models wishing to assault him can only do so on a roll of 4+, as the weapon is intimidating to behold. If a 6 is rolled for Cypher's results, roll again. On another roll of 6, the Fallen or Dark Angels also join him in the next turn as reserves!

So, any suggestions?
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Last edited by Dragoon King; 11-20-2007 at 05:43 AM.
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Old 11-20-2007   #2 (permalink)
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moved to the scenario development board.
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Old 11-20-2007   #3 (permalink)
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moved to the scenario development board.
Thanks Hairy, I didn't realize I posted this in the wrong forum! Guess lack of sleep had something to do with it...
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